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ARE U HAPPY NOW ZOS IS DOING SOMETHING***Interview With Miat*** Lets Talk Add Ons, Cheating and Q/A

  • Dorrino
    Dorrino
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    DDuke wrote: »
    Well, consistency for one: skills do not break stealth until they actually deal damage to opponent or apply an effect on you (e.g. Vigor, which was changed to break cloak a year ago).

    Ah, consistency:)

    What about mage light?:) Or rally? Or relentless? Or pretty much any other self-buff that 'applies effect on you'?:)

    What about consistent glitches with crit rush from stealth and leap from stealth? Also intended?:)
    DDuke wrote: »
    It also makes the game less clunky and losing stealth every time you start casting a skill and have to cancel because you see a zerg arrive from behind the corner would be pretty bad...

    Pretty bad for a ganker <3 Which is kinda the point.
    DDuke wrote: »
    I guess you forgot the 1v1/1vX part.

    Well, all of them are '1v1/1vX' technically:)
    DDuke wrote: »
    Besides some of Baker's vids (who plays on console), those are all "gank one guy with a reaction time of a rock and run away" videos.

    And that's exactly what gankers builds were:) Use their unfair advantage to kill poorly geared/outnumbered people. You see, they are already poorly geared and/or outnumbered. Last thing they need is an 'assassin' who's attacks are invisible:)
    DDuke wrote: »
    Just like people are using normal stealth mechanics. I guess you missed the point.

    Agreed, you missed the point:) Channels from stealh exploits channels skill design, what do block builds exploit, how and why?
    DDuke wrote: »
    ...and here comes the bias. Will be applied to everything you say from here on.

    Yep, you're clearly biased to make '2nd class builds' '1st class' using exploits:) It's understandable even though regretful. You want to 'win' without having to fight. How a can that be a win and which part of that is fun, i still don't know:)
    DDuke wrote: »
    Cool, let's hope they change skill travel times now as well, because you don't like them :smiley:
    /s

    Yep, it's only because i don't like them i call +50% to snipes from stealth an exploit:) Obviously everything is fine with having 15k snipes back again:)

    ZOS just nerfed stealth damage, and then were like 'nah, nightblades need more ranged burst from stealth, let's buff snipes from stealth by 50%!':)
    DDuke wrote: »
    Keywords highlighted.

    You can't label everything you dislike and weren't smart enough to figure out yourself as either "unskillful play" or an "exploit" - world doesn't work that way.

    The truth (tm) is that you can't label everything that you like and/or weren't smart to figure out that it exploits the intended game mechanics as beneficial for pvp and 'clever play'. This clearly fails to work for you:)
    DDuke wrote: »
    ...and that is bull[snip] I'm sorry to say.

    Sigh, I guess I have to create another video to prove you wrong. What is this, video number 6 or 7?

    Even more:) You can't break free while in a skill gcd. You need to wait until it's over. That's why soemtimes you can break free really fast and in some cases you spam the button for a sec before it happens. And that's why leap/dawnbreaker is strong against dodge specs and less strong against block specs. Because you can't break free if hit middodge. Break free is on cd from the dodge itself.
    DDuke wrote: »
    You don't need to, I largely record my gameplay you can watch my videos & count the Fear->Incaps/whatever that land.

    You videos have zero examples of good opponents and thus zero examples of a cc into a skill. As a friend of mine put it 'the videos are hilariously mediocre':)
    DDuke wrote: »
    The average human reaction speed is 0,283 seconds, if your latency is less than 717ms you should be able to CC break & dodge roll in time.

    This isn't the average reaction speed for most people in ESO though, which really puzzles me. More research required.

    Weird, right?:) People everywhere react within 0.5 sec and in ESO people can't break free a cc in 1 sec. Why would it be?:D Nah, it's just people playing ESO are bad:)
    DDuke wrote: »
    Cool.

    Maybe you could report Meteor combos next? I mean, that skill is balanced by having a huge telegraph to it, but people cast undodgeable/blockable CC before it lands to prevent reacting! How rude, and clearly a cheat/exploit
    /s

    Well, meteor is unique because it provides 2 sec of warning. I seems to me that originally these 2 sec were intended to actually give the target time to defend. So breaking this defense by the mentioned skill is quite dubious (whether it's intended result or not). We can discuss it:)
    DDuke wrote: »
    Nobody said a combo has to reliably work. But if you play a cast time build your entire build hinges on it landing.
    There's no "sustained damage" cast time builds, they're all about that burst ganker or not.

