I was with you up until removing interrupt from Crush shock o: No way, man, just no way. Crush shock is fine because you're sacrificing some dps for utility(or the other way round with Force Pulse). Clench could use a slight buff perhaps, but definitely not in interrupt department given the powerful cc it can already provide(...in pvp).
I was with you up until removing interrupt from Crush shock o: No way, man, just no way. Crush shock is fine because you're sacrificing some dps for utility(or the other way round with Force Pulse). Clench could use a slight buff perhaps, but definitely not in interrupt department given the powerful cc it can already provide(...in pvp).
I think you misunderstood. I didn't ask to remove the stun from crushing shock, I asked to add the interrupt to flame touch, crushing shock is fine, it's the other skill that is lackluster, at least that's how I feel, hope this clarifies.
I was with you up until removing interrupt from Crush shock o: No way, man, just no way. Crush shock is fine because you're sacrificing some dps for utility(or the other way round with Force Pulse). Clench could use a slight buff perhaps, but definitely not in interrupt department given the powerful cc it can already provide(...in pvp).
I think you misunderstood. I didn't ask to remove the stun from crushing shock, I asked to add the interrupt to flame touch, crushing shock is fine, it's the other skill that is lackluster, at least that's how I feel, hope this clarifies.
But then we'd basically have 2 skills of the same nature. Imo if they were to change Clench it shouldn't be by making it Crushing shock's copy but rather work with the 2 morphs perhaps - let the cc one stay because it's pretty powerful in PvP and give the other one enough damage(especially in the DoT department) to actually make it viable in PvE.
adeptusminor wrote: »I've been playing since March and didn't know about CC immunity until somewhat recently because apparently it's been broken this entire time. You are supposed the be invulnerable for 5 seconds or something after you are stunned but Ive never experienced that invulnerability and let me tell you, nothing is more enjoyable in a video game than losing complete control over your character over and over until you die.
Yes, isn't that delightful. Also incredibly fun: superpowered mage guards in non-CP cyrodiil casting area negate and the ultra-version of eclipse in chain while you kneel there and die.
Best. Game design. Ever.