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What is wrong with TESO community?

  • pkuronen
    pkuronen
    ✭✭✭
    I think there is nothing wrong with the community. There is a percentage of a-holes among people and same goes with ESO. I always try to stay polite and I choose to ignore and report if I get bad language.

    And when it comes to harder dungeons it is kinda impossible to complete them with lower level character simply because you do not stay alive. It is easier to fight than fight and rez. Sometimes even easier to fight solo than fight + rez in a group.
  • Aeladiir
    Aeladiir
    ✭✭✭✭✭
    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    2 examples?

    Two examples?

    T W O?

    Hey, snowflake, no need to be so emotional. It's fine.
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    Even though you have only been around a few months, perhaps you should put together a guide on how others **should** be playing the game they paid for.

    That way, you could be part of helping others to be less in the wrong with their approach to gaming!





    Proudly skooma free while talks-when-drunk is in mandatory public housing.
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  • Storymaster
    Storymaster
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    @anchutu
    You lost me at "i started getting interested in trials."

    Character Profiles:
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    Cyron Kane - Imperial Dragonknight (Retired)
  • Kneighbors
    Kneighbors
    ✭✭✭✭✭
    You just want people to carry you. People are bad? They carried you through nSO when you were level 30. Did you think they will start carrying you around to vMoL and vHoF when you are cp80?

    I understand that you are super talented cp80 player who can heal like crazy, but there are too many things you still can't understand with such a low playtime. Healer is first of all is a buffing machine to a group. When you will be top healer you will stop actively healing and will use BoL 0 times during vet dungeon. When you get there this is the point where you can start thinking about vet content where you can actually carry and not being carried.

    If people carried you in part of the content and in other part someone refused to do it, it doesn't means he is bad person. And yea, you are totally wrong about design. 12 cp10's can enter vHoF, but due to the design of the game they have no chance to pass it. This is a known issue and many threads were open about it, to limit content to minimum CP.
  • theamazingx
    theamazingx
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    The content you've encountered isn't exactly indicative of primary endgame content where guilds actually crack down on performance. Anyone looking just at cp as a gate for most normal dungeons or normal trials is just being dumb. Normalo trials and vet dungeons are on the cusp of soloable to the players that run veteran trials, at least those that do so smoothly. The only real reason to look at cp in content that easy is that most players didn't come from another mmo like you, they came from skyrim, and it takes a lot of them until about cp200 to figure out how to perform their role in any capacity, so the concern is honestly fair considering how many fall in that category. That said, the guy linking gear in chat is a moron, no two ways about it. Personally, I'd say wait until cp160, which is the gear cap, and then start putting your final build together and going into vet. If you know how to keep healing springs up, you're already better than most healers found through the group finder.
    Edited by theamazingx on September 25, 2017 12:26PM
  • ADarklore
    ADarklore
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    I think others have responded with the same thing... so to beat a dead horse... CP160 is current MAX LEVEL for gear. So it is advantageous to be at the level because all the gear drops will also be max level CP160. If you go in under CP160, the gear you get from drops will be lower level and cannot be upgraded. And YES, gear level IS important in end game content because the better gear you have beyond level 50, the better you'll survive the content.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Wifeaggro13
    Wifeaggro13
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    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    it was not that way pre mid 2016. what we have now is a churn based populace that has zero attachment to the community ,was given a single player dynamic updates and easy one button mode for 95 % of the game. Unfortunately this did not translate well for long term communities and end game activities. most of the end game community has moved on that knew mechanics due to lack of content and a constant nerf fest of changing builds, core systems and dumbing down of game play.
  • Megabear
    Megabear
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    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    Nice observation, and I agree. Level of competence in this game is lower on average because the content is much easier than any other MMO I've seen. People don't really try due to lack of challenge. Even the most difficult content in this game is a joke.
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  • randomkeyhits
    randomkeyhits
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    Something I've seen in many MMOs is the, for want of a better term, requirement creep.

    Something comes out, players find that there is a level necessary for it to be completed. All well and good.