    That said, there are reliable combos as well that kill most non-tank targets.

    Pets+Curse+Soul Assault+Wrath

    Unstable Core+Purifying Light+Solar Barrage+Soul Assault

    Curse->Wrath->Meteor->Frag->Rune Cage

    DoTs->Skoria proc->Leap

    About a dozen different Warden combos with Shalks

    etc

    None of these combos are reliable. They are good. The provide enough pressure to require proper anticipation/reaction. But they are all survivable. Even on a squishy 22khp med nightblade.

    And, as you can observe, all of them include highly telegraphed parts.

    How come they can work, if the target knows about them? Hm.
    DDuke wrote: »
    Very roughly (and Bash dmg is way off). The point wasn't to prove you wrong though, the point was to stress the importance of accuracy with numbers.

    Accuracy is not important in ball park evaluation. 10-15% difference is usually acceptable, because there're a bunch of extra parameters we don't take into account in this evaluation.
    DDuke wrote: »
    I wouldn't know.
    It's hard to land properly and doesn't deal more damage than existing melee combos, so I don't see why not.

    Because it's, hrm, ranged?:) Don't you see that ranged damage has to be less than melee, to justify melee at all?:) Even for gank builds.
    DDuke wrote: »
    Hey, less cheesy than playing stam sorc, hitting someone with Asylum Acid Spray, then Empower->Meteor->Lethal Arrow+
    meteor landed into block here Rune Cage]
    DDuke wrote: »
    Only 100?
    With your addon, I could keep dodging/cloaking them all until I fall asleep.

    *signs*
    Dorrino wrote: »
    Without stealth?

    DDuke wrote: »
    You say it yourself, they dont work in 1vX & they hardly work in 1v1 (well, might be different with a proper asylum build & your cheats gone), yet that's somehow a good thing in your mind?

    Obviously good. Not all skills has to work in all situations. Snipes shoot from 30m range. They can't work in all situations with the same effectiveness.
    DDuke wrote: »
    Naturally it helps to have perspective when discussing things - otherwise all you're left with is bias.

    Yep, only by playing stealth build you realize *pathetic sobbing* how easy it is to die, to fails a simple bow/melee combo, how badly detect pots and marks hurt you, how careful you need to be while positioning yourself etc etc

    Brother:) This is obvious. The thing you refuse to hear is that non gank build got exactly the same problems that it has to deal with. But the difference is 'the scissors are invisible' and ganker's problems are more or less confined into performing a simple combo and running away afterwards. Most 'gankers' fail to do the first one:) Many others fail to do the later one. Those who are good at both are known as skilled gankers.
    DDuke wrote: »
    Good, so can we stop about "unskillful" builds then?

    *sighs* And yet again, for the xth time. Nobody talks about lack of skill in any build in the game (including gank builds) the point always was how little skill is required for some builds compared to other builds.

    But no, i'm sure we're gonna get another round of 'you know nothing, John Snow. Gankers are hard'. :(
    DDuke wrote: »
    Elaborate "worse for everybody".

    Worse for everybody, but you?
    DDuke wrote: »
    Is a bow build being able to deal the same burst melee builds deal (with perfect positioning exactly 10-20m from target) somehow a bad thing?

    Yes, because melee is much more dangerous.
    DDuke wrote: »
    If this burst isn't viable, those same people will just keep playing the tired old melee builds - or simply quit the game if they're too tired of the tired old melee builds.
    Why can't you see this?

    I see this. And i don't see a problem with people quitting the game, because they are unable to exploit in it like before. How could it be the problem?
    DDuke wrote: »
    Oh, most certainly.

    Likely scenario: you'll kill a few squishies with 7 divines light armor and think how disgusting gankers are, but then you run into a tanky stam/magicka dk whom you only tickle with the burst, who then proceeds to kindly escort you to the nearest wayshrine with undodgeable bull[snip] while you flail helplessly.
    At this moment a thought occurs to you: maybe ganking isn't that easy after all.

