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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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End Game for ESO

wrrn519_ESO
wrrn519_ESO
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Guys, gals, and every other creature known and unknown,
I know it has been addressed before but I wanted to see what you as the players are thinking plus the devs. The problem currently in-game is that very few people are playing like they used to especially on the PC side. Unfortunately this is due to the lack of end game in the game.To the devs I am sure you are aware of the drop in the amount of people playing and you can definitely see that server side. I was curious as to what the players were wanting and what the devs had in store. DlC such as the Clockwork city are nice but that is a quest based solo player part then a trial. That's a nice tide me over but that is all it is. I am excited for it don't get me wrong and I am willing to pay for it but I know it's just temporary. Also the trials in this game are nice and all but are not real end-game material.
If they implemented maybe a rotating boss schedule in the dungeons so that they could have different bosses per week is not that hard to do and it is easy to implement if you layer the trial. Yet besides that they also need something to draw a player back to continue to strive for something end game based. If PvP is the only thing drawing people back each week, I guess that is OK but you are limiting your audience and that never lasts.
What are your thoughts? Players
What are your thoughts? Devs

Thank you,
Rock Hudson
  • MLGProPlayer
    MLGProPlayer
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    BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.
  • Enslaved
    Enslaved
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    Well. If reward for finishing vet trial would be significant amount of transmutation mats, compared to regular vet dungeon, that would make vet trials popular once more.
  • Mojmir
    Mojmir
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    BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.

    Big one right there, along with newer sets aren't that great.
    Edited by Mojmir on September 21, 2017 8:55PM
  • StrawberryKitsune
    StrawberryKitsune
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    I want something like vMA but for two people. I think that would be cool. Oh and 6-person trials because sometimes getting those 12 people nowadays takes longer than the trial itself!!
  • Malic
    Malic
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    Want a glimpse into the future of ESO say 2020? Google a game called "Lord of the Rings Online"
  • Mojmir
    Mojmir
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    Malic wrote: »
    Want a glimpse into the future of ESO say 2020? Google a game called "Lord of the Rings Online"

    By then tes6 could be out too
  • MLGProPlayer
    MLGProPlayer
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    Malic wrote: »
    Want a glimpse into the future of ESO say 2020? Google a game called "Lord of the Rings Online"

    The game would be 6 years old in 2020. Very few games last that long. It will be extremely outdated graphically by that point. I'm really not sure how people kept playing WoW so long (and still do to this day). Graphics are one of the most important considerations for me in an RPG. Bad graphics break immersion.
    Edited by MLGProPlayer on September 21, 2017 9:47PM
  • FakeFox
    FakeFox
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    In my opinion the Endgame isn't that bad. No MMO has a PvE Endgame that keeps you busy for forever, in my opinion. PvP is something different and I think that's what they should get more into. Also in the PvE there should be more competition.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Drakkdjinn
    Drakkdjinn
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    PvP is endgame, PvP is life
  • ValkynSketha
    ValkynSketha
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    The elder faceroll online, the elder 1gold reward online thats what this game should be called, a simple move could make this game populated in every aspect, like introducing 1mount, 1pet and 1costume each dlc/expansion as quest, dungeon or raid reward to collect and the rest as crown store item, making an instanced arena in each area that gather all of that area world bosses to fight, stuff like this ***, but nop here is your 1 *** gold.
    Edited by ValkynSketha on September 21, 2017 10:47PM
  • geonsocal
    geonsocal
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    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...

    good to have you back rock...
    21dvd.600.jpg

    growing up as a kid, i always thought you were the coolest...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    geonsocal wrote: »
    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...

    good to have you back rock...
    21dvd.600.jpg

    growing up as a kid, i always thought you were the coolest...

    until you found out his deep dark secret...
  • Sevn
    Sevn
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    BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.

    While I'm not disputing what you say, the change to BoP actually incentivized me into running trials and dungeons. Had zero motivation to run that content when I could just buy it.

    To be clear I'd much rather buy said gear and spend my time picking flowers rather than running certain dungeons for the umpteenth time just to be rewarded with gear with terrible traits.

    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • akl77
    akl77
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    End game to me now is only the tradings like shopping around guilds buying low and then sell at main guilds.
    Then crafting writs, I don't even know why I still do it. What for?
    Then I do 3 undaunted dailies and one random bonus xp dailies. I've got so many unused keys I don't even know why I still do dailies for.
    Cyrodiil sure, but it crashes every 15-30 min guaranteed, so not so keen cos it's super annoying.
    Now I'm trying new gear sets to play in dungeons. But honestly any sets that's not BIS is just lacking bad.
    So my suggestion to ZOS is this, if you want to extend your end game shelf life, balance the gear sets, we do not want to play with 1 BIS gear all the time, I want to be able to play with different gears and still relevant in critical fights.
    Pc na
  • idk
    idk
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    I am on PC and end game has been hopping. Raid every night in vet trials. Further, considering we received a trial 6 months ago and getting another one in about 5 weeks that is a different style I think we are ok. I see plenty of players active in end game though I realize it may just be the group of players I happen to know. Heck, running vet trials is fairly lucrative with the plunder and whatever the 10k item we get for HM.

