I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Honestly. As long as max stam/mag add to your weapon/spell dmg.. the hybrid thing will never work... if you run hybrid build... you are intentionally gimping your self.
in pve ppl will out dps you.
in pvp you wont have enough burst to kill average pvpers
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Yeah, my first thought when I saw this set was "why would anyone use this over julianos or hundings..."
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Yeah, my first thought when I saw this set was "why would anyone use this over julianos or hundings..."
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Yeah, my first thought when I saw this set was "why would anyone use this over julianos or hundings..."
yup
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Yeah, my first thought when I saw this set was "why would anyone use this over julianos or hundings..."
yup
On mag blocking SNB DK, Axiom looks perfect... All offensive skills and healings are class skills. Pair it with amberplasm and your good to go, better than Shackle imo...
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
I agree... with Axiom, i see a major disconnect in that its 5pc is damage. damage is the better boost ingredient for non-class stuff like say weapon attacks. in the era of the LA/HA weave being even more critical, limiting this set's 5pc to class only and spl/wpn damage seems very counterproductive
if they changed it to say "after using a class ability you gain.." and made it something like penetration or critical for ABC seconds or even some form of proc, that would be one thing. maybe even proc a HoT when using class abilities.
Acuity is the only set i see with some potential.
but this new "serve both masters" design basically means you lose a bonus from you 2-3-4pc.
for a single stat character, mag or stam, the 2-3-4pc from axiom only adds TWO core useful benefits (as opposed to the optimal three) and one off-core bonus which may or may not be worth anything.
That means by the time you get to your 5pc bonus you are already behind the curve when loooking at julianos or hundings or a good healer set if that is your thing.
but these sets do not seem to raise the 5pc any to offset that.
result -= sub-par crafted sets to what we can already craft and with sets like Axiom... they offer nothing new, no new gameplay.
Now if the auto-crit one can be used to produce some optimal burst, that can certainly have some PVP advantages, but it sure does not feel like that good a choice for PVE DPS - after all crits are not hard to get and a key element already, so "auto-crit" 15% does not add that much to a 60% spell crit chance.
I cannot imagine the auto-crit set coming close to matching simple old julianos or hundings in sustain DPS.
but still, for auto-crit an ulti burst combo, has some potential.
maybe a rapid plink at range followed by gap closer-ulti-bighit with LA weaves in the mix for all crit burst combo as soon as it procs?
One thing about the multi-stat sets they keep coming out with now, they pretty much lock-in the "new crafted sets - meh-uggg" as opposed to meta paradigm.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
I agree... with Axiom, i see a major disconnect in that its 5pc is damage. damage is the better boost ingredient for non-class stuff like say weapon attacks. in the era of the LA/HA weave being even more critical, limiting this set's 5pc to class only and spl/wpn damage seems very counterproductive
if they changed it to say "after using a class ability you gain.." and made it something like penetration or critical for ABC seconds or even some form of proc, that would be one thing. maybe even proc a HoT when using class abilities.
Acuity is the only set i see with some potential.
but this new "serve both masters" design basically means you lose a bonus from you 2-3-4pc.
for a single stat character, mag or stam, the 2-3-4pc from axiom only adds TWO core useful benefits (as opposed to the optimal three) and one off-core bonus which may or may not be worth anything.
That means by the time you get to your 5pc bonus you are already behind the curve when loooking at julianos or hundings or a good healer set if that is your thing.
but these sets do not seem to raise the 5pc any to offset that.
result -= sub-par crafted sets to what we can already craft and with sets like Axiom... they offer nothing new, no new gameplay.
Now if the auto-crit one can be used to produce some optimal burst, that can certainly have some PVP advantages, but it sure does not feel like that good a choice for PVE DPS - after all crits are not hard to get and a key element already, so "auto-crit" 15% does not add that much to a 60% spell crit chance.
I cannot imagine the auto-crit set coming close to matching simple old julianos or hundings in sustain DPS.
but still, for auto-crit an ulti burst combo, has some potential.
maybe a rapid plink at range followed by gap closer-ulti-bighit with LA weaves in the mix for all crit burst combo as soon as it procs?
One thing about the multi-stat sets they keep coming out with now, they pretty much lock-in the "new crafted sets - meh-uggg" as opposed to meta paradigm.
Axiom would be good for players who already don't use weapon abilities. I can think of my nightblade having some use with this set, and utilizing dual wield and some abilities that I wouldn't normally use because they are magicka abilities. That said, Nightblades rely on what magicka they do have to get away. As I mentioned earlier, I attempted to test as a MagDK, but I didn't use the right set up (I used armor that would have worked better as a Stam DK).