    And i'd be like 'omg, i expected a ganker to oneshot everybody, but now i see! I need to carefully pick the targets! I need to find a proper approach strategy! And proper escape if needed. And be so-so-so much vigilant and aware about surroundings, because new people might join the fight. I seeee it now'..

    Something like this?:)

    Non gank build plays exactly the same, without a luxury of being HIDDEN (tm). You're choosing a gimmick build based of exploits and then try to tell me that it's somehow harder (or even can be compared) to a non-exploit non-stealth build? How much more biased you can be?:)
    DDuke wrote: »
    It's just bias. I try to have as little of it as possible while you revel in it.

    Consider which approach is more constructive.

    It's obviously just bias. If you played non-ganker nb long enough you'd be smiling at your current bias, just as i do:)

    Edited by Dorrino on October 27, 2017 2:23PM
  • Inarre
    Inarre
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    This thread is doing nothing constructive now. Lol.


    You dont learn to understand peoples points of view by posting 2 page long monologues. You understand by listening.
  • Dorrino
    Dorrino
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    Inarre wrote: »
    This thread is doing nothing constructive now. Lol.


    You dont learn to understand peoples points of view by posting 2 page long monologues. You understand by listening.

    Ok, you listened to me.

    Did you understand me?

    Let's check.

    Why the addon is purely beneficial for pvp and has to be added (at least as a concept) to the base game ui?:)

    You can listen to people and you do, but some things are still lacking a shared context. That's why you provide yours and observe its interactions with other people's contexts.

    Example. It was obvious to me that 'low effort builds' are undesirable in pvp. DDuke showed me, that he considers the majority of pvp builds to be low effort and thus he has no problem to introduce more of them.

    Because it his mind, that's what pvp is about.

    How exactly, by pure listening i was supposed to understand that?

    Have any of the participants ever straight-up said 'i understand these builds are 'low effort', but i think that what eso pvp consists of. They fit into eso pvp specific scheme'.

    And i don't see a way to disagree with it.
    Edited by Dorrino on October 27, 2017 2:30PM
  • Kozato
    Kozato
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    Miat style logic: Can I? > Should I?

    This
  • Kozato
    Kozato
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    This whole thread is consisting of a select few people trying to prove their point and derailing completely from the actual topic.... All we can say we know is that ZoS are "looking into it". We don't really know what that means. I also recall a staff member mentioning there were aspects of the addon they weren't "comfortable with" (If anyone finds it in the mountain of posts I commend you). But that statement alone says they are not happy with parts of the addon can do. Sure, putting stock into ZoS's claims may not be the best thing, but its all we really have. I guess patience is the best thing here because people slinging useless arguments and insults at each other obviouisly doesn't progress anyone.

  • Publius_Scipio
    Publius_Scipio
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    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.
  • T4T2FR34K
    T4T2FR34K
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    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    There is no debate and nothing to settle...Miat should have been a lawyer. His add-on and his attitude are corrosive and will only look for weak spots to exploit...because a loop-hole exists, I should use it...look not at what he says, but how he says it...I want to vomit reading through his hubris.

    He knows he's wrong and is being willfully ignorant...as are most trying to defend it.
  • Dorrino
    Dorrino
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    T4T2FR34K wrote: »
    look not at what he says, but how he says it

    And here i am, try to find words to describe what i want to describe only to get 'look not at what he says':)

    That's probably the worst part of the whole problem.

    Let's not look at what people say.
    T4T2FR34K wrote: »
    He knows he's wrong and is being willfully ignorant...as are most trying to defend it.

    Obviously he has to know that he's wrong. There's only one way to look at things, and that's not his.

    And people ask me why do i even participate in the discussion:)

    This alone justifies it. To figure out why people can only see one approach to the issue:) It's understandable that they might agree with it, but how can they see only one - that's the puzzle.
    Edited by Dorrino on October 27, 2017 3:35PM
  • T4T2FR34K
    T4T2FR34K
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    Dorrino wrote: »
    #SnipIt.

    Ok lets look at what people say then.

    Miat.png
    p.s. in case you missed it...there are 2 sides and you shutting down one you don't agree with and catering to one you do...imagine that.

    p.s.s. I know why you're participating

    anigif_enhanced-7593-1433181118-18.gif

    Edited by T4T2FR34K on October 27, 2017 3:57PM
  • Xvorg
    Xvorg
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    I have little problem with Miat's notifications in case of isolated ganking TBH (I don't use the add on, by the way). It just do the same as the cue provide by ZoS do and per se it is not bad. Even I consider it is something necessary for people with hearing impairment (they DO deserve to play the game too).

