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Dear ZOS, if you're adding incentives to do random dungeons...

Ufretin
Ufretin
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...could you PLEASE remove the minimum level requirement for the non-dlc normal dungeons while you're at it? It's just a leftover from the times pre-1T and only leads to players ending up in DLC dungeons unreasonably often - overwhelmingly hard for newbies and insufferably annoying for exp players who have to carry them. So please, allow players to enter, say, the "oh-so-hard" VoM at lvl10 instead of lvl45, thus decreasing the chance of ending up in CoS.
  • FoolishHuman
    FoolishHuman
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    Better to remove DLC dungeons from the randoms entirely. Makes no sense that non-subscribers have it easier to get their bonus xp and other rewards.
  • Ufretin
    Ufretin
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    Fixed :)
    • Adjusted the minimum level for the following Normal Difficulty dungeons to Level 45 for the purposes of using the Dungeon Finder:
      • Banished Cells 2
      • Bloodroot Forge
      • City of Ash 2
      • Cradle of Shadows
      • Crypt of Hearts 2
      • Darkshade Caverns 2
      • Elden Hollow 2
      • Falkreath Hold
      • Fungal Grotto 2
      • Imperial City Prison
      • Ruins of Mazzatun
      • Spindleclutch 2
      • Wayrest Sewers 2
      • White-Gold Tower
    • Adjusted the minimum level for the following Veteran Difficulty dungeons to CP160 for the purposes of using the Dungeon Finder:
      • Veteran Bloodroot Forge
      • Veteran City of Ash 2
      • Veteran Cradle of Shadows
      • Veteran Crypt of Hearts 2
      • Veteran Falkreath Hold
      • Veteran Imperial City Prison
      • Veteran Ruins of Mazzatun
      • Veteran White-Gold Tower

    https://forums.elderscrollsonline.com/en/discussion/comment/4571115/#Comment_4571115
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