Korah_Eaglecry wrote: »psychotrip wrote: »Korah_Eaglecry wrote: »psychotrip wrote: »Korah_Eaglecry wrote: »Mages dont really deal with daedra. Sorcerers do. Theres a difference there.
Mages
Wizards
Sorcerers
Necromancers
They arent the same, but yet arent completely different either.
Mages create spells.
Wizards use spells.
Sorcerers are knowledgeable in Forbidden Knowledge.
Necromancers summon spirits and raise the dead.
As for the lack of magic. Its possible because of Auridons location that it has historically been more of a place of warriors, trades and simpler folk. A threat from Tamriel would likely land in Auridon first and so the island is a little more militaristic and its people mostly coming from that caste, but if any sort of goods and trade was to come from Tamriel....it too would land in Auridon first. So you probably get a group of people there that arent really absolutely true to the Altmer status quo you might find on Summerset.
That's...that's not how it works in The Elder Scrolls at all though dude...
Look up the classes in every game. If you think that's just game mechanics, go back to Morrowind and ask people about mages. Mages study all the schools of magic.
Sorcerers, in Elder Scrolls lore, are mages that focus most on enchantments and summonings. They often enchant heavy armor, which is why many of them are trained in the use of it. Mages balance all forms of magic, including summoning. Including necromancy. This guy is just one example. Play through the Morrowind Mage's Guild questline sometime. In general, mages have no problem with it and think those that do are backwards religious zealots. Now, it's been explicitly stated that altmer have a problem with necromancy, at least on other elves, but some elite altmer have been allowed to study it for the purpose of life extending magic. You'll also notice that the thalmor in Skyrim never use resurrection spells. Nothing in previous lore stated altmer had anything against summoning daedra.
You're ignoring the fact that altmer in every single previous game have summoned daedra. Even in Skyrim. I'm sorry but there's no way around this.
I never said there isnt crossover here. Just simply pointing out the argument that a Mage by definition does not summon daedra. Someone that has crossed over into Sorcery does.
I never said all mages do either, but all mages are skilled in all the schools of magic by definition. "Crossing into sorcery" isn't really even a thing in The Elder Scrolls. A sorcerer is just a mage who focuses most on enchantments, summoning, and hoarding and using magical treasures. That's the real distinguishing factor. Mages are the balanced magic class, sorcerers focus more on some things than others.
But again we're getting off topic:
You're ignoring the fact that altmer in every single previous game have summoned daedra. Even in Skyrim. I'm sorry but there's no way around this. Zenimax is claiming something that makes absolutely no sense.
Youre ignoring every other post that has ripped your flawed opinions to shreds to focus in on these "off topic" posts. You seem quite upset that people arent patting you on the back for bashing ZOS which is the real intent of this topic.
Nope, you're wrong. Look at the context. And look at how the quest ends. He does include atronachs with the words "at least", so it's atronachs and dudes above. Not scamps and such. Then again, just because he thinks so, doesn't mean everyone thinks so. It's not altmer who hate daedra, it's him. Altmer (according to him again) only hate bargaining with daedra, and that obviously means intelligent daedra who can bargain. Stop mixing things.
FoolishHuman wrote: »You are the one making up head canon here. What's in the game is canon and the last game trumps the previous ones. In arena there were daemons coming from the netherworld and orcs were related to goblins. Should that be the official canon still?
You should also recognize that there are some limitations when creating a 3d enviornment in a video game in contrast to just writing a text about how magical the cities look. This isn't a game just on summerset, they had to split their resources to make all areas look good. In fact the big summerset isle is not really in the game yet, probably because they knew they wouldn't be able to make like in the texts. You should just wait and see if a future expansion can give you what you wish.
EvilAutoTech wrote: »Don't give up on the Altmer yet, they have 700 years or so to become edgy, evil bast@rds.