paulsimonps wrote: »There is an option to do this, its called forming the group yourself manually. And side note, I sincerely hate the fact that Tanks are not always needed in dungeons.
Mystrius_Archaion wrote: »paulsimonps wrote: »There is an option to do this, its called forming the group yourself manually. And side note, I sincerely hate the fact that Tanks are not always needed in dungeons.
I'm sincerely glad they aren't needed because if they were then they would need to be the best tank ever to keep the boss always focused on them, either that or they would be the only thing alive for about 2 seconds before the lack of heals means they die anyway after everyone else dropped.
The amount of one-shot or 2-shot mechanics in this game are the biggest problem with group content. They're either unforgiving most times or completely easy if they can be focused onto a tank that can survive them long enough to heal back to full.
This thread is not a platform for your tank ideals. This is about a feature request for people that would like to solo, duo, or trio queue for a group with no tank.
paulsimonps wrote: »Mystrius_Archaion wrote: »paulsimonps wrote: »There is an option to do this, its called forming the group yourself manually. And side note, I sincerely hate the fact that Tanks are not always needed in dungeons.
I'm sincerely glad they aren't needed because if they were then they would need to be the best tank ever to keep the boss always focused on them, either that or they would be the only thing alive for about 2 seconds before the lack of heals means they die anyway after everyone else dropped.
The amount of one-shot or 2-shot mechanics in this game are the biggest problem with group content. They're either unforgiving most times or completely easy if they can be focused onto a tank that can survive them long enough to heal back to full.
I think you overestimate how difficult it is to be a tank in most content. It seems like you think as well that most people will be incredibly bad tanks. You can make challenging content that requires tanks without it being extremely hard. No faith. Also there really is not that many 1 shot mechanics, and most of them are REALLY easy to avoid.
This thread is not a platform for your tank ideals. This is about a feature request for people that would like to solo, duo, or trio queue for a group with no tank.
Mystrius_Archaion wrote: »This thread is not a platform for your tank ideals. This is about a feature request for people that would like to solo, duo, or trio queue for a group with no tank.
You brought it up in your first post saying "not every group needs a tank". I just expanded on why that is true.
So you're countering me for agreeing with you and also keeping your post relevant and listed at the top of this forum section? Interesting how self-sabotaging people can accidentally be.
Mystrius_Archaion wrote: »This thread is not a platform for your tank ideals. This is about a feature request for people that would like to solo, duo, or trio queue for a group with no tank.
You brought it up in your first post saying "not every group needs a tank". I just expanded on why that is true.
So you're countering me for agreeing with you and also keeping your post relevant and listed at the top of this forum section? Interesting how self-sabotaging people can accidentally be.
What are you talking about? I was obviously not replying to you. Calm yourself.
That's not true. It's called avoiding damage. You dodge, you block, you shield, you get out of aoe. Hardly any heals are needed with DDs that aint crap.Mystrius_Archaion wrote: »If you don't have enough healing per second then you die. You will die with or without a tank without enough healing.
That's false as well. Tanks are there to organize the fight and prepare battlefield. If you can't see that then you've never seen even a half decent tank. In 9/10 cases I would rather take a tank than a healer. Tank makes healing unnecessary, at least if you pay attention to everything not just the boss alone. And it makes fights go faster in fact (at least if DDs are semi competent). Less deaths, less moving, less reapplying dots/aoes.Mystrius_Archaion wrote: »In the end, tanks are only necessary to stop damage that is too high for anybody else, which is probably some sort of instakill even if it doesn't seem like it because of the existence of tanks and even higher instakills.
That's not true. It's called avoiding damage. You dodge, you block, you shield, you get out of aoe. Hardly any heals are needed with DDs that aint crap.Mystrius_Archaion wrote: »If you don't have enough healing per second then you die. You will die with or without a tank without enough healing.
And yes, I've soloed many vet dungeons, so in fact neither heal, tank nor other DDs are NECESSARY to complete most of them. It takes sooo much more time though.That's false as well. Tanks are there to organize the fight and prepare battlefield. If you can't see that then you've never seen even a half decent tank. In 9/10 cases I would rather take a tank than a healer. Tank makes healing unnecessary, at least if you pay attention to everything not just the boss alone. And it makes fights go faster in fact (at least if DDs are semi competent). Less deaths, less moving, less reapplying dots/aoes.Mystrius_Archaion wrote: »In the end, tanks are only necessary to stop damage that is too high for anybody else, which is probably some sort of instakill even if it doesn't seem like it because of the existence of tanks and even higher instakills.
But, even though I prefer tanks to heals, I'd rather have a complete group. The runs then are sooo much smoother and satisfying (plus a healer adds to DPS, too, both by dpsing, buffing team and helping with resource management).
paulsimonps wrote: »There is an option to do this, its called forming the group yourself manually. And side note, I sincerely hate the fact that Tanks are not always needed in dungeons.
Mystrius_Archaion wrote: »
All games are a matter of keeping player health up while making boss health go down. Surviving just takes enough healing and enough damage. This is all over time as well.
If you don't have enough healing per second then you die. You will die with or without a tank without enough healing.
A tankless option would make group finder's group creation faster. I do not understand the logic behind disagreeing with this fact. Do people on this forum enjoy unnecessary conflict?