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Senche's Bite

deepseamk20b14_ESO
deepseamk20b14_ESO
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Been messing with this set a little. So the buff starts as soon as your initiate the dodge roll, which takes a second for the roll and another before you're able to actually use any skills, so effectively you only really get 3 seconds towards offense with this set, is that normal or is my buff timer wrong?
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  • Lorkhan
    Lorkhan
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    That is why nobody use this set
  • JerzeeDevil
    JerzeeDevil
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    Pair it up with Way of the Air, break dancing is back in Tamriel!
    jerzeedevil.com

    If looks could kill, then Death would be my name.

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  • Koensol
    Koensol
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    This is an awsome set if you are running a high regen medium armor build, such as most NB's in PvP. I have been using it myself with great succes. Yes the duration is quite low, but you will dodge many times as a NB's anyway, and can use it to great effect as a tool to animation cancel some of your abilities.

    For some footage of people using this set, watch Baker of Cakes with his Venomblade spec. 2 videos below.
    https://m.youtube.com/watch?v=ioAksMv8iOY
    https://m.youtube.com/watch?v=oN02BrwGGqY
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Yeah, I was doing good with it honestly but when I noticed when it actually procs I started questioning it, even though it was working for me.

    It would be nice if you got the buff at the end of the dodge roll or at least made it a 7 second buff so you actually get a full 5 seconds.
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  • SodanTok
    SodanTok
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    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).
  • Synozeer
    Synozeer
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    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Edited by Synozeer on October 4, 2017 4:15AM
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  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Currently using armor of truth and senche, that’s why I was asking. Tried out armor of truth with eternal hunt as well. Not terrible but lacks some damage compared to senche.

    Regarding armor of truth proccing, it does seem lower than I figured but I have to do more testing. I tested it while using major evasion buff and a dodge caused by major evasion does proc it. The main issue I find is like most other problems with dodge roll, there is lots of AoE and undodgable attacks which won’t proc it. Cloak and SA works fairly well against most players but better players will either hold block as soon as you cloak or instantly start spamming AoE to stop you from cloaking this not being able to use SA from cloak.

    So far it’s not a terrible combination though and armor of truth plus senche has amazing damage potential. How I have it setup I have 69% crit, 94% crit modifier (when rearming trap goes off) a little over 32k stamina, 5k weapon damage, 1299 magicka recovery, 2400 stamina, and paired with exploiter the build can hit amazingly hard, has great heals, and has good survivability.

    Just have to practice more with armor of truth and do further testing.
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  • Izaki
    Izaki
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    Frankly... This set is bad...
    @ Izaki #PCEU
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    #Stamblade
  • SodanTok
    SodanTok
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    Synozeer wrote: »
    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Hm. You mean you couldnt proc off balance from surprise attack when they had cc immunity or overall? I never actually bothered to find out the exact uptime when fighting one oponnent I just know with shuffle and dodge rolls I off balance targets left and right in big fights.

    Even if the uptime is not 90-100% it is imo one of the better "damage proc" sets for medium. Medium lacks anything proper (everything is either small static like hunding or has short uptime like senche). There are some heavy armor ones that are obviously better, but the existence of robust rings on Truth set are the main selling point for me.
    Edited by SodanTok on October 4, 2017 2:30PM
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    SodanTok wrote: »
    Synozeer wrote: »
    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Hm. You mean you couldnt proc off balance from surprise attack when they had cc immunity or overall? I never actually bothered to find out the exact uptime when fighting one oponnent I just know with shuffle and dodge rolls I off balance targets left and right in big fights.

    Even if the uptime is not 90-100% it is imo one of the better "damage proc" sets for medium. Medium lacks anything proper (everything is either small static like hunding or has short uptime like senche). There are some heavy armor ones that are obviously better, but the existence of robust rings on Truth set are the main selling point for me.

    Because the set is affected by major evasion to me, I consider the set to have a “15%” chance to proc. That’s not counting the fact SA from cloak and roll dodging an attack sets it off. That’s a pretty damn good proc chance. Not only that, once the enemy is set off balance you get 4 seconds of an extra 10% damage to them through the exploiter passive.

    I’ll keep testing armor of truth with senche and see what happens.

    Side note. Armor of truth and bone pirate actually has good numbers as well. A lot of extra stamina and recovery means instead of using the serpent mundus it’s more efficient to use the warrior and get the extra weapon damage, as opposed to going with serpent. This assuming a person wants higher stamina regen. I’m fine with 2400 (that’s with pot up) but with bone pirate you have upwards of 2700 (pot up) and the large amount of stamina plus warrior mundus slightly out damages senche with serpent while also having much more regen.
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  • SodanTok
    SodanTok
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    SodanTok wrote: »
    Synozeer wrote: »
    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Hm. You mean you couldnt proc off balance from surprise attack when they had cc immunity or overall? I never actually bothered to find out the exact uptime when fighting one oponnent I just know with shuffle and dodge rolls I off balance targets left and right in big fights.