I honestly think Shacklebreaker would work better, especially if you are looking for more sustain. Both Axiom and Acuity are good for burst builds.
More testing is needed
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
I agree... with Axiom, i see a major disconnect in that its 5pc is damage. damage is the better boost ingredient for non-class stuff like say weapon attacks. in the era of the LA/HA weave being even more critical, limiting this set's 5pc to class only and spl/wpn damage seems very counterproductive
if they changed it to say "after using a class ability you gain.." and made it something like penetration or critical for ABC seconds or even some form of proc, that would be one thing. maybe even proc a HoT when using class abilities.
Acuity is the only set i see with some potential.
but this new "serve both masters" design basically means you lose a bonus from you 2-3-4pc.
for a single stat character, mag or stam, the 2-3-4pc from axiom only adds TWO core useful benefits (as opposed to the optimal three) and one off-core bonus which may or may not be worth anything.
That means by the time you get to your 5pc bonus you are already behind the curve when loooking at julianos or hundings or a good healer set if that is your thing.
but these sets do not seem to raise the 5pc any to offset that.
result -= sub-par crafted sets to what we can already craft and with sets like Axiom... they offer nothing new, no new gameplay.
Now if the auto-crit one can be used to produce some optimal burst, that can certainly have some PVP advantages, but it sure does not feel like that good a choice for PVE DPS - after all crits are not hard to get and a key element already, so "auto-crit" 15% does not add that much to a 60% spell crit chance.
I cannot imagine the auto-crit set coming close to matching simple old julianos or hundings in sustain DPS.
but still, for auto-crit an ulti burst combo, has some potential.
maybe a rapid plink at range followed by gap closer-ulti-bighit with LA weaves in the mix for all crit burst combo as soon as it procs?
One thing about the multi-stat sets they keep coming out with now, they pretty much lock-in the "new crafted sets - meh-uggg" as opposed to meta paradigm.
Axiom would be good for players who already don't use weapon abilities. I can think of my nightblade having some use with this set, and utilizing dual wield and some abilities that I wouldn't normally use because they are magicka abilities. That said, Nightblades rely on what magicka they do have to get away. As I mentioned earlier, I attempted to test as a MagDK, but I didn't use the right set up (I used armor that would have worked better as a Stam DK).
I honestly think Shacklebreaker would work better, especially if you are looking for more sustain. Both Axiom and Acuity are good for burst builds.
More testing is needed
if it were just weapon abilities you reduce that would be one thing. To me its the weaving loss as well as the others. Cant think of a case where damage is a priority but weaving isn't a thing. But sure their are some.
but yes, testing can tell.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
I agree... with Axiom, i see a major disconnect in that its 5pc is damage. damage is the better boost ingredient for non-class stuff like say weapon attacks. in the era of the LA/HA weave being even more critical, limiting this set's 5pc to class only and spl/wpn damage seems very counterproductive
if they changed it to say "after using a class ability you gain.." and made it something like penetration or critical for ABC seconds or even some form of proc, that would be one thing. maybe even proc a HoT when using class abilities.
Acuity is the only set i see with some potential.
but this new "serve both masters" design basically means you lose a bonus from you 2-3-4pc.
for a single stat character, mag or stam, the 2-3-4pc from axiom only adds TWO core useful benefits (as opposed to the optimal three) and one off-core bonus which may or may not be worth anything.
That means by the time you get to your 5pc bonus you are already behind the curve when loooking at julianos or hundings or a good healer set if that is your thing.
but these sets do not seem to raise the 5pc any to offset that.
result -= sub-par crafted sets to what we can already craft and with sets like Axiom... they offer nothing new, no new gameplay.
Now if the auto-crit one can be used to produce some optimal burst, that can certainly have some PVP advantages, but it sure does not feel like that good a choice for PVE DPS - after all crits are not hard to get and a key element already, so "auto-crit" 15% does not add that much to a 60% spell crit chance.
I cannot imagine the auto-crit set coming close to matching simple old julianos or hundings in sustain DPS.
but still, for auto-crit an ulti burst combo, has some potential.
maybe a rapid plink at range followed by gap closer-ulti-bighit with LA weaves in the mix for all crit burst combo as soon as it procs?
One thing about the multi-stat sets they keep coming out with now, they pretty much lock-in the "new crafted sets - meh-uggg" as opposed to meta paradigm.
Axiom would be good for players who already don't use weapon abilities. I can think of my nightblade having some use with this set, and utilizing dual wield and some abilities that I wouldn't normally use because they are magicka abilities. That said, Nightblades rely on what magicka they do have to get away. As I mentioned earlier, I attempted to test as a MagDK, but I didn't use the right set up (I used armor that would have worked better as a Stam DK).
