I tried for the entire duration of the last pts to get someone to help me showcase Reflective Scales and everything wrong with it. Since that failed I thought i'd make a bug list for it and try to get some dev attention. Please note that most of these bugs have always existed. Wings has never functioned as intended. Because of the changes to how damage is done we now feel the burden of the broken ability more than ever.
Projectiles that
REFLECT and do not affect the Wings caster
[*]
Crystal fragment (both morphs)
[*]
Overload (both morphs)
[*]
Piercing Javelin (both morphs)
Projectiles that
REFLECT and affect the Wings caster (these bounce off the DK but still apply all debuffs/status effects)
[*] Poison injection (both morphs apply DoT)
[*]
Sun Fire (both morphs apply DoT)
[*]
Dark Flare (applies major defile)
[*]
Merciless Resolve (applies a 40% snare)
[*] Hidden Blade (both morphs apply a 50% snare)
[*] Destructive Reach (Can root, DoT or stun)
Projectiles that
DO NOT REFLECT (these ignore Wings completely and do full damage)
[*]
Dive (both morphs)
[*] Crushing shock (both morphs)
[*] Meteor (both morphs)
[*] Snipe (this has a % chance to not reflect. May be caused by stealth attacks)
So clearly this ability is completely broken and can only function against 2 abilities. I also believe this to be the main cause for builds like my tanking build as seen below. Without a reliable Damage mitigation/escape mechanic, you end up being forced into a tanking play-style which the magic DK already excels at with Champion points.
https://youtu.be/9yaSIwnweHE
Every class has at least 1 Damage mitigation/escape mechanic. Templars have cleansing ritual, sorcs have streak, NB's have cloak and stam classes have the above along with snare immunity and dodge chance. Of course the Stam DK is similar to the Magic DK but they have all the stamina movement mechanics.
That leaves the magic DK with nothing. Except of course for Wings! if only it actually worked.
THE SIMPLE SOLUTION IS TO ADD A PURIFY FOR EACH PROJECTILE WITH A STATUS EFFECT REFLECTED it doesn't fix all the problems but it does provide a solution to make the ability work.
Legend:
————————— = non class ability
————————— = Templar ability
————————— = Sorc ability
————————— = NB ability
————————— = Warden ability
TL;DR projectiles that apply a status effect will still apply said status effect to a target that reflects the projectile and this makes me sad.