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Your top 3 changes to Cyrodiil

  • Talcyndl
    Talcyndl
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    Remove CP in all campaigns. The PvP during the test was much better - across the board. Not only was lag improved, but many of the broken builds (unkillable heal tanks) weren't an issue.
    Tal'gro Bol
    PvP Vice Officer [Retired] and Huscarl of Vokundein
    http://www.legend-gaming.net/vokundein/
  • generalmyrick
    generalmyrick
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    -15 minute eval objectives, in addition to hourly objectives.
    • Keeps/scrolls are worth 4 points, evaluated every hour
    • Resources/towns are worth 1 point, evaluated every 15 minutes.
      newtinmpls wrote: »
      Lots of great ideas here.

      The point system needs to be redone, the maps look completely stupid...I just left one because DC and AD were fighting eachother and EP was taking everybodies resources....so what you had was a bunch of yellow and blue keeps with red resources...it made no sense.

      I've wanted cross-alliance chat forever "your father was a hamster, and your mother smelt of elderberries"
      ^hell yeah!
      1. Have Emp keeps be random and shift after a period of time. One Im sick of the circle. Two this would force the zerg to spread out
      2. Increase mount speed.
      3. a way shrine system mechanic to get around the map quicker
      4. Zenimax needs to stop with the mentality that AP is and should be the only factor to change player behavior .

      ^if i don't gets my ap and rank i want, i won't play anymore...and that's not a threat, but imagine others feel similarly.
    "The red pill and its opposite, the blue pill, are a popular cultural meme, a metaphor representing the choice between:

    Knowledge, freedom, uncertainty and the brutal truths of reality (red pill)
    Security, happiness, beauty, and the blissful ignorance of illusion (blue pill)"

    Insight to Agree to Awesome Ratio = 1:6.04:2.76 as of 1/25/2019

    Compared to people that I've ignored = I am 18% more insightful, 20% less agreeable, and 88% more awesome.
  • Anazasi
    Anazasi
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    Balance of PVP its became madness now before it was more fun now all if around Heavy armour if u dont have it ur basicly F... i have to say before it was much easier also in pvp with craftable sets ,
    second , dont allow CP for 10-49 pvp content !

    This is being fixed slightly. All the Stam DPS players use the medium armor ability so they can have dodge and full mit. This is going away. If they want to be in heavy they will have no dodge chance available to them in the next patch. Good luck 1vX stam tanks using dodge.
    You will simply have to take all the damage in those heavy builds.
  • gammelscroll
    gammelscroll
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    Anazasi wrote: »
    Balance of PVP its became madness now before it was more fun now all if around Heavy armour if u dont have it ur basicly F... i have to say before it was much easier also in pvp with craftable sets ,
    second , dont allow CP for 10-49 pvp content !

    This is being fixed slightly. All the Stam DPS players use the medium armor ability so they can have dodge and full mit. This is going away. If they want to be in heavy they will have no dodge chance available to them in the next patch. Good luck 1vX stam tanks using dodge.
    You will simply have to take all the damage in those heavy builds.

    heavy armor isnt help u in any case. I still get one shot in dawnbreaker, instant frag, mages fury combo even before break free animation is finish in full heavy armor.

    pvp in this game is ***, have been for long time.
  • gammelscroll
    gammelscroll
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    Talcyndl wrote: »
    Remove CP in all campaigns. The PvP during the test was much better - across the board. Not only was lag improved, but many of the broken builds (unkillable heal tanks) weren't an issue.

    Yes agree. CP destroyed this game. All those no skilled players that think they got skills, but are carried by a broken CP system + class.

    No cp pvp so much better, no cp depends more on skills
  • GreenSoup2HoT
    GreenSoup2HoT
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    1: Stronger Guards.
    2: More Guards.
    3: More Outposts / builings between high traffic routes.
    PS4 NA DC
  • Gilvoth
    Gilvoth
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    1) increase sneak speeds.

    2) remove and STOP the ability to pull ALL Classes (everyone) out of stealth.
    everyone should be able to stealth, and not be pulled out of stealth.

    3) balance the classes and allow ALL classes their own self heal as a class skill and not from a healing staff.
  • Shardan4968
    Shardan4968
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    Make Imperial City great again.
    Nerf guys who wants PvE zone in Cyrodiil.
    DIsable Miat's Addon and ban him, because reasons.
    PC/EU
  • randomkeyhits
    randomkeyhits
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    1) remove extra 7 day campaigns, way underpopulated and currently cheap emperor generators.

    2) Add stored gear/skill/CP profiles so we can switch in and out of PvP setups easily.

    3) Separate access to IC from Cyrodil.
    EU PS4
  • Mickydanz
    Mickydanz
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    1. Rework of emperor system. Emperor should mean something other than who can make/earn the most AP. Its time played that determines the leaders not skill.

    2. Rework of rewards system. 300g and a random around piece is not worth the time. I could farm materials for 10 minutes and make 10k gold. The event boxes we had a were nice, getting rewards such as siege and camps, made casuals actually siege.

    3. Change the duration and amount of campaigns. Its a noted that there are three 7 day CP campaigns on pc/na all with one bar of population close them and have two main CP campaigns. A month long campaign is really long seeming the lack of competitiveness.
    Cropsford Mayor
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