So shields stop that damage? Dang must be nice. Coincidentally my run at flawless today was ruined by this stage. I can make about 10 steps after getting poisoned, which doesn't happen very often. I would be happy if they just fixed it so the poison stops as soon as you enter the circle. Countless times I've died from poison while in the circle. Also fix the enraged attack bug that can happen if you kill the minder at just the right time.
Honestly, I don't see the big deal.
Some round are easier on some classes than others. But then other rounds are easier on others.
Plenty of people have got flawless on Stam characters.
They could also just make the poison dot tick oblivion damage and thus ignoring shields to remove discrepancies between the classes.
So shields stop that damage? Dang must be nice. Coincidentally my run at flawless today was ruined by this stage. I can make about 10 steps after getting poisoned, which doesn't happen very often. I would be happy if they just fixed it so the poison stops as soon as you enter the circle. Countless times I've died from poison while in the circle. Also fix the enraged attack bug that can happen if you kill the minder at just the right time.
I complete the other stages without problems, too, it's always mushroom rng that ruins my flawless runs on my stam sorc. It's unbelievably unfair: If a mag char gets poisoned all he has to do is recasting a shield while running to a pool. Never had to recast the shield more than 3 times before reaching the pool. A stamina character will mostly die by the 2nd or 3rd poison tick as it does not only deal damage but also places a hefty heal reduction debuff on you. => stam characters are fully countered while magicka characters are nearly not affected by it.Honestly, I don't see the big deal.
Some round are easier on some classes than others. But then other rounds are easier on others.
Plenty of people have got flawless on Stam characters.
I disagree as there is no stage that is easier when using a stam char over a mag char. Ppl already having flawless on stam chars is not a valid point as this thread is not about flawless being impossible for stam chars, but flawlessly completing the 7th stage on a mag char being ridiculously easier. They could also just make the poison dot tick oblivion damage and thus ignoring shields to remove discrepancies between the classes. There would still be the rng problem though.
No it does not. I can only repeat myself: The fact that spores can be avoided by perfect gameplay has absolutely nothing to do with my claim that magicka has ten times more cheese in this stage by using shields. Not everybody plays like Andy S.The fact that stage 7 is far from RNG makes the point of OP more or less invalid.
Correct, this is fully avoidable on any class and besides even a mag class using shields will(/can?) die when eating a mushroom under a shield as you cannot reach the pool in time.Even if a spore happen to spawn under the shield on the last boss (while the boss screams) you can avoid it. The "activation-range" isn´t that big so you can´t stand under a shield with a flower/mushroom/spore under it.
Definetely true, yes.[...] And sometimes I think the Venom-Callers (that makes all spores activate) are a blessing sometimes when there´s a lot of spores in the room.
Not true. Spore explosions are aoe zones and thus hit through dodgeroll immunity, just tested it.The spores got some timer where they go off by themselves after a while, but even if you happen to be in the area of the spore you can actually dodge roll through it (while being inside the red) to avoid it.
It can be used as a solution for this topic's problem, so it's fine here.I do agree that the DoT the spores apply have a weird way of ticking and do too much damage, but that´s an opinion for another topic.
Hmm... You do know why its so random and so punishing right?
Its made to force you to pay attention to your surroundings. Plus you can pop a mushroom yourself by dodgerolling and sprinting through it (it won't touch you). This is actually one of the better mechanics of vMA no matter how much rage and tears and broken keyboards/controllers it caused. Once you understand that these mushrooms are there for you to get better as a player and to teach you to evaluate risks and your surroundings, you'll never die on this Stage.
(...)
Stam sorcs run through the stages like a hot knife through butter. But if you eat a mushroom, you are toast.You cant say Stam Sorcs have it hard in vMA surely?
Dodging the spores is easier on a Stam toon anyway which is the real goal
It is definetely not >.> All a mag char has to do is keeping the shields up. Where do you have to dodge except for the lightning bolt add spawn?The last round is a lot easier on Stam. You need to dodge roll a fair bit and I found Stam management hard on my mag sorc. Not as much on my mageblade, but it was still really close.
Hmm... You do know why its so random and so punishing right?
Its made to force you to pay attention to your surroundings. Plus you can pop a mushroom yourself by dodgerolling and sprinting through it (it won't touch you). This is actually one of the better mechanics of vMA no matter how much rage and tears and broken keyboards/controllers it caused. Once you understand that these mushrooms are there for you to get better as a player and to teach you to evaluate risks and your surroundings, you'll never die on this Stage.
(...)
I'm not talking about "ordinary" mushrooms, but by combos like these:
Finghting endboss > mushroom caller spawning (position and time rng as far as I can tell) > bar swap to bow > .... and then sth. happens that put every pvp macro user to shame: boss bites your back at the same time mushroom caller puts a growing shroom under your feet. Even with instant breakfree (I am very good at using break free due to the fact I pvp mainly) there is not a single chance that you get out of it in time.Bite gets you down to 50/60% hp + heavy bleed dot + shroom dot => no *** way to make it to the pool, I was dead in 1 or 2 GCDs. If i had a shield I would have easily done my flawless.