    As for the past year, yes, I have seen some leave the game and a few come back. Though it was mostly due to RL and not changes in the game which I thought Morrowind would bring.

    If the new model if a trial near the beginning of the year and a mini trial or some sort of arena then that seems good.
  • geonsocal
    geonsocal
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    geonsocal wrote: »
    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...

    good to have you back rock...
    21dvd.600.jpg

    growing up as a kid, i always thought you were the coolest...

    until you found out his deep dark secret...

    not at all...

    to me he always came across as very cool, and, he seemed to be a very good person with a kind nature...

    to be honest though - i don't really know a whole lot about him outside of acting...

    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Turelus
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    I thought the end game was going well?

    vHoF has only just been cleared Speed/No Death and there is a new trial next update.

    There are stacks of achievements to work towards, we have new story content coming soon, open world PvP whilst having issues is still a sandbox of PvP, battlegrounds have been added with leaderboards.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • FloppyTouch
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    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    This!
  • Tasear
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    I think we should at least be able to sell leaderboard items from trials. There's really no point in veteran trial leaderboard except vDSA.

    On other regards there's plenty to do without trials. Though would like some randomness. What adding some doomday wandering bosses in overland. Maybe it drops a cloak that be can used instead guild taberds or maybe it unlocks a secret quest.

    Also make unquie quests more interesting. As I was highly disappeared that all I had do was turn in gem to quest giver for vAA one.

    I just would like see more dynamic and surprising adventures like that one time feel into a trap for not listening to quest or another time had face a boss without healing.

    Those are my thoughts
    Edited by Tasear on September 22, 2017 8:38AM
  • FloppyTouch
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    Tasear wrote: »
    I think we should at least be able to sell leaderboard items from trials. There's really no point in veteran trial leaderboard except vDSA.

    On other regards there's plenty to do without trials. Though would like some randomness. What adding some doomday wandering bosses in overland. Maybe it drops a cloak that be can used instead guild taberds or maybe it unlocks a secret quest.

    Also make unquie quests more interesting was highly disappeared that all I had do was turn in gem to quest giver.

    I just would like see more dynamic and surprising adventures like that one time feel into a trap for not listening to quest or another time had face a boss with healing.

    Those are my thoughts

    Always been a fan of a wondering world boss something super strong that does a random spawn that people can come from all over to help kill and drop a random awesome drop. Too many pve players are scared of this for some strange reason but I love it.
    Edited by FloppyTouch on September 22, 2017 7:58AM
  • geonsocal
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    geonsocal wrote: »
    geonsocal wrote: »
    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...

    good to have you back rock...
    21dvd.600.jpg

    growing up as a kid, i always thought you were the coolest...

    until you found out his deep dark secret...

    not at all...

    to me he always came across as very cool, and, he seemed to be a very good person with a kind nature...

    to be honest though - i don't really know a whole lot about him outside of acting...

    well, after doing a little research - turns out 'ol mister Hudson (aka Roy Harold Scherer Jr.) may not have been such a wonderful human being after all...

    much more to do with his treatment of others than any personal romantic preferences...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Urza1234
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    1. Make endgame content profitable, doesnt really matter how.
    2. All that vanity content you keep making for each season of crown crates, the stuff you can never get again, make it purchasable for *** amounts of gold. It doesnt matter how much as people can imagine it as an even somewhat attainable goal.

    The "endgamers" are that segment of your community that has too much time on their hands, they need a reward for using that time on -your- game. They may not be the segment of the community that pays your bills, but they are the segment that pushes the game forward, attracts other players, and adds value to the game. The game is nothing without them. (they are also *** elitists)

    The perfect recipe for a multiplayer game these days is about finding the balance between serving people with too much time and serving people with too much money.

    ZoS is currently not achieving that balance.
    Edited by Urza1234 on September 22, 2017 11:12AM
  • Krayzie
    Krayzie
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    geonsocal wrote: »
    Drakkdjinn wrote: »
    PvP is endgame, PvP is life

    every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...

    good to have you back rock...
    21dvd.600.jpg

    growing up as a kid, i always thought you were the coolest...

    What? You mean you don't enjoy grinding the same dungeons/trials and enemies to the point where you can do it in your sleep whilst having all the best gear to do this over and over again? You don't like having millions of gold basically just for the sake of having it because ultimately you'll have bought everything and achieved everything you possibly could? And really have no reason left to play other than to run the same exact dungeons/trials and fight the same exact enemies?