    But as the player cap rises the requirements for content also rise. It doesn't get harder but there is a certain type of player who demands the best they can have to complete it for all sorts of reasons, from "Need quick runs" to "lower than this and they are too newbie to know what they are doing".

    For some its elitism, for some its just lazy, for others its the need to be carried, sometimes its because of bad experiences.

    Generally for any game, with a competent, communicative group, the kind the devs wish we had every time the criteria for success are not as high as many players quote, often by quite a margin.
    EU PS4
  • AlMcFly
    AlMcFly
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    Lots of people won't bother doing Trials with you because the gear you receive won't be CP 160, and it'll be useless to them in a trade. People are there for gear. The community in general is pretty selfish when it comes to that aspect (gear drops).

    To your second example, there are also a lot of garbage players in the game who refuse to admit their own failings, but never hesitate to point out others. Often times they try convincing others that you are terrible to distract the blame away from themselves.

    I am a Healer who has completed a lot of hard content, including vDSA and trials. The minute some trash pug dps starts blaming me, i laugh at them, try to votekick them, and/or leave group. I win the battle, because I know that group would likely disband rather than wait another 45+ minutes for another healer. Eventually good players will ostracize those trash players because they drive away healers and tanks with their trash mouths.

    P.S. lots of players are also lazy. They prefer high gear/cp players in their groups because that allows them to light attack the entire dungeon while others carry them to a dungeon clear.
    Edited by AlMcFly on September 25, 2017 8:52PM
  • Axoinus
    Axoinus
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    .
    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    I challenge you to find a single MMO where this isn't he norm.
  • PlagueSD
    PlagueSD
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    The real reason?

    Bad players are BAD and don't want to admit it. They require higher CP level characters to make up for their lack of skill.

    If you know raid fundamentals and boss mechanics, you'll have no issues at the CP level the game allows you into content. This goes for EVERYONE in the group...
  • Dantaria
    Dantaria
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    PlagueSD wrote: »
    The real reason?

    Bad players are BAD and don't want to admit it. They require higher CP level characters to make up for their lack of skill.

    If you know raid fundamentals and boss mechanics, you'll have no issues at the CP level the game allows you into content. This goes for EVERYONE in the group...
    LOL. Nice misconception here. Sadly - quite common.

    Healers are not dependant on CPs. I'm currently sitting on 630CP on my Healer and 1/4 of those CPs I absolutely don't need. And they are going to dump on me another 10 and I still am not on current cap and lol. Trial Healer who purely heals absolutely do not need CPs.

    DDs however are extremely dependant on CPs. 160? Forget it. Any talk starts at 300+. Real talk starts at 500+. Don't believe me? Go and relocate your points. Imagine that you have only 60 in all Trees, leave all others, don't put them anywhere. SUDDENLY your magicka/stamina and health are low as ****. SUDDENLY you greatly struggle with resources. SUDDENLY you lack some nice passives like Exploiter. SUDDENLY... oh, wait, where are my 10k DPS?

    CPs don't matter. As if.

    Craglorn vTrials require 25k from DD for comfortable run. Good luck pulling 25k on <300CP. Heck, good luck pulling 25k on barely 300CP. Kinda breaking news for you here - those who pull 25k+ on 300CP are exactly the elite pulling 40k on 600CP. How many elite is there? How many such players? Damn right.

    So no. DDs do not require higher CP characters to make up for the lack of skill. DDs require higher CP characters because of the specifics of ESO.
    English isn't my native, apologies for any mistakes.
  • Dantaria
    Dantaria
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    As a matter of fact, screw it :D I did it myself.

    5 golden Julianos + 5 Necropotence (2 golden + epic jewellery) + golden Iceheart + vMA infused Lightning Staff.

    1) 634CPs:
    Screenshot_20170926_032515.png
    Screenshot_20170926_032504.png

    2) 180CPs (60 in each tree):
    Screenshot_20170926_032826.png
    Screenshot_20170926_033354.png
    23k DPS. With golden gear and vMA infused Lightning Staff.

