Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
LOL. Nice misconception here. Sadly - quite common.The real reason?
Bad players are BAD and don't want to admit it. They require higher CP level characters to make up for their lack of skill.
If you know raid fundamentals and boss mechanics, you'll have no issues at the CP level the game allows you into content. This goes for EVERYONE in the group...




barbry3631 wrote: »As a healer myself lvl 327...I have to agree...a lot of people make very serious mistakes because they think the healer has the ability to keep you alive through anything...it's tough being a healer...and I don't think enough people realize that...I get blamed all the time for people dying...even when it is their fault...but you gotta just shake it off and realize you can't keep everyone alive all of the time...that's what soul gems are for lol
barbry3631 wrote: »As a healer myself lvl 327..
Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
23k DPS. With golden gear and vMA infused Lightning Staff.
Yeah. CPs don't matter at all
Rohamad_Ali wrote: »You're in the wrong guild . You need to find one that suits your playstyle and that takes time .

Hello everyone. I have been playing this game for a few months and there's an issue that has been bugging me for a while now that I'd like to discuss with older players. I want to put my thoughts as complete as possible, so this may get long, please bear with me.
So when i was about lvl 30 i started getting interested in trials. Initially I thought those were for CP players, but i discovered that I was able to enter them. I have been playing MMOs for quite some time and usually when you meet the requirements to enter a raid, Its because the developers deemed that it was doable at said lvl. And at first it looked like the case. I went my first trial at lvl 35 with a guild and completed it without any wipes. What surprised me was that we were 5 people below 50, so we had a hard time filling the group cause people said we wouldnt be able to do it, and yet we completed it no problem. Granted, it was nSO, which i hear is the easiest, but still many people thought we couldnt do it.
After that I didnt join any other trials with guild because they started doing nMOL and I dont have the dlc. Thing is, I started talking to people about trials and the common belief is that for normal trials you need to be +160cp. To me this came as a bit of a shock, considering i did my first trial at lvl 35, but since i only knew nSO, i accepted it.
Some time later, i finally got to lvl 50 and i waited until cp 80 to start doing veteran dungeons. I was healer, and i did a few without having any issues. This was until I met a dps in a dungeon who died because he jumped in front of a boss attack and got 1 shotted, and naturally he blamed me and told me i was too low for vet dungeon (i was cp 88 at the time). I confronted him, and told him that i had been healing with no problems, and that if he thought cp 88 was too low, maybe it was because he was bad. He responded me by linking all his gear, and that's when my fears became more tangible.
From the little time i have spent in this game, it seems to me that many people don't care about team work, boss mechanics or skill, and they simply believe that a good geared player is a good player. As a result, they set very high minimun requirements for pve in order to make up for the fact that they suck. Now, i have played World of Warcraft for many years, and I understand the importance of good gear lvl, but i also know that there's a lot more to it than that, and that a good group of players can reach end game content with crappy gear.
Anyway, that's all i have to say about that, thank you very much for reading all the way to the end. I would really love to hear more about this from older and more experienced players. Is this frequent? Does it happen more likely outside guilds? Or am I simply wrong, and those requirements for trials and vet dungeons are high for a reason?
I think you missed a little important detail. Something something about golden gear and vMA infused Lightning Staff. Oh, I'm sure low-CPs have those, they are so easy to obtain after allanitajoneb17_ESO wrote: »23k DPS. With golden gear and vMA infused Lightning Staff.
Yeah. CPs don't matter at all
But aside from very high level content (vMoL, vHoF, etc... stuff you wouldn't attempt in a PUG anyway), you can complete anything easily with 23K DPS. It isn't exactly high DPS, but it isn't low either. So there's no reason to kick low CP players from PUGs for "standard vet content". I think that was the point.
Kneighbors wrote: »You just want people to carry you. People are bad? They carried you through nSO when you were level 30. Did you think they will start carrying you around to vMoL and vHoF when you are cp80?
I understand that you are super talented cp80 player who can heal like crazy, but there are too many things you still can't understand with such a low playtime. Healer is first of all is a buffing machine to a group. When you will be top healer you will stop actively healing and will use BoL 0 times during vet dungeon. When you get there this is the point where you can start thinking about vet content where you can actually carry and not being carried.
If people carried you in part of the content and in other part someone refused to do it, it doesn't means he is bad person. And yea, you are totally wrong about design. 12 cp10's can enter vHoF, but due to the design of the game they have no chance to pass it. This is a known issue and many threads were open about it, to limit content to minimum CP.