Possible to make a potion that

DeathHouseInc
DeathHouseInc
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Damage your