    My problem is in open, big battles. The snipe cue (for example) is a sound, and you can hear not only the arrows coming at you, but at the people around you. That "noise" is an interesting and immersive feature that makes those big battles funnier (you don't know when you have to dodge roll, so anyone aiming at you have a chance to put you down). Saddly, the add on kills that immersion and, as anything created to avoid exploitation, ends up being used by the zerg. That's not healthy. And it is less healthy when the add on is used in a offensive way, like a mDK spamming wings and permablocking at the same time.

    The discussion if it is cheating or not, leagal or illegal, Miat's or ZoS fault is kind of useless. Something is not WAI, and all of us can spot it, even Miat, so the question is, how ZoS do provide a solution for all?

    Because they are who should solve this. Not Miat, not DDuke, who at the same time are playing their roles bringing this discussion to the spotlight... though we now ZoS suffers from seeeing impairment...
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Ulfgarde
    Ulfgarde
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    T4T2FR34K wrote: »
    Dorrino wrote: »
    #SnipIt.

    Ok lets look at what people say then.

    p.s. in case you missed it...there are 2 sides and you shutting down one you don't agree with and catering to one you do...imagine that.

    p.s.s. I know why you're participating

    The only one who is trying to shut down the discussion is you. By taking his quote and changing it to #Snipit, you're blatantly trying to get people on your side to shut down what he says. How ironic is that?

    It's okay for people to have different opinions. He is participating because he has a right to argue in favor of what he has created. Stop demonizing people for disagreeing with you. Mobbing up against something that has existed for 10 months will do nothing until ZOS does something about it.
    Edited by Ulfgarde on October 27, 2017 8:35PM
    Very athletic eso player
    PC EU
  • Inarre
    Inarre
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    Dorrino wrote: »
    I'm here to understand why exactly something that is obvious for me, is not obvious for other people.
    That's the only reason for my participation in this discussion.
    ….. And i'm spending my time to try to really understand what you guys are, to have such a different opinion on it.
    Dorrino wrote: »
    Inarre wrote: »
    This thread is doing nothing constructive now. Lol.
    You dont learn to understand peoples points of view by posting 2 page long monologues. You understand by listening.

    Ok, you listened to me.

    Did you understand me?

    -shakes head-

    “Most people do not listen with the intent to understand; they listen with the intent to reply.” —Stephen R. Covey.
  • Dorrino
    Dorrino
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    T4T2FR34K wrote: »
    Ok lets look at what people say then.

    p.s. in case you missed it...there are 2 sides and you shutting down one you don't agree with and catering to one you do...imagine that.

    It's obvious that there's a side that want stealth to be 'you can't see me and i can kill you'.

    What is not obvious is why would they want it to be like that?

    What is there reasoning why this state of things is desirable for everybody participating in pvp, and not just for themselves.

    That side is understood in what they want, it is not understood in why they want that and don't want something else.
    T4T2FR34K wrote: »
    p.s.s. I know why you're participating

    anigif_enhanced-7593-1433181118-18.gif

    Awesome. Now please elaborate on this.

    What is this supposed to mean?

    That i enjoy reading my posts? Then why would i have this stance on the issue? In this case i could've easily shout with the mob that 'that's cheeeeeating! I'm so sooooorry that i made it' etc etc.

    People like when other people are sorry:)

    That i enjoy '1vx'ing the forum' for the sake of it? But why? To prove that i can? I don't need to prove that. I know that i can do that. It's not hard of a task. You just need to have a point and reasonings behind it. I.e. to be 'right'.

    What exactly in what i say forces, say you, to disregard the content of the message? Your disagreement? Should i disregard yours for the same reason?
    Inarre wrote: »
    Dorrino wrote: »
    I'm here to understand why exactly something that is obvious for me, is not obvious for other people.
    That's the only reason for my participation in this discussion.
    ….. And i'm spending my time to try to really understand what you guys are, to have such a different opinion on it.
    Dorrino wrote: »
    Inarre wrote: »
    This thread is doing nothing constructive now. Lol.
    You dont learn to understand peoples points of view by posting 2 page long monologues. You understand by listening.