    Yeah. CPs don't matter at all :D
    English isn't my native, apologies for any mistakes.
  • Kneighbors
    Kneighbors
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    Nice test, gj. But how do we know you didn't slack there just to prove your point? >:) Joking.
  • Betsararie
    Betsararie
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    No point in doing a trial before 160 CP anyway because you won't be able to keep the gear. Normal trials are a faceroll, people just do them to farm gear.

    Vet trials are much harder and you shouldn't be stepping into those until much later.
  • barbry3631
    barbry3631
    Soul Shriven
    As a healer myself lvl 327...I have to agree...a lot of people make very serious mistakes because they think the healer has the ability to keep you alive through anything...it's tough being a healer...and I don't think enough people realize that...I get blamed all the time for people dying...even when it is their fault...but you gotta just shake it off and realize you can't keep everyone alive all of the time...that's what soul gems are for lol
  • Thunderknuckles
    Thunderknuckles
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    I feel ya, Anchutu, but I do find that the ESO community is, by and large, muuuuch more mature than several other MMO's I've played over the last 10 years. In fact it is actually comparable to LotRO's original player base. I've been leveling a Templar healer the last few days and running normal dungeons and have only had one player (lvl 35 at the time) give me the, "D00d, whur ma heelz?!1!". I politely told that guy that he was simply super squishy. Like, I used up a TON of magicka trying to keep him alive. Still, he wasn't really abusive. ha ha I'd run with lvl 16's that were extremely easier to keep alive than that guy.

    Like others have said, too, you might want to hold off on trials till 160 for no other reason than risking getting a super rare stellar drop that's going to be useless in five levels. lol
  • Thunderknuckles
    Thunderknuckles
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    barbry3631 wrote: »
    As a healer myself lvl 327...I have to agree...a lot of people make very serious mistakes because they think the healer has the ability to keep you alive through anything...it's tough being a healer...and I don't think enough people realize that...I get blamed all the time for people dying...even when it is their fault...but you gotta just shake it off and realize you can't keep everyone alive all of the time...that's what soul gems are for lol

    I'm also re-learning what a generally thankless job it is.
  • Mystrius_Archaion
    Mystrius_Archaion
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    barbry3631 wrote: »
    As a healer myself lvl 327..

    For better or worse, I read that as "myself L337" the first time.

    I'll just crawl back into my badjokecave next to the batcave.
    Edited by Mystrius_Archaion on October 7, 2017 11:03AM
  • ascottk
    ascottk
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    There's also daytime vs. nighttime dungeon runs to consider... I've had the worst luck with pugs during the day & awesome experiences with pugs at night. Night owls know what they're doing & they're persistent.
    The nerf to intelligent internet discussion still hasn't been resolved.

    The problem with above average intelligence is that you're treading a sea of idiots.
  • barbry3631
    barbry3631
    Soul Shriven
    Its a very thankless job...if you're awesome it doesnt matter...someone dies one time because they stand in fire the whole boss match and never block a single hit....then YOU suck
  • Morvane
    Morvane
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    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    the person who dont care about team work is only YOU!
    cuz u wanna be weak and tiny 80cp character and other CP cap guys doing all your workl instead of you?

    seems you are very selfish and self-minded person, like those who liked your post.
    DC Dunmer Sorcerer since 2014
    @morvayn54, PC/EU
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    Dantaria wrote: »
    23k DPS. With golden gear and vMA infused Lightning Staff.
    Yeah. CPs don't matter at all :D

    But aside from very high level content (vMoL, vHoF, etc... stuff you wouldn't attempt in a PUG anyway), you can complete anything easily with 23K DPS. It isn't exactly high DPS, but it isn't low either. So there's no reason to kick low CP players from PUGs for "standard vet content". I think that was the point.

  • Titansteele
    Titansteele
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    You're in the wrong guild . You need to find one that suits your playstyle and that takes time .

    Close thread, we have a winner.

