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I know how to increase the player population 50 fold

Shadzilla
Shadzilla
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Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

tenor.gif
Edited by Shadzilla on October 3, 2017 4:49AM
  • Chronicburn
    Chronicburn
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    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?
  • Shadzilla
    Shadzilla
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    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need a big surge and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.
    Edited by Shadzilla on October 3, 2017 4:59AM
  • Chronicburn
    Chronicburn
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need an insurgence and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    Nerfs are not needed for balance.

    Auction house would allow smaller players to make money without bowing down to guilds and would reduce prices and make items easier to buy. All good unless you are making bank off the current system.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap.

    You think there is a working economy right now?! So deluded.

    Everything already has 2 extremes, worthless or stupidly overpriced.
    None of it actually has any real limited supply and demand is dependent on whether someone wants to work for it themselves or not and whether they can afford to bypass that or not at the price point the sellers set.

    I have never seen an in game economy truly work, but a blind auction house is the closest I have seen where nobody sees the posted price of an item, they just bid what they are willing to pay and the lowest set price gets the first bid that is higher or, if there are bids waiting which was possible and also hidden amounts, gets the highest bid. It encouraged players to sell because it didn't require a guild and let the less wealthy players get wealthy because of demand for their items.

    Guess what game did that double blind auction system that worked so well? City of Heroes.

    The restriction of having guilds only able to sell to other players with a post that sells while offline while also making it a single npc you need to go to and find everything is just stupid design. Sure, it's realistic, but with our ability to travel the world in seconds it just adds tedium to every time you're looking for a specific item at the best price. Many guild traders get ignored, with those guilds suffering because of it, due to out of the way locations.
    The system this game uses is never going to work properly for any sort of economy.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year.

    Nerfs are not needed if you buff everyone else to the same level, which is what most players would want even if they don't admit it. There is a reason people played sorcerers and did those "world record runs". They actually enjoyed it.
  • phaneub17_ESO
    phaneub17_ESO
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    Consider how many active players there are, then consider how many of them are actually paying any money into the game with a subscription or regular buyers of cosmetic content. I bet you there are more freeloaders like me playing the game for free than there are regular subscribers in their active player base. Yet it's more than likely their active subscribers getting burned by it.

  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    Consider how many active players there are, then consider how many of them are actually paying any money into the game with a subscription or regular buyers of cosmetic content. I bet you there are more freeloaders like me playing the game for free than there are regular subscribers in their active player base. Yet it's more than likely their active subscribers getting burned by it.

    They're definitely making plenty of money, which is why they keep developing at this pace.
    My friend here actually spent thousands of dollars on all the crown crates to get everything. He literally can't stop buying everything. His money alone would be enough for a server upgrade, and he isn't the only one.
    I tend to be on the "free-loader" side, but even I spent a lot on the Storm Atronach crown crates because they were the best mounts I had ever seen and still are. I also buy anything I really like from the crown store so long as the price is not too insane and I can spare the cash.

    They're making enough.
  • Navoric_Envaldreth
    Navoric_Envaldreth
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    *looks around*

    Well, guess im the only one who never had any lag or connection issues.

    (aside from infinite loading screen ofc.)
    Edited by Navoric_Envaldreth on October 3, 2017 11:33AM
    Feralclaw - EU - AD
    Khajit Warden - Werewolf Warden

    Also own:
    lvl 50 Templar PvP Healer (Dunmer)
    2 lvl 50 Magicka Staff / Stamina / Healer Nightblade's (Khajit/Dunmer)
    lvl 50 Magicka Sorcerer (Dunmer)
  • NewBlacksmurf
    NewBlacksmurf
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    That’s not why people leave or why people play less or don’t return.

    It’s the crown store, eso Plus, frequency of bugs, marketing sway that changes each year and the constant reminder that there are different artificial progression systems which are also reset each year with other updates.

    Lastly it’s the lack of QoL updates or those that are locked behind pay walls....again an issue with eso Plus and subscription model changes along with crown store.
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Ladislao
    Ladislao
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    That’s not why people leave or why people play less or don’t return.

    It’s the crown store, eso Plus, frequency of bugs, marketing sway that changes each year and the constant reminder that there are different artificial progression systems which are also reset each year with other updates.