    Even if the uptime is not 90-100% it is imo one of the better "damage proc" sets for medium. Medium lacks anything proper (everything is either small static like hunding or has short uptime like senche). There are some heavy armor ones that are obviously better, but the existence of robust rings on Truth set are the main selling point for me.

    Because the set is affected by major evasion to me, I consider the set to have a “15%” chance to proc. That’s not counting the fact SA from cloak and roll dodging an attack sets it off. That’s a pretty damn good proc chance. Not only that, once the enemy is set off balance you get 4 seconds of an extra 10% damage to them through the exploiter passive.

    I’ll keep testing armor of truth with senche and see what happens.

    Side note. Armor of truth and bone pirate actually has good numbers as well. A lot of extra stamina and recovery means instead of using the serpent mundus it’s more efficient to use the warrior and get the extra weapon damage, as opposed to going with serpent. This assuming a person wants higher stamina regen. I’m fine with 2400 (that’s with pot up) but with bone pirate you have upwards of 2700 (pot up) and the large amount of stamina plus warrior mundus slightly out damages senche with serpent while also having much more regen.

    Truth + bone is imho the best combination. What is funny that it is great combination for both setups. Heavy truth + jewelry bone or medium bone + jewelry truth. At least for now. Once heavy loses shuffle next patch this set wont be usable anymore (maybe NB in heavy with evasion)
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    That’s one nice thing about NB. We will keep the major evasion in heavy. I’m going to throw together a heavy setup using armor of truth and bone pirate to see how it goes. Should I go 1h/s or dual wield for this?
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  • Synozeer
    Synozeer
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    SodanTok wrote: »
    Synozeer wrote: »
    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Hm. You mean you couldnt proc off balance from surprise attack when they had cc immunity or overall? I never actually bothered to find out the exact uptime when fighting one oponnent I just know with shuffle and dodge rolls I off balance targets left and right in big fights.

    Even if the uptime is not 90-100% it is imo one of the better "damage proc" sets for medium. Medium lacks anything proper (everything is either small static like hunding or has short uptime like senche). There are some heavy armor ones that are obviously better, but the existence of robust rings on Truth set are the main selling point for me.

    I was testing using Combat Metrics to see how many times the Truth buff proced in my various fights. In a normal skirmish/situation, it was inactive more than it was active. Ravager appeared to be active at least twice as much as Truth was, and it gives a bigger weapon damage bonus. I highly suggest getting that add-on as it will tell you exactly how many times any buff procs and what percentage of the fight it was active.

    There were too many ways to prevent/avoid being put off-balance for it to be dependable. If you jump into the middle of a group of enemies trying to kill you, I imagine the uptime will be higher, but you're most likely not going to survive long. It's the more realistic battles, where a few of your side are fighting a few enemies, is when the buff doesn't activate very often.
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  • SodanTok
    SodanTok
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    Synozeer wrote: »
    SodanTok wrote: »
    Synozeer wrote: »
    SodanTok wrote: »
    To me, amor of truth combined with Tactician and Exploiter CP is much more reliable in getting the damage buff when I want it (which is always during fight, not before, so maybe not so great for NB).

    I was just testing out Armor of Truth and surprising the uptime of it is a lot lower than I expected, and that's with running Tactician. It's easy to get at the start of the fight (cloak, Ambush, Surprise Attack), but Off Balance didn't seem to proc if they have CC immunity (haven't fully tested this). Ravager was active more than Truth was in my tests by a big margin, and Ravager isn't even optimal for a Nightblade.

    Hm. You mean you couldnt proc off balance from surprise attack when they had cc immunity or overall? I never actually bothered to find out the exact uptime when fighting one oponnent I just know with shuffle and dodge rolls I off balance targets left and right in big fights.

    Even if the uptime is not 90-100% it is imo one of the better "damage proc" sets for medium. Medium lacks anything proper (everything is either small static like hunding or has short uptime like senche). There are some heavy armor ones that are obviously better, but the existence of robust rings on Truth set are the main selling point for me.

    I was testing using Combat Metrics to see how many times the Truth buff proced in my various fights. In a normal skirmish/situation, it was inactive more than it was active. Ravager appeared to be active at least twice as much as Truth was, and it gives a bigger weapon damage bonus. I highly suggest getting that add-on as it will tell you exactly how many times any buff procs and what percentage of the fight it was active.