    I think the ESO community is one of the best online communities I have ever had the pleasure of being part of and I have been around and worked for many. I am not going to justify that statement any further, I shall merely drop this bad boy in here instead.

    you-merely-adopted-the-internet-bane.jpg

    Now with that said that doesn't mean that you will not find some bampots out there, bampots exist in all walks of life. The bampot to good guy ratio in ESO is pretty damn low in my experience and it is the basis of my previous statement.

    Spend the time to find a guild of like minded people and enjoy!


    Guild Leader of The Twelve Knights, AD PVE, PVP and Trading Guild on the EU Mega Server

    "That which does not kill us makes us stronger"
  • Enslaved
    Enslaved
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    anchutu wrote: »
    Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.

    So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.

    After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.

    Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.

    From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.

    Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?

    To be honest... No. To be brutally blunt. You need like one week to lvl from lvl 1 no cp to lvl 50 cp160. Most ppl will kick you asap if you enter veteran dungeon below gear cap. That is how things are. I am not questioning you healings, or do you provide group with enough buffs/debuffs and synergies at all, but too many times I saw ppl below CP gear cap that were very bad for a group in veteran dungeons. Sole reason you were not instant kicked from that group is that you are a healer, and waiting for another one is way too boring. I would advise you to join PvE guild and run dungeons with them, that way you will be with people that you know and maybe you will enjoy ESO more.
  • Mirelurk
    Mirelurk
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    Where is this terrible community some of you guys are complaining about?

    Oh ... that's right ... PUG land.

    Find a good guild.

    If you do Ok in PUGs you'll end up getting invited to guilds. Just accept and see if they work for you. Otherwise just leave.
    Knights of Nirn | Daggerfall Covenant | PC | NA server

    Swamplurk | V16 | Breton | Sorceror
    Morass | V16 | Breton | Templar
    Knightmire | V16 | Imperial | Dragonknight
    Catagory | V9 | Khajit | Nightblade




  • Dantaria
    Dantaria
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    Dantaria wrote: »
    23k DPS. With golden gear and vMA infused Lightning Staff.
    Yeah. CPs don't matter at all :D

    But aside from very high level content (vMoL, vHoF, etc... stuff you wouldn't attempt in a PUG anyway), you can complete anything easily with 23K DPS. It isn't exactly high DPS, but it isn't low either. So there's no reason to kick low CP players from PUGs for "standard vet content". I think that was the point.
    I think you missed a little important detail. Something something about golden gear and vMA infused Lightning Staff. Oh, I'm sure low-CPs have those, they are so easy to obtain after all :trollface:

    I'm not even talking about this 23k rotation being performed by 630CP who played countless hours and ani-cancels no problem. I'm not even talking about experience and knowledge of mechanics and the tiny fact that while my DPS increases in real situation, the DPS of low-CP decreases, because they simply lack knowledge and practice to positon themselves right.

    I'm also not talking about the fact that with my full CPs I can bring down 6kk skele without support and don't feel problems with resources, while on "180CP" I was out of magicka to the end of 3kk. Those 3kk were 2 mins. 6kk takes me 3+ mins on full CP. See my point?

    And most importantly - without vMA and with sub-par gear it's not even 20k. And <20k DPS? No, just no.
    English isn't my native, apologies for any mistakes.
  • akl77
    akl77
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    Kneighbors wrote: »
    You just want people to carry you. People are bad? They carried you through nSO when you were level 30. Did you think they will start carrying you around to vMoL and vHoF when you are cp80?

    I understand that you are super talented cp80 player who can heal like crazy, but there are too many things you still can't understand with such a low playtime. Healer is first of all is a buffing machine to a group. When you will be top healer you will stop actively healing and will use BoL 0 times during vet dungeon. When you get there this is the point where you can start thinking about vet content where you can actually carry and not being carried.

    If people carried you in part of the content and in other part someone refused to do it, it doesn't means he is bad person. And yea, you are totally wrong about design. 12 cp10's can enter vHoF, but due to the design of the game they have no chance to pass it. This is a known issue and many threads were open about it, to limit content to minimum CP.

    @Kneighbors well said, healer is indeed a buff slave, Bol indeed become obsolete when you know how to be a top healer.
    Pc na
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