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Asylum DW Weapons aren't even worth slotting. These need some serious changes.

  • Izaki
    Izaki
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    Shadzilla wrote: »
    Izaki wrote: »
    @Izaki I'm guessing you don't PUG healers often :D. I'm just saying that if they don't want these to be BIS for META stamina DPS endgame, at least give them something unique that someone might use, and stamina definitely falls behind magicka DPS for survival. Doesn't necessarily have to be a shield, but a small heal or defensive buff would make me more likely to use these than the current effect.

    On a related note, the Titanic Cleave change in today's patch notes sounds cool. Bonus damage scales on how many targets are hit, up to 9000 at 6 targets. Something like this would be great to see on Whirlwind. A built-in cost decrease wouldn't be bad either, like on the Master destruction staff, since WW is an expensive skill to spam.

    They drop from the hardest (by far) content in the game. They are supposed to be a BiS weapon, not a kinda cool weapon that can fit a niche purpose. We should be fightning over the drops of these daggers, not just selling them to a vendor.
    And no, currently I feel way more safer on a stamina character than on a magicka one. 25% damage mitigation that doesn't cost you any DPS is much better than a shield. Pair that with an armor buff and unless you stand in red, you're tankier than a magicka build. At least, this is the impression that I'm getting.

    They just added 2 seconds to the item set... This is just stupid. 2 extra seconds on a few DoTs isn't going to make up for the 2k DPS loss that we suffer when using these weapons. And like I mentioned before, using an AoE spammable skill to empower single target DoTs isn't good design at all. The vMA Bow and the Master's Bow are perfect examples of what unique weapons should be like. Either give a massive buff to one ability or give a buff to all your abilities upon using the modified ability. And I still think that attaching a special effect after using Steel Tornado is stupid. Deadly Cloak would have been much easier to design in a logical way. Or even Hidden Blade for *** sake lol.

    @Izaki This is just brutal, I cannot believe I just read these new PTS notes. Another 2 seconds is just trash, will still be a big dps loss with a much more difficult rotation. Steel tornado should not be included in a single target rotation, and that is what they are trying to do... This is such a let down, there is still 2 more weeks before live. We need to try and get them to just change them to buffing just the damage steel tornado does by like 100% or something, therefore giving them good capability in AOE.

    @Shadzilla Steel Tornado is just as good as Hidden Blade or Rapid Strikes in single target.

    9dxdpcT.png?2

    The problem isn't there. The problem is that the way these weapons work and how they mess up rotations...
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Shadzilla
    Shadzilla
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    Izaki wrote: »
    Shadzilla wrote: »
    Izaki wrote: »
    @Izaki I'm guessing you don't PUG healers often :D. I'm just saying that if they don't want these to be BIS for META stamina DPS endgame, at least give them something unique that someone might use, and stamina definitely falls behind magicka DPS for survival. Doesn't necessarily have to be a shield, but a small heal or defensive buff would make me more likely to use these than the current effect.

    On a related note, the Titanic Cleave change in today's patch notes sounds cool. Bonus damage scales on how many targets are hit, up to 9000 at 6 targets. Something like this would be great to see on Whirlwind. A built-in cost decrease wouldn't be bad either, like on the Master destruction staff, since WW is an expensive skill to spam.

    They drop from the hardest (by far) content in the game. They are supposed to be a BiS weapon, not a kinda cool weapon that can fit a niche purpose. We should be fightning over the drops of these daggers, not just selling them to a vendor.
    And no, currently I feel way more safer on a stamina character than on a magicka one. 25% damage mitigation that doesn't cost you any DPS is much better than a shield. Pair that with an armor buff and unless you stand in red, you're tankier than a magicka build. At least, this is the impression that I'm getting.

    They just added 2 seconds to the item set... This is just stupid. 2 extra seconds on a few DoTs isn't going to make up for the 2k DPS loss that we suffer when using these weapons. And like I mentioned before, using an AoE spammable skill to empower single target DoTs isn't good design at all. The vMA Bow and the Master's Bow are perfect examples of what unique weapons should be like. Either give a massive buff to one ability or give a buff to all your abilities upon using the modified ability. And I still think that attaching a special effect after using Steel Tornado is stupid. Deadly Cloak would have been much easier to design in a logical way. Or even Hidden Blade for *** sake lol.

    @Izaki This is just brutal, I cannot believe I just read these new PTS notes. Another 2 seconds is just trash, will still be a big dps loss with a much more difficult rotation. Steel tornado should not be included in a single target rotation, and that is what they are trying to do... This is such a let down, there is still 2 more weeks before live. We need to try and get them to just change them to buffing just the damage steel tornado does by like 100% or something, therefore giving them good capability in AOE.

    @Shadzilla Steel Tornado is just as good as Hidden Blade or Rapid Strikes in single target.

    9dxdpcT.png?2

    The problem isn't there. The problem is that the way these weapons work and how they mess up rotations...

    There is also a pretty major problem of not really being able to use a spammable in rotations. With resource sustain the way it is, heavy attack weaving on the dw bar has taken over and spammable's are non existent. The weapons in the current state are horrific, that we can all agree on. With only 2 weeks left I would love to see them just give a big boost in flat damage to the actual ability steel tornado. It should be fairly simple to code, and would make these weapons probably bis for aoe pulls... Its a simple, yet needed fix.
  • Masel
    Masel
    Class Representative
    I'd like them make steel tornado half (or reduce by 33% at least) the cost of the next casts of rending slashes, lacerate and deadly cloak. That'd give you a dps increase via lacerate (would cost 75 ultimate for a strong ultimate, even less on stam sorc) and sustain benefit at the same time, that would probably justify the use of it, and also would make stam sorcs and stam dks run war machine effectively. Great combo in my opinion.

    Also wouldn't mess up rotations.
    Edited by Masel on October 10, 2017 8:40PM
    PC EU

    All Trial Trifecta Titles Done!

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  • Shadzilla
    Shadzilla
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    Masel92 wrote: »
    I'd like them make steel tornado half (or reduce by 33% at least) the cost of the next casts of rending slashes, lacerate and deadly cloak. That'd give you a dps increase via lacerate (would cost 75 ultimate for a strong ultimate, even less on stam sorc) and sustain benefit at the same time, that would probably justify the use of it, and also would make stam sorcs and stam dks run war machine effectively. Great combo in my opinion.

    Also wouldn't mess up rotations.

    Would be better than the current state they are in, thanks for a decent idea I have not heard of yet.
  • Shadzilla
    Shadzilla
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    Vaoh wrote: »
    2sec duration buff.... pathetic change.

    Asylum DW is still useless.

    Really hoping this will be reworked before live.
  • Shadzilla
    Shadzilla
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    bump
  • Izaki
    Izaki
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    Apparently ZOS are satisfied with losing 2k DPS for using Asylum DW weapons. Nice.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • SaintSubwayy
    SaintSubwayy
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    Izaki wrote: »
    Apparently ZOS are satisfied with losing 2k DPS for using Asylum DW weapons. Nice.

    well we'll just not use them.
    As gilliam said: "they may be good for newer players who arent that good with their rotation"
    Still they're locked behind the hardest content when it gets released.

    in their current state noone who can play his stamina char will use them unless they recieve a huge change (buff) like destrostaff (just not another nerf pls^^)
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

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  • Shadzilla
    Shadzilla
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    Everyone and their dog has complained about how horrible these weapons were and the fix was a 2 second increase? What a development company we have here...
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