    Lastly it’s the lack of QoL updates or those that are locked behind pay walls....again an issue with eso Plus and subscription model changes along with crown store.

    It's ZOS problems, not yours. I think group of specialists understands this better than a bunch of dissatisfied people. If you don't like the game - just leave it as well.
    Everything is viable
  • auronessb16_ESO
    auronessb16_ESO
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    Way to increase player population by 50%?

    If 50% of the people who complain about the game would leave the forums, the game would look more enticing and more people would play.
  • Ace_SiN
    Ace_SiN
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    ZOS takes too long to implement changes and fix what's broken. I'm not saying they should rush to every proposed fix on the forums, however if someone is truly ruining the experience you'll have to wait until the next major patch until it's fixed. If it's not, then better luck next major patch! It also doesn't help that it feels like they only care to make changes/additions if they can profit from it. For example, as a PvPer there are plenty of things they could do to improve Cyrodiil's PvP experience, yet nothing meaningful has changed in Cyrodiil since launch. The same can be said about Imperial City. I'd be willing to bet that they would work on these two zones if they could resell them. BGs are getting a couple of updates, but again, nothing meaningful yet. Just minor tweaks to create different game modes that a dev could produce in a day of work.
    King of Beasts

  • Lokryn
    Lokryn
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    It's not just hardware that is causing lag.
  • NewBlacksmurf
    NewBlacksmurf
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    Ladislao wrote: »
    That’s not why people leave or why people play less or don’t return.

    It’s the crown store, eso Plus, frequency of bugs, marketing sway that changes each year and the constant reminder that there are different artificial progression systems which are also reset each year with other updates.

    Lastly it’s the lack of QoL updates or those that are locked behind pay walls....again an issue with eso Plus and subscription model changes along with crown store.

    It's ZOS problems, not yours. I think group of specialists understands this better than a bunch of dissatisfied people. If you don't like the game - just leave it as well.

    I don't think I fully understand the context of your comment but I have left which is why I made the comment. I only surf the forums on occasions, most often to offer help to the xbox tech section and to cut up a bit too.

    I am curious of the upcoming xbox one x offerings but that information is either still pending or it won't be an article at all....but those are the only two reasons I'm on the forums as of current.
    Edited by NewBlacksmurf on October 3, 2017 12:40PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • GreenhaloX
    GreenhaloX
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    Ahh.. ok, but eliminate nerfing and also the bra and panties should work as well.
  • Tan9oSuccka
    Tan9oSuccka
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need a big surge and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    People are already undercutting like crazy.

    Its getting progressively worse as bots and gold sellers are pumping in more funds and materials into the economy.
  • Shadzilla
    Shadzilla
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need an insurgence and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    Nerfs are not needed for balance.

    Auction house would allow smaller players to make money without bowing down to guilds and would reduce prices and make items easier to buy. All good unless you are making bank off the current system.

    Technically you could buff everything, but that is much more work than nerfs to certain things that are overpowered. You may be right about auction house giving smaller players an ability to make more than they currently do now... Regardless, all main commodities would be undercut by massive amounts of the same 100 players daily and everything would be insanely cheap within a month.
    Shadzilla wrote: »
    Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap.

    You think there is a working economy right now?! So deluded.

    Everything already has 2 extremes, worthless or stupidly overpriced.
    None of it actually has any real limited supply and demand is dependent on whether someone wants to work for it themselves or not and whether they can afford to bypass that or not at the price point the sellers set.

    I have never seen an in game economy truly work, but a blind auction house is the closest I have seen where nobody sees the posted price of an item, they just bid what they are willing to pay and the lowest set price gets the first bid that is higher or, if there are bids waiting which was possible and also hidden amounts, gets the highest bid. It encouraged players to sell because it didn't require a guild and let the less wealthy players get wealthy because of demand for their items.

    Guess what game did that double blind auction system that worked so well? City of Heroes.

    The restriction of having guilds only able to sell to other players with a post that sells while offline while also making it a single npc you need to go to and find everything is just stupid design. Sure, it's realistic, but with our ability to travel the world in seconds it just adds tedium to every time you're looking for a specific item at the best price. Many guild traders get ignored, with those guilds suffering because of it, due to out of the way locations.
    The system this game uses is never going to work properly for any sort of economy.

