MLGProPlayer wrote: »BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.
Want a glimpse into the future of ESO say 2020? Google a game called "Lord of the Rings Online"
Drakkdjinn wrote: »PvP is endgame, PvP is life
Drakkdjinn wrote: »PvP is endgame, PvP is life
every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...
good to have you back rock...
growing up as a kid, i always thought you were the coolest...
MLGProPlayer wrote: »BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.
stevepdodson_ESO888 wrote: »Drakkdjinn wrote: »PvP is endgame, PvP is life
every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...
good to have you back rock...
growing up as a kid, i always thought you were the coolest...
until you found out his deep dark secret...
I think we should at least be able to sell leaderboard items from trials. There's really no point in veteran trial leaderboard except vDSA.
On other regards there's plenty to do without trials. Though would like some randomness. What adding some doomday wandering bosses in overland. Maybe it drops a cloak that be can used instead guild taberds or maybe it unlocks a secret quest.
Also make unquie quests more interesting was highly disappeared that all I had do was turn in gem to quest giver.
I just would like see more dynamic and surprising adventures like that one time feel into a trap for not listening to quest or another time had face a boss with healing.
Those are my thoughts
stevepdodson_ESO888 wrote: »Drakkdjinn wrote: »PvP is endgame, PvP is life
every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...
good to have you back rock...
growing up as a kid, i always thought you were the coolest...
until you found out his deep dark secret...
not at all...
to me he always came across as very cool, and, he seemed to be a very good person with a kind nature...
to be honest though - i don't really know a whole lot about him outside of acting...
Drakkdjinn wrote: »PvP is endgame, PvP is life
every time I read a pvers frustrated comment about end game content - i'm always thankful i stumbled in to cyrodiil and stuck with it...still excited about jumping on each night to go battle it out with my fellow pvp buddies...
good to have you back rock...
growing up as a kid, i always thought you were the coolest...
This one has awakened and learnt the truth. However we could do with some more badges...It's all good. The forum is the real endgame.
MLGProPlayer wrote: »BoP gear killed endgame. Being able to make gold from running trials was a huge incentive.
1. Make endgame content profitable, doesnt really matter how.
2. All that vanity content you keep making for each season of crown crates, the stuff you can never get again, make it purchasable for *** amounts of gold. It doesnt matter how much as people can imagine it as an even somewhat attainable goal.
The "endgamers" are that segment of your community that has too much time on their hands, they need a reward for using that time on -your- game. They may not be the segment of the community that pays your bills, but they are the segment that pushes the game forward, attracts other players, and adds value to the game. The game is nothing without them. (they are also *** elitists)
The perfect recipe for a multiplayer game these days is about finding the balance between serving people with too much time and serving people with too much money.
ZoS is currently not achieving that balance.