    That doesn't entice you?
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • Buffler
    Buffler
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    You should see xbox eu. The server is dead. It wont last long at all.
  • Feanor
    Feanor
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    It's all good. The forum is the real endgame.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Turelus
    Turelus
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    Feanor wrote: »
    It's all good. The forum is the real endgame.
    This one has awakened and learnt the truth. However we could do with some more badges... :confused:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Khenarthi
    Khenarthi
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    Endgame for me is rolling another character, trying new things :)
    That's how I'm still around - that, and keeping up with the changes and adjustments every few months.
    PC-EU
  • maryriv
    maryriv
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    BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.

    I really agree with this sooo much, there is zero incentive to do trials beyond the first 1 or 2 times. No incentive to try and beat any hard content at all. All down to BoP gear.

    BoP was initially invented to keep everyone from having amazing one of a kind specialized items, it was a lazy way of implementing a rarity/deterioration aspect to WoW, Asheron's and EQ. Since then it has been widely implemented as the lazy way to handle loot tables.

    What needs to happen in order for this game to have any kind of longevity:


    * Please oh God please STOP USING BoP Devs its lazy!! Adjust the drop rates as needed, this game has sooo much awesome potential if you would just improve on this one point.

    * Go back to the "chance to" drop rather than guaranteed drop on EVERY single boss. How lame is that. Make it like 1% with the new trait changes this will work perfectly!!

    * Make every single item in the game BoP with the exception of a VERY few unique items MAYBE with the exception of monster helms (killing the monster attuned its flesh to you alone) or something of that nature.

    * Make over land mobs challenging, make them not so easily kited and lost, denser mob packs and random spawn locations.

    * Increase difficulty AND rewards of dungeons and trials more of a step ladder rather than *yawn normal* and *WTFJH Vet*

    * I want to be able to FISH anywhere not just specific little holes, WoW did fishing totally awesome please do that.

    * Let us swim underwater and find lost or hidden treasure troves!! Increase the randomness and hidden treasure.

    * In a previous MMORPG the longer a chest sat without being opened the greater the reward it produced! Please do this!

    * Make it so I can climb over objects instead of just running up against them, make horses not disappear at every sign of a puddle of water!

    Problem solved, the economy would thrive as well as incentivize people to work together for greater rewards and spur on a healthier tighter community.

    As it is, everyone goes off and does their own thing because frankly, you don't need anybody to get the some best rewards in game. Death means nothing, it actually pays to death run to bosses, die in unknown territory to get to the unknown way shrine you don't feel like running to.

    These are all staples that MMORPG folks have come to expect in the best MMORPG's. You have improved this game sooo much and I am very hopeful you will take it further. This is a great and beautiful game, It's just to hollow, and needs fleshing out.

    I want to be like, "I'm staying with this game for 10 years" rather than constantly hovering my finger over the "uninstall" button.

    Be blessed and I hope you don't take this the wrong way, I do appreciate all of your hard work.
  • profundidob16_ESO
    profundidob16_ESO
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    Urza1234 wrote: »
    1. Make endgame content profitable, doesnt really matter how.
    2. All that vanity content you keep making for each season of crown crates, the stuff you can never get again, make it purchasable for *** amounts of gold. It doesnt matter how much as people can imagine it as an even somewhat attainable goal.

    The "endgamers" are that segment of your community that has too much time on their hands, they need a reward for using that time on -your- game. They may not be the segment of the community that pays your bills, but they are the segment that pushes the game forward, attracts other players, and adds value to the game. The game is nothing without them. (they are also *** elitists)

    The perfect recipe for a multiplayer game these days is about finding the balance between serving people with too much time and serving people with too much money.

    ZoS is currently not achieving that balance.

    This hits the nail. To add further to it. Making only easy new content for the masses will fill your coffer with coin real fast but it's short-term thinking that eventually shoot you in the back. The trick for Zenimax as game developer is to first add easy content for the masses to bring in coin and then immediately cash in a large portion of that coin to create more top edge (elitist) content that will translate into more marketing and internet hype which in turn will attract more casual players etc...




    Edited by profundidob16_ESO on September 22, 2017 2:17PM
  • Humatiel
    Humatiel
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    I've always viewed "endgame" in ESO as just another achievement, it's designed in a way that allows you to complete content (with a casual raiding team) at the rate that it's released while only needing to commit a couple hours a week. You can do more such as top five LB etc but even then the scores are largely only for personal achievement, you'll find once your involved in the scene long enough that the LB is a reflection of who cares the most during this four month period.

    tldr: the content is easy but consistent, enjoy what isn't broken and play other games in the mean time.
    VMA | vHRC-HM | vAA-HM | vSO-HM | vMOL-HM
    700+ CP
    GM of Luxury Raids
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