    Worthless or stupidly overpriced you say? The only items that are stupidly overpriced are certain weapons or gear in certain traits, yea watch what happens to those prices with the transmog next patch. Kutas are at 2.5k while wax and rosin are around 3.5k, make a global auction house and see the same 100 guys undercut each other to the point where they will be under 1k each rendering pretty much all main commodities worthless.
    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year.

    Nerfs are not needed if you buff everyone else to the same level, which is what most players would want even if they don't admit it. There is a reason people played sorcerers and did those "world record runs". They actually enjoyed it.

    Technically your first sentence is correct, your third is not. Keep in mind when buffing everything you are going to have to buff all the content as well. 2 options, slight nerfs to the class skills or passives that are overperforming, or buffs to the other 95% of skills/passives that are weaker along with buffing all the content to keep difficulty somewhat still there... Call me crazy, but I think the nerfing to things that are overpowered is a better approach. As far as people playing mag sorcs for world record runs because they actually enjoyed it, you could not be farther from the truth. I have never been in a world record run that that made it to the end of the patch, our scores would usually get overtaken in a week or so by better teams, but I am pretty good friends with a number of guys that do. Let me tell you something, people hated it. I have a buddy that was doing 62k single target on ra kotu in hrc ranged with sheilds up... He still hated it. The fact that people were literally forced to bring a mag sorc to the run, or they couldn't go, is horrible. People like to play other toons, having a mix of different classes is much better and more fun.
    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    Consider how many active players there are, then consider how many of them are actually paying any money into the game with a subscription or regular buyers of cosmetic content. I bet you there are more freeloaders like me playing the game for free than there are regular subscribers in their active player base. Yet it's more than likely their active subscribers getting burned by it.

    Many people have left this game due to the lack of ability to play in a lag free environment... Those people might come back, snowballing into a bigger player base.
    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    Consider how many active players there are, then consider how many of them are actually paying any money into the game with a subscription or regular buyers of cosmetic content. I bet you there are more freeloaders like me playing the game for free than there are regular subscribers in their active player base. Yet it's more than likely their active subscribers getting burned by it.

    They're definitely making plenty of money, which is why they keep developing at this pace.
    My friend here actually spent thousands of dollars on all the crown crates to get everything. He literally can't stop buying everything. His money alone would be enough for a server upgrade, and he isn't the only one.
    I tend to be on the "free-loader" side, but even I spent a lot on the Storm Atronach crown crates because they were the best mounts I had ever seen and still are. I also buy anything I really like from the crown store so long as the price is not too insane and I can spare the cash.

    They're making enough.

    I think ZOS has the same outlook you do, "we are making enough". I would like to see a different approach, something along the lines of "we should get the biggest player base possible, and generate waaaaaay more money than we currently are".
    GreenhaloX wrote: »
    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    Ahh.. ok, but eliminate nerfing and also the bra and panties should work as well.

    Keep in mind when buffing everything you are going to have to buff all the content as well. 2 options, slight nerfs to the class skills or passives that are overperforming, or buffs to the other 95% of skills/passives that are weaker along with buffing all the content to keep difficulty somewhat still there... Call me crazy, but I think the nerfing to things that are overpowered is a better approach.
    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need a big surge and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    People are already undercutting like crazy.

    Its getting progressively worse as bots and gold sellers are pumping in more funds and materials into the economy.

    With a global auction house, the undercutting would get 1000 times worse, literally.
  • ComboBreaker88
    ComboBreaker88
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need a big surge and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    The economy is already destroyed. There where at least 5 item duplication glitch and 3 straight up gold dupes in the game in the first 2 years alone. The only thing that would legitimately fix the economy at this point is to either, cap the amount of gold a player can have, reset all gold to zero in a mass purge or implement some program to seek out players or guilds holding over 100 million. Granted several players have legitimately made 100 million or more. But players with say four or five billion... that's suspect.
  • Chronicburn
    Chronicburn
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    Auction house!
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Revert balance, combat animations and pvp skills to 2014 values, remove the lighting patch and whatever client server checks nuked the game back in late 2014, install a real anti-cheat system like VAC and publicly apologize to the PvP community for the years of neglect.
  • Mystrius_Archaion
    Mystrius_Archaion
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    That’s not why people leave or why people play less or don’t return.