    Ok, you listened to me.

    Did you understand me?

    -shakes head-

    “Most people do not listen with the intent to understand; they listen with the intent to reply.” —Stephen R. Covey.

    Which part exactly did i not listen to?

    Where do you feel you were not understood?
    Edited by Dorrino on October 27, 2017 10:45PM
  • Feanor
    Feanor
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    T4T2FR34K wrote: »
    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    There is no debate and nothing to settle...Miat should have been a lawyer. His add-on and his attitude are corrosive and will only look for weak spots to exploit...because a loop-hole exists, I should use it...look not at what he says, but how he says it...I want to vomit reading through his hubris.

    He knows he's wrong and is being willfully ignorant...as are most trying to defend it.

    That’s funny. I have no problem with the addon. But I am really a lawyer. Guess I chose the job because I really have an exploitive nature.
    Edited by Feanor on October 27, 2017 5:13PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Dorrino
    Dorrino
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    Feanor wrote: »
    T4T2FR34K wrote: »
    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    There is no debate and nothing to settle...Miat should have been a lawyer. His add-on and his attitude are corrosive and will only look for weak spots to exploit...because a loop-hole exists, I should use it...look not at what he says, but how he says it...I want to vomit reading through his hubris.

    He knows he's wrong and is being willfully ignorant...as are most trying to defend it.

    That’s funny. I have no problem with the addon. But I am really a lawyer. Guess I chose the job because I really have an exploitive nature.

    And (obviously) because you're wrong!

    The reasoning on the forums is awesome:)
  • geonsocal
    geonsocal
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    giphy.gif

    yeah, i don't think you all are trying hard enough to convince others of your view...

    pictures, you need more pictures...pictures are always worth a thousand words, plus - they're much easier to digest - than literally a thousand words...

    i'm beginning to suspect that listening to others may not be a strong skill set here...

    YvJB6ot.gif

    see, see how easy it is to get a point across in 50 words or less...
    Edited by geonsocal on October 27, 2017 5:35PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • DDuke
    DDuke
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    Ok, I'll keep this short because I don't think it's going anywhere (yeah yeah, I know... only took me 31 pages to figure ,out).
    Dorrino wrote: »
    ZOS just nerfed stealth damage, and then were like 'nah, nightblades need more ranged burst from stealth, let's buff snipes from stealth by 50%!':)

    Yes, they nerfed stealth damage, but not because of bow which hasn't been strong since 2015.
    Asylum Bow brings back balance and makes bow viable again in PvP builds. Why else would they have designed it that way? Rhetorical question, don't bother answering.
    Dorrino wrote: »
    DDuke wrote: »
    ...and that is bull[snip] I'm sorry to say.

    Sigh, I guess I have to create another video to prove you wrong. What is this, video number 6 or 7?

    Even more:) You can't break free while in a skill gcd. You need to wait until it's over. That's why soemtimes you can break free really fast and in some cases you spam the button for a sec before it happens. And that's why leap/dawnbreaker is strong against dodge specs and less strong against block specs. Because you can't break free if hit middodge. Break free is on cd from the dodge itself.

    So we've gone from "can't dodge/block after CC break because of GCD (that only applies to skills)" to "cant dodge/block after CC applied while you were dodge rolling", which btw is still usually doable.

    You're wrong, quite simple - I won't waste more time on this debate because it's of no consequence if you believe me or not.
    Dorrino wrote: »
    DDuke wrote: »
    You don't need to, I largely record my gameplay you can watch my videos & count the Fear->Incaps/whatever that land.

    You videos have zero examples of good opponents and thus zero examples of a cc into a skill. As a friend of mine put it 'the videos are hilariously mediocre':)

    I couldn't care less what you or your friend think of them, what I'm trying to say is that there's proof you can cc break+dodge roll after a fear (doesn't take a pro gamer to fear->incap).

    Amusing that you're so triggered of being wrong that you need to start hurling insults though. Sad.
    Dorrino wrote: »
    DDuke wrote: »
    Nobody said a combo has to reliably work. But if you play a cast time build your entire build hinges on it landing.
    There's no "sustained damage" cast time builds, they're all about that burst ganker or not.