    There were too many ways to prevent/avoid being put off-balance for it to be dependable. If you jump into the middle of a group of enemies trying to kill you, I imagine the uptime will be higher, but you're most likely not going to survive long. It's the more realistic battles, where a few of your side are fighting a few enemies, is when the buff doesn't activate very often.

    I think ravager can proc even when it is proced (or was that different set) while truth cannot refresh itself. That could be one reason, another maybe is that you have control truth proc more. You could lose large amount of uptime just because you lost the buff and did not reactive it right away (fixable by experience and time) or because opponent went defensive and you had nothing to dodge or proc evasion from (maybe the biggest disadvantage of this set). On NB the time spent cloaking could also reduce proc uptime (i bet disjointing attacks by cloaking is not like dodge so no tactician proc).

    But as I said, there are better heavy armor sets. I would probably not use it on heavy unless I wanted something interesting to use or fought many enemies at once. But I think ravager is no very good set to use on medium build (healthy rings plus health set bonus and need to constantly fight where truth can proc on defensive action)
    That’s one nice thing about NB. We will keep the major evasion in heavy. I’m going to throw together a heavy setup using armor of truth and bone pirate to see how it goes. Should I go 1h/s or dual wield for this?

    Imo on heavy you could do potentially better with different set and you could avoid having to slot evasion and spend 120cp in middle blue tree. Regarding weapon it depends. I feel like you need 1h+S on nearly any build that is receiving too much damage (so everybody but medium NB)
    Edited by SodanTok on October 4, 2017 5:54PM
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    I was rocking bone pirate and spriggans for a long time but wanted to change it up, not to mention the penetration did nothing for my heals and also didn’t help against shields. Maybe I’ll try senche and bone pirates. Ideally I’d like to keep a good stam pool of over 34k and have over 4K weapon damage and at least 60% crit. I know it’s possible I just have to put it back together as I deconed some other sets I had hahaha. Whoops.
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  • GreenSoup2HoT
    GreenSoup2HoT
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    3/4 of the sets in this game are gimmicky and terrible. then half of the sets in game became void after crit was removed from procs. its basically slap on your monster helm cheese of choice and build raw stats.
    PS4 NA DC
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    It’s still nice having crit since it helps heals. It’s still nice for damage even with everyone running impen. A crit attack still hits harder than a non crit as long as you aren’t sacrificing raw damage for the crit defeating the whole purpose to begin with. Honestly might give the good old hundings set a go for yits and giggles.
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  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Just an update. So far I can get around 5 or 6 attacks when weaving with the senche 5 pc bonus still up so honestly it’s doing well when used properly. Does take a slightly different play style.

    Armor of truth is proccing a good amount now that I’m paying attention. It’s a fairly long buff at 10 seconds and if it’s not up senche is, if senche isn’t up armor of truth is. When they both proc....amazing. Basically don’t focus around armor of truth but think of it as a nice “hey it procced, let me roll dodge to get senche and setup my burst combo”. Most setups I see have one damage set and one for sustain, so in this case with senche alone I have great damage. As a wood elf vamp I have great sustain. Armor of truth (which I still proc a lot with cloak and SA) seems to be a great way to get nasty burst. Just needs a change up in play style to fit it all together. Once I was used to it, it worked very well.

    My only negative to senche so far is I normally vigor then roll dodge when 1vXing and getting behind something to LoS. In this case if you vigor before the dodge roll your heals don’t get the bonus healing from the added weapon damage so I end up dodging then using vigor. Gives another 200 ish per tick. Not a lot but hey, I’ll take it. 200 times 5 ticks is still an extra thousand HP in the end.

    Now if I could just make spectral bow proc consistantly to add more to my already great burst. Proccing that stupid bow is such a pain as melee and no ranged weapon. Might start applying some pressure and do LA LA/SA just to ensure after a couple combos I get the proc. By then it’s pretty much 100% I have IC up and ready to go.
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  • Ulo
    Ulo
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    I'd love too see this set get buffed, the pieces I have taking up space in my bank might actually be worth somthing then.
  • Solariken
    Solariken
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    I had high hopes for this set on a particular bow build I had cooked up, which hinged on rolling as the Snipe projectile fired (at the end of a DOT combo). It sucked hard because the weapon damage buff didn't apply retroactively to any of the skills I had used, including the Snipe.

    I honestly don't see any practical use for this set where it would shine outside of some combo like roll->Incap->SA->KB. It does buff all of Vigor when cancelled with a roll, so that's somewhat useful I guess.
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