    It’s the crown store, eso Plus, frequency of bugs, marketing sway that changes each year and the constant reminder that there are different artificial progression systems which are also reset each year with other updates.

    Lastly it’s the lack of QoL updates or those that are locked behind pay walls....again an issue with eso Plus and subscription model changes along with crown store.

    Actually no. Yes, bugs have a heavy affect but rarely get that big. The main reason people leave is simply because the game becomes boring. It's too much of a grind to get what they want and that's the only reason to do content because the content itself is not just fun. Either that is because it really isn't fun or they are focused on the reward too much because it really is desirable and thus the grind overrides the fun.

    People don't leave because of cash shops. They leave when the game just feels punishing to play.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need an insurgence and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    Nerfs are not needed for balance.

    Auction house would allow smaller players to make money without bowing down to guilds and would reduce prices and make items easier to buy. All good unless you are making bank off the current system.

    Technically you could buff everything, but that is much more work than nerfs to certain things that are overpowered. You may be right about auction house giving smaller players an ability to make more than they currently do now... Regardless, all main commodities would be undercut by massive amounts of the same 100 players daily and everything would be insanely cheap within a month.
    Shadzilla wrote: »
    Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap.

    You think there is a working economy right now?! So deluded.

    Everything already has 2 extremes, worthless or stupidly overpriced.
    None of it actually has any real limited supply and demand is dependent on whether someone wants to work for it themselves or not and whether they can afford to bypass that or not at the price point the sellers set.

    I have never seen an in game economy truly work, but a blind auction house is the closest I have seen where nobody sees the posted price of an item, they just bid what they are willing to pay and the lowest set price gets the first bid that is higher or, if there are bids waiting which was possible and also hidden amounts, gets the highest bid. It encouraged players to sell because it didn't require a guild and let the less wealthy players get wealthy because of demand for their items.

    Guess what game did that double blind auction system that worked so well? City of Heroes.

    The restriction of having guilds only able to sell to other players with a post that sells while offline while also making it a single npc you need to go to and find everything is just stupid design. Sure, it's realistic, but with our ability to travel the world in seconds it just adds tedium to every time you're looking for a specific item at the best price. Many guild traders get ignored, with those guilds suffering because of it, due to out of the way locations.
    The system this game uses is never going to work properly for any sort of economy.

    Worthless or stupidly overpriced you say? The only items that are stupidly overpriced are certain weapons or gear in certain traits, yea watch what happens to those prices with the transmog next patch. Kutas are at 2.5k while wax and rosin are around 3.5k, make a global auction house and see the same 100 guys undercut each other to the point where they will be under 1k each rendering pretty much all main commodities worthless.


    With a global auction house, the undercutting would get 1000 times worse, literally.

    Well, that's the real value of such things and would help newer players to have things lower priced and real value. These are virtual limitless items with limited demand. In the real world, prices go up because demand is higher than supply, until a point when the law slaps price gougers down. The game doesn't have that so price-gouging is rampant while things that would have actual value are not sold because of lack of interest in going to a specific trader over farming.

    I would certainly love some anti-price-gouging system in the game to brings things back down, but without that a global auction house would work and provide a huge quality of life improvement.
  • Smmokkee
    Smmokkee
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    Shadzilla wrote: »
    Stop the nerfs? Better housing? Auction house? Jewel crafting? Responding to popular ideas?

    Nerfs are needed to balance things, 8 mag sorc dps runs for world record scores were not cool earlier this year... Housing they do not care about anymore, but I would love to see it improved. Auction house would destroy the economy, it would just be 100 people undercutting each other every hour to the point where everything would be insanely cheap. Jewel crafting will come in the future, when they really need a big surge and life line to bring back old players that quit. Responding to popular ideas makes too much sense, and is way too logical. Therefore ZOS will never do it.

    Well you just said why they wont get good servers. It makes too much sense. Therefore zos will never do it.
  • Nogawd
    Nogawd
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    Way to increase player population by 50%?