I honestly think Shacklebreaker would work better, especially if you are looking for more sustain. Both Axiom and Acuity are good for burst builds.
More testing is needed
if it were just weapon abilities you reduce that would be one thing. To me its the weaving loss as well as the others. Cant think of a case where damage is a priority but weaving isn't a thing. But sure their are some.
but yes, testing can tell.
I hadn't thought of the loss of damage from weaving. Since I PvP most of the time, I worry more about burst damage and skill based damage, since that is where most, if not all damage comes from. I'm also not sure if this will affect resource return from heavy attacks. Does weapon damage have any effect on that?
Well, Axiom set for magicka Templar is what Necropotence for sorc/nb. So, I fine with this set.
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
I agree... with Axiom, i see a major disconnect in that its 5pc is damage. damage is the better boost ingredient for non-class stuff like say weapon attacks. in the era of the LA/HA weave being even more critical, limiting this set's 5pc to class only and spl/wpn damage seems very counterproductive
if they changed it to say "after using a class ability you gain.." and made it something like penetration or critical for ABC seconds or even some form of proc, that would be one thing. maybe even proc a HoT when using class abilities.
Acuity is the only set i see with some potential.
but this new "serve both masters" design basically means you lose a bonus from you 2-3-4pc.
for a single stat character, mag or stam, the 2-3-4pc from axiom only adds TWO core useful benefits (as opposed to the optimal three) and one off-core bonus which may or may not be worth anything.
That means by the time you get to your 5pc bonus you are already behind the curve when loooking at julianos or hundings or a good healer set if that is your thing.
but these sets do not seem to raise the 5pc any to offset that.
result -= sub-par crafted sets to what we can already craft and with sets like Axiom... they offer nothing new, no new gameplay.
Now if the auto-crit one can be used to produce some optimal burst, that can certainly have some PVP advantages, but it sure does not feel like that good a choice for PVE DPS - after all crits are not hard to get and a key element already, so "auto-crit" 15% does not add that much to a 60% spell crit chance.
I cannot imagine the auto-crit set coming close to matching simple old julianos or hundings in sustain DPS.
but still, for auto-crit an ulti burst combo, has some potential.
maybe a rapid plink at range followed by gap closer-ulti-bighit with LA weaves in the mix for all crit burst combo as soon as it procs?
One thing about the multi-stat sets they keep coming out with now, they pretty much lock-in the "new crafted sets - meh-uggg" as opposed to meta paradigm.
Axiom would be good for players who already don't use weapon abilities. I can think of my nightblade having some use with this set, and utilizing dual wield and some abilities that I wouldn't normally use because they are magicka abilities. That said, Nightblades rely on what magicka they do have to get away. As I mentioned earlier, I attempted to test as a MagDK, but I didn't use the right set up (I used armor that would have worked better as a Stam DK).
I honestly think Shacklebreaker would work better, especially if you are looking for more sustain. Both Axiom and Acuity are good for burst builds.
More testing is needed
Joy_Division wrote: »I don't think the new sets are built with hybrids in mind at all.
I think they are intended to be flexible for magicka or stamina builds.
In essence I think ZoS are attempting to avoid another julianos / hundings scenario where they have 2 sets basically the same.
If that's theri intent, then the new sets aren't going to do the trick.
I just tested the Innate Axiom (the one the adds 400 spell damage to class skills) on my templar, the class probably best suited for the set, and Julianos gives roughly the same DPS for my class skills. On my non-class skill (which include basic attacks and, importantly, ultimates), Julianos blows the new set away.
Mettaricana wrote: »That axiom is gonna be a welcome addition to crafters and templar nb and magicka dk all over its an amazing set
@Gan Xing
I want to pair Innate Axiom with BSW and Valkyn (or Slimecraw)
I figure you could truly min/max with that setup. A 5l/1m(shoulder or legs)/1h (chest) The reason I wouldn't pair Axiom with Silks of the Sun is that Silks only buffs the fire damage of our abilities. Some of our main abilities use magic damage imbedded within the skill. (Spiked Armor, Talons, Petrify, Inhale, Sonefist)
BSW and Axiom both buff the magic damage from Inhale (more heals) and the fire damage.
Also, now that we're force fed into choosing between Petrify and Stone Fist- I'd take another look at how powerful Stone Giant can be when buffed with Axiom and BSW... and even moreso with Slimecraw.
If you have the opportunity- could you test that setup, please?