    That said, there are reliable combos as well that kill most non-tank targets.

    Pets+Curse+Soul Assault+Wrath

    Unstable Core+Purifying Light+Solar Barrage+Soul Assault

    Curse->Wrath->Meteor->Frag->Rune Cage

    DoTs->Skoria proc->Leap

    About a dozen different Warden combos with Shalks

    etc

    None of these combos are reliable. They are good. The provide enough pressure to require proper anticipation/reaction. But they are all survivable. Even on a squishy 22khp med nightblade.

    No they're not. Not when properly executed by a high damage build.
    It's actually mathematically impossible to survive such a combo if you have rally/pot on CD (or just pot if you don't run 2H like 99% of people).
    Dorrino wrote: »
    And, as you can observe, all of them include highly telegraphed parts.

    How come they can work, if the target knows about them? Hm.

    Because they're all uncloakable/dodgeable? :smiley:

    Maybe they should make Snipe an undodgeable, long frontal cone AoE - that'd solve all problems.
    Dorrino wrote: »
    DDuke wrote: »
    I wouldn't know.
    It's hard to land properly and doesn't deal more damage than existing melee combos, so I don't see why not.

    Because it's, hrm, ranged?:) Don't you see that ranged damage has to be less than melee, to justify melee at all?:) Even for gank builds.

    Melee is already justified by having uninterruptable attacks that are harder to avoid, as well as (still) slightly higher combo damage. Oh, and around 20% bigger heals.
    Dorrino wrote: »
    DDuke wrote: »
    Hey, less cheesy than playing stam sorc, hitting someone with Asylum Acid Spray, then Empower->Meteor->Lethal Arrow+
    meteor landed into block here Rune Cage]

    Nope, Meteor takes more time to land than it takes to cast a Snipe and Rune Cage is instant after Snipe.
    Helps to actually know skill travel times.

    Dorrino wrote: »
    DDuke wrote: »
    If this burst isn't viable, those same people will just keep playing the tired old melee builds - or simply quit the game if they're too tired of the tired old melee builds.
    Why can't you see this?

    I see this. And i don't see a problem with people quitting the game, because they are unable to exploit in it like before. How could it be the problem?

    PvP is already dying because of the stale boring meta builds & lag - even more people quitting obviously isn't a good thing for anyone (especially Zenimax).
    Dorrino wrote: »
    DDuke wrote: »
    It's just bias. I try to have as little of it as possible while you revel in it.

    Consider which approach is more constructive.

    It's obviously just bias. If you played non-ganker nb long enough you'd be smiling at your current bias, just as i do:)

    Actually, I don't think I've played a "ganker" NB since 2014-15 - mostly because a good high damage build can 1v1, 1vX and "gank" (used to be part of 1vX before stealth dmg nerf).

    Also I've played many other non-meta builds on other classes (good example being my heavy magplar from last year, which actually became meta after more people realized how strong it was). I've also tried to make heavy attack "ranged magicka DK" a thing, I've had multiple werewolf builds on different chars, a health regen stam sorc , I played heavy attack magicka sorc for a while when infallible was working differently etc etc

    Basicly each of my 10 characters have a minimum of 10 days /played on them, so I think your comment about bias couldn't be farther from the truth.

    I wish for all different fun playstyles to be viable, including stealth & cast time oriented builds.

    Anyway, I'm done here - might as well be talking to a brick wall (one that some ganker painted a graffiti on).
    Edited by DDuke on October 27, 2017 6:26PM
  • Dorrino
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    DDuke wrote: »
    Yes, they nerfed stealth damage, but not because of bow which hasn't been strong since 2015.

    orly.jpg

    10-14k snipes crits from stealth is 'not strong'? What is strong then? 20k?
    DDuke wrote: »
    Why else would they have designed it that way? Rhetorical question, don't bother answering.

    DontTellMeWhatToDo.jpg

    To buff bow main hand in pve, obviously. People've been asking all the time to do that. So they buffed the dot from arrow spray and buffed snipe with a pve-obtainable weapon.
    DDuke wrote: »
    So we've gone from "can't dodge/block after CC break because of GCD (that only applies to skills)" to "cant dodge/block after CC applied while you were dodge rolling", which btw is still usually doable.

