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Class Archetypes

Alaztor91
Alaztor91
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What's ZOS stance on this? While it's true that all classes are able to use the weapon and armor combinations they want, can they be as effective as the others? Does ZOS wants them to?
Does the character class has a higher relevance than for example armor+weapons used, when it comes to typical MMO/RPG archetypes?

A recent comment from Gina referred to the DK as the ''tank class'' which kinda makes sense when you look and the class passives, but, does that means that ZOS intends for the DK to be the main tank class? If another class specs for tank with stuff like heavy armor, sword and board, health ,etc should they be able to be just as good at tanking than a DK? Does ZOS wants that?

Same with other archetypes like mage,rogue,cleric,etc. If I were a new player and asked ZOS or Wrobel: Hey I want to be a mage, attacking from range with spells, using staves and robes.
Would they recommend Sorcerer? or would they recommend any class using destro/resto + light armor? Same for rogue and cleric, would they recommend nightblade and templar?

What do players think about this? What is ZOS stance on this?
  • Taleof2Cities
    Taleof2Cities
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    Play any way you want.
  • scipionumatia
    scipionumatia
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    I think your always going to have a class that performs a certain task better than others no matter how well you balance the game. That being said I'd prefer for there to be a "tank" class, "rogue" class etc. the balance changes in this game swing so drastically that after every patch your trying to piece together a build from the remnants of your old build. Don't think we want an attempt to be made at making every class equally capable at performing each task.
    Scipio Numantia Red guard Nightblade PvP- AD
    Scipio Asiaticus Khajiit Nightblade (CRAFTER/DPS) PvE- EP
    Altmer Nightblade PvP- EP
    Fueoculto Breton Templar (DPS) PvE- EP
    Rasoculto Orc Dragon Knight PvP- EP
    Caethus Argonian Templar (HEAL) PvE- EP
    Vale Oso Nord Sorc (DPS) PvE- AD
    Sir-Galahad-the-pure Altmer Sorc (DPS) PvE- EP
    Scipionumantine Imperial Templar PvP- EP
    Un-bearable Imperial Warden PVP- EP
    Vale Bear Altmer Warden PvP- EP
    Baits-All-Zergs Argonian Dragon knight PVP- DC
  • Sixty5
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    ZoS have said that they want every class to be viable in every role.

    This is supported by the fact that there have been whispers of class skill lines getting reworked to be more like the warden in that you have a dps, a healer and a tank skill line.

    Don't really know what will come of that, but what I do know is that in terms of most of the games content, any class can work in any role.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • MLGProPlayer
    MLGProPlayer
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    They're reworking all the classes to better fill all 3 roles (similar to how warden currently works with one skill line dedicated to each role). This is how it should have been from the start if they wanted to push the "play as you want" philosophy.
    Edited by MLGProPlayer on October 18, 2017 5:51AM
  • GeorgeBlack
    GeorgeBlack
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    Class types? I though it was play as you want. Which isn't

    DK is reduced to SnB, 2h, destro staff for PvP

    Other games have real class types. And you see that on the classes weapon of choice and armor. However they are not 5 classes. They are a lot more, with unique skills.
  • PlagueSD
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    Alaztor91 wrote: »
    What's ZOS stance on this? While it's true that all classes are able to use the weapon and armor combinations they want, can they be as effective as the others? Does ZOS wants them to?
    Does the character class has a higher relevance than for example armor+weapons used, when it comes to typical MMO/RPG archetypes?

    A recent comment from Gina referred to the DK as the ''tank class'' which kinda makes sense when you look and the class passives, but, does that means that ZOS intends for the DK to be the main tank class? If another class specs for tank with stuff like heavy armor, sword and board, health ,etc should they be able to be just as good at tanking than a DK? Does ZOS wants that?

    Same with other archetypes like mage,rogue,cleric,etc. If I were a new player and asked ZOS or Wrobel: Hey I want to be a mage, attacking from range with spells, using staves and robes.
    Would they recommend Sorcerer? or would they recommend any class using destro/resto + light armor? Same for rogue and cleric, would they recommend nightblade and templar?

    What do players think about this? What is ZOS stance on this?