    If 50% of the people who complain about the game would leave the forums, the game would look more enticing and more people would play.

    Quoted for truth!
  • Mystrius_Archaion
    Mystrius_Archaion
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    Nogawd wrote: »
    Way to increase player population by 50%?

    If 50% of the people who complain about the game would leave the forums, the game would look more enticing and more people would play.

    Quoted for truth!

    It would be true if most players visit the forums before or during play, but most do not due to forums being a bit buried or not caring about the forums or generally understanding that they are not a good representation of the game like any "biased review".
    Some games even hide the forums unless you are a member.

    So no, no change to how the forums work would ever affect the game popularity.
  • Elsonso
    Elsonso
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    This implies that they should upgrade server hardware. I'm pretty sure the bottleneck is the software, not the server hardware or network.

    A global auction house would have the undertaker making casket measurements.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    This implies that they should upgrade server hardware. I'm pretty sure the bottleneck is the software, not the server hardware or network.

    A global auction house would have the undertaker making casket measurements.

    Actually no, separate auction houses, as they now have, cause a lot more problems.
    Haven't you noticed the error when you exit a guild trader and open it again where it says it is still working on your previous request? Not to mention the checks to see which guild holds the trader and what that guild has for sale and all the banker npcs linked to it.


    FYI, much older games have global auction houses with no issues. If this game can do the multiple auction houses, separate guild traders, then it can do a global one that just gets rid of those problems for a marked increase in performance.
    Edited by Mystrius_Archaion on October 4, 2017 12:07AM
  • Elsonso
    Elsonso
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    This implies that they should upgrade server hardware. I'm pretty sure the bottleneck is the software, not the server hardware or network.

    A global auction house would have the undertaker making casket measurements.

    Actually no, separate auction houses, as they now have, cause a lot more problems.
    Haven't you noticed the error when you exit a guild trader and open it again where it says it is still working on your previous request? Not to mention the checks to see which guild holds the trader and what that guild has for sale and all the banker npcs linked to it.

    I think you failed to realize that mytwo paragraphs are not separate thoughts. They are two parts of the same thought.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Mystrius_Archaion
    Mystrius_Archaion
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    tenor.gif

    This implies that they should upgrade server hardware. I'm pretty sure the bottleneck is the software, not the server hardware or network.

    A global auction house would have the undertaker making casket measurements.

    Actually no, separate auction houses, as they now have, cause a lot more problems.
    Haven't you noticed the error when you exit a guild trader and open it again where it says it is still working on your previous request? Not to mention the checks to see which guild holds the trader and what that guild has for sale and all the banker npcs linked to it.

    I think you failed to realize that mytwo paragraphs are not separate thoughts. They are two parts of the same thought.

    What?
    I did realize they were the same exact thought/point and I refuted it with the simple answer that they would actually improve the system and get rid of the current problems with a global auction house. It would be the opposite of causing the death of the game because it would be one less reason to leave with the system finally being appealing and working as it should have from launch.

    I honestly can't think of any other game that has such a system that limits player trading so insanely, at least not one that still has such a system.
    Edited by Mystrius_Archaion on October 4, 2017 12:16AM
  • kamimark
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    Shadzilla wrote: »
    Spend an obscene amount of money on the best damn servers you can buy, literally. @ZOS, it would be an amazing investment... Get rid of the lag, and you will make more money.

    Suppose they double the servers, and the population doubles, then it'll have the same lag as current. If they increase the servers by 10x, but get 50x as many players, ping will be >1000ms for everyone. Meanwhile, they profit from up-front sales and the rich fraction of the population who can afford to subscribe or buy more crowns, which probably doesn't scale up as fast as increasing server costs.

    In any case, lag is not why ESO isn't the main game of Earth's entire population. It needs a fairly expensive computer or console, has a steep learning curve, a weird environment full of lore they have to learn by reading books—how many people read books for fun? How many read books within a videogame? Not many—it's M-rated so a lot of the more "sensitive" people won't touch it, and it has Bethesda/ZOS's kinda lazy attitude to advertising.
    Kitty Rainbow Dash. pick, pick, stab.
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