    You're wrong, quite simple - I won't waste more time on this debate because it's of no consequence if you believe me or not.

    I'm explaining to you how the game mechanics work. Break Free is both on gcd and starts one.

    There's no need to believe. You can test it and with zgoo events for instance obtain the precise value of its cd.
    DDuke wrote: »
    I couldn't care less what you or your friend think of them, what I'm trying to say is that there's proof you can cc break+dodge roll after a fear (doesn't take a pro gamer to fear->incap).

    There's no such a proof in your videos, because none of the encouters there actually tries to cc and attack within 1 sec of each other.
    DDuke wrote: »
    Amusing that you're so triggered of being wrong that you need to start hurling insults though. Sad.

    That was how your videos are perceived. You tried to use them as a proof of something. Well, your videos don't have the required quality of the content.

    Some videos show top notch content. Some videos show bad contents. Yours are mediocre. Right in the middle. Both not good and not bad. Sorry if that offends you.
    DDuke wrote: »
    No they're not. Maybe you haven't fought against actual good players :smile:

    And yet again 'everybody, but DDuke' suck:D Best type of justifications:)
    DDuke wrote: »
    Because they're all uncloakable/dodgeable? :smiley:

    But blockable. Rangeable (new word). Pre-shieldeable (another new word). And pre-cc-immuneable (yiss!).

    There're many defense mechanisms in this game:)
    DDuke wrote: »
    Maybe they should make Snipe an undodgeable, long frontal cone AoE - that'd solve all problems.

    All the problems of unskilled players?:) Nope it won't. It will just indulge them more.
    DDuke wrote: »
    Melee is already justified by having uninterruptable attacks that are harder to avoid, as well as (still) slightly higher combo damage. Oh, and around 20% bigger heals.

    Ah, melee got larger heals:D Awesome. Because melee, right?:) So ranged can have the same damage, right?:) And the fact that they are ranged is irrelevant?:)

    Awesome sauce tastes awesome:)
    DDuke wrote: »
    Nope, Meteor takes more time to land than it takes to cast a Snipe and Rune Cage is instant after Snipe.
    Helps to actually know skill travel times.

    It is not. Meteor starts a 1 sec skill cd. Snipe is 1.1 sec channel. Total time - 2.1sec.

    Meteor lands precisely in 2 sec after its cast.

    So rune cage hits 0.1 sec (at very very best) after meteor lands.
    DDuke wrote: »
    PvP is already dying because of the stale boring meta builds & lag - even more people quitting obviously isn't a good thing for anyone (especially Zenimax).

    So let's bring oneshots back, that'll revive it!
    DDuke wrote: »
    Basicly each of my 10 characters have a minimum of 10 days /played on them, so I think your comment about bias couldn't be farther from the truth.

    Then it makes it harder to understand such a strong bias towards ganking and cheesy builds overall.
    DDuke wrote: »
    I wish for all different fun playstyles to be viable, including stealth & cast time oriented builds.

    And i wholeheartedly agree with this.

    I disagree with your approach to it.
    DDuke wrote: »
    Anyway, I'm done here - might as well be talking to a brick wall (one that some ganker painted a graffiti on).

    How dare they still don't share your holy opinion!!

    Edited by Dorrino on October 27, 2017 6:36PM
  • geonsocal
    geonsocal
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    AwesomeFacebookStatusMindPictures-11868.jpg
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • geonsocal
    geonsocal
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    you're up @DDuke ...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • idk
    idk
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    geonsocal wrote: »
    giphy.gif

    yeah, i don't think you all are trying hard enough to convince others of your view...

    pictures, you need more pictures...pictures are always worth a thousand words, plus - they're much easier to digest - than literally a thousand words...

    i'm beginning to suspect that listening to others may not be a strong skill set here...

    YvJB6ot.gif

    see, see how easy it is to get a point across in 50 words or less...

    That first image summed up exacly what I was thinking.

    It's like arguing for the sake of it. I don't care about your oppinion. You will accept mine.

    The was fine until someone detailed the topic. Not mentioning who that was.
  • Rohamad_Ali
    Rohamad_Ali
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    meh

    giphy.gif
  • DDuke
    DDuke
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    geonsocal wrote: »
    you're up @DDuke ...
    meh

    giphy.gif

    Sums it up.

