MilwaukeeScott wrote: »Pugging dungeons?
You better be putting out more than 10k.
Running with my Guild, it drops down to 5-10k.
witchdoctor wrote: »MilwaukeeScott wrote: »Pugging dungeons?
You better be putting out more than 10k.
Running with my Guild, it drops down to 5-10k.
Why would you have higher expectations of a PUG healer than a guild healer?
In 4 men dungeons i try to do much DPS too, because its better support. In trials i just can support and heal, when i want to do my job well as healer. In this 4 men dungeons you have much time to make damage, because you dont need to heal or support all time. As templar look for this skills:
ritual of retribution (damage over time, heal over time, synnergy, buff)
blazing spear (damage, damage over time, synnergy, kritdamagebuff for you)
elemental blockade (lightningversion = exploiterbuff with offbalance on target = 10 more damage for DDs, damage over time)
vampires bane (damage, damage over time, major prophecy for you, minor sorcery for group, ultireg)
purifying light (strong burstdamage on big enemys, heal over time, minor sorcery, utlireg)
I dont use much more for damage as healer and go easily over 20k singletarget DPS.
In 4 men dungeons i try to do much DPS too, because its better support. In trials i just can support and heal, when i want to do my job well as healer. In this 4 men dungeons you have much time to make damage, because you dont need to heal or support all time. As templar look for this skills:
ritual of retribution (damage over time, heal over time, synnergy, buff)
blazing spear (damage, damage over time, synnergy, kritdamagebuff for you)
elemental blockade (lightningversion = exploiterbuff with offbalance on target = 10 more damage for DDs, damage over time)
vampires bane (damage, damage over time, major prophecy for you, minor sorcery for group, ultireg)
purifying light (strong burstdamage on big enemys, heal over time, minor sorcery, utlireg)
I dont use much more for damage as healer and go easily over 20k singletarget DPS.
i morphed tp extended ritual but the other skills should be ok
any advice for backup gear or is it fine to stick with SPC and IA?
Joy_Division wrote: »It really depends.
If I have a group that I don't have to heal, I can pull 15K+ single target, which isn't easy with all support gear.
If I have a group that struggles and I actually need to heal them, then it could go down to 5K.
Generally I'm suspicious of "healers" that pull high DPS on difficult content because in order to do that, they're casting DPS skills and using DPS gear rather than stuff that would benefit the group as a whole.
My healer averages 10-15k, depending on the group. Obviously this goes down depending on how much healing the group needs.