    DK = Tank
    Templar = Healer
    NB/Sorc = DPS
    Warden = Support

    There's your archtypes. Yes, you can play any way you like, but those are the best "classes" for the roles.
  • Alaztor91
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    Yeah, I also saw that comment about the 1 heal, 1 tank, 1 dps skill line(I think it was from Wrobel on one of the pts feedback threads). But if they are aiming for that doesn't Gina's comment about DK being the ''tank class'' kinda contradicts it?
  • Rudyard
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    Templars were reduced to the Under Armor archetype, that's what Wrobel wanted for the class.

    https://youtu.be/0reT1dBS5Ao
    Deacon Grim
  • VaranisArano
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    Alaztor91 wrote: »
    A recent comment from Gina referred to the DK as the ''tank class'' which kinda makes sense when you look and the class passives, but, does that means that ZOS intends for the DK to be the main tank class? If another class specs for tank with stuff like heavy armor, sword and board, health ,etc should they be able to be just as good at tanking than a DK? Does ZOS wants that?

    A good tank taunts the boss, holds boss aggro, holds the boss more or less still, debuffs the boss, buffs the group, and provides crowd control. How that tank does that varies between the different classes.

    DKs with S&B have a bunch of skills that directly allow them to do all the things I listed above. But other classes have their own methods. Wardens in particular have a great skill set for tanking, but nightblades, sorcs, and templars can all make use of class skills, other skills lines, and gear to do the job of a good tanks.

    I've met warden tanks who could do as well or better at tanking than my MagDK. I don't expect that when other classes tank it looks the same as when my DK tanks, but all of the other classes are able to be just as good at tanking as DKs if they are built correctly.
  • AcadianPaladin
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    I play a templar healer and am very happy with her. That said, I'm not on the receiving end of healing support so I'm not able to offer much insight into other classes used as healers - except to say that there are skilled players who play and endorse each class as a healer.

    That said, my healer's focus in on supporting her tank so she actually feels better qualified to say what she hopes any tank in front of her will do. It is a wonderful - almost magically good - feeling when a foe gets close to her only to be snatched away into the shield of her tank (DK chains). It is also impressive when the tank can root baddies so they can't wander away (talons or such). I know sorcs can root folks as well. So I only know enough about tanks to say that DKs make good ones.

    I also play a little elf who insists on running bow/bow. For that, I've actually had better luck with a mage archtype (stamsorc) than the classic rogue (NB) archtype.

    And finally, I also play a pure spell slinger and will attest that the magsorc archtype certainly packs a powerful thunderstorm of damage along with powerful warding magic.
    Edited by AcadianPaladin on October 19, 2017 1:46AM
    PC NA(no Steam), PvE, mostly solo
  • Runefang
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    Alaztor91 wrote: »
    A recent comment from Gina referred to the DK as the ''tank class'' which kinda makes sense when you look and the class passives, but, does that means that ZOS intends for the DK to be the main tank class? If another class specs for tank with stuff like heavy armor, sword and board, health ,etc should they be able to be just as good at tanking than a DK? Does ZOS wants that?

    A good tank taunts the boss, holds boss aggro, holds the boss more or less still, debuffs the boss, buffs the group, and provides crowd control. How that tank does that varies between the different classes.

    DKs with S&B have a bunch of skills that directly allow them to do all the things I listed above. But other classes have their own methods. Wardens in particular have a great skill set for tanking, but nightblades, sorcs, and templars can all make use of class skills, other skills lines, and gear to do the job of a good tanks.

    I've met warden tanks who could do as well or better at tanking than my MagDK. I don't expect that when other classes tank it looks the same as when my DK tanks, but all of the other classes are able to be just as good at tanking as DKs if they are built correctly.

    Nobody do those 'tanky' things nearly as well as a DK though. That's the worry.

    Sure other classes can be decent tanks, but nobody tanks like a DK. So when you're running a vet trial why bring anything else?

    Even when they fix it there will be an extended period of time in which the player base are re-trained. Healing is now much more balanced between classes but there is still the thinking that Templars are the best healers and nobody else should heal trials.
  • Bbsample197
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    its always has been play as you want........ as long as youre not a min/maxer if it is well, i got some bad news for you
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