    I could keep correcting the factually incorrect bull[snip] all day long, but life is too short for that.

    I think I'll record one more video when I have time showing how the CC Break interacts with dodge roll etc for educational purposes, but that'll be it.
    Edited by DDuke on October 27, 2017 7:13PM
  • geonsocal
    geonsocal
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    NO!!!!!!!

    THIS THREAD MUST NOT DIE...

    i got more to say...

    Well we know where we're going
    But we don't know where we've been
    And we know what we're knowing
    But we can't say what we've seen
    And we're not little children
    And we know what we want
    And the future is certain
    Give us time to work it out


    maxresdefault.jpg

    don't leave...
    Edited by geonsocal on October 27, 2017 7:23PM
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • TheBonesXXX
    TheBonesXXX
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    ZOS should have restricted the UI to players in Alpha and told all those goons who are now gone to kick rocks, ganking is apart of the game and if players don't like it they can *** right off a cliff.


  • Wrubius_Coronaria
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    tenor.gif
  • olivesforge
    olivesforge
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    Feanor wrote: »
    T4T2FR34K wrote: »
    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    There is no debate and nothing to settle...Miat should have been a lawyer. His add-on and his attitude are corrosive and will only look for weak spots to exploit...because a loop-hole exists, I should use it...look not at what he says, but how he says it...I want to vomit reading through his hubris.

    He knows he's wrong and is being willfully ignorant...as are most trying to defend it.

    That’s funny. I have no problem with the addon. But I am really a lawyer. Guess I chose the job because I really have an exploitive nature.

    As a probate lawyer, I'm a huge fan of anything which leads to more deaths. Yet I like the addon. I am conflicted.
    PCNA | Aldmeri Dominion
    OlivesForge / Swiss Army Templar | Twink of Insanity / Gankblade | Olivesisnotonfire / Annoying Sorc | E. Angus / Magicka Pigeon-Thrower | K. Angus / Stamina Pigeon-Thrower
    Personage of note in:
    Dominant Dominion | Ethereal Traders Union | Knights of the Istari | CoC | Cyrodiil FG
  • JonnytheKing
    JonnytheKing
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    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    lol never going to happen tho :(
    TWITCH jtk__gaming
    GM of Elder-Skills DC PVP Guild NA
    Main Toons
    MagSorc
    MagTemp
  • JonnytheKing
    JonnytheKing
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    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    JUST DO IT
    TWITCH jtk__gaming
    GM of Elder-Skills DC PVP Guild NA
    Main Toons
    MagSorc
    MagTemp
  • DDuke
    DDuke
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    DDuke wrote: »
    geonsocal wrote: »
    you're up @DDuke ...
    meh

    giphy.gif

    Sums it up.

    I could keep correcting the factually incorrect bull[snip] all day long, but life is too short for that.

    I think I'll record one more video when I have time showing how the CC Break interacts with dodge roll etc for educational purposes, but that'll be it.

    As promised, here's tests on CC Break:
    https://youtu.be/q2oUzes2_xE

    As you can see on the video, there is absolutely no "global cooldown" after CC break. I.e. you can CC break->dodge roll as fast as your fingers/macro permits (no, I'm not using the latter).

    Whether you can dodge roll a skill after the CC break (before opponent's global cooldown from casting CC is over) depends on the following factors:
    Reaction time
    Latency (both yours & your opponent's)
    Skill travel time (yes, even for melee abilities)
    Distance to opponent (longer distance, longer time to "travel" for the skill)


    When testing with my opponent (who had around 100-120ms latency), I found all skills dodgeable when latency was below 90ms (as you can see on the video).
    With 90ms+, Incap started to land (fastest "travel time" of the skills we tested), while Surprise Attacks were still dodgeable.
    At around 130ms+ even Surprise Attack started to land.
    Assassin's Will didn't land at all (slowest "travel time" of the skills we tested).
    Next ESO Live, DDuke and Miat live and in studio on the guest couch! Debate to settle the score once and for all.

    JUST DO IT

    We're past the point of debate I'm afraid Jonny, I'm here just to correct misinformation at this point.

    Debate has been tried for the past 31 pages (and several other threads with 20+), it's not working.
    Edited by DDuke on October 30, 2017 10:29PM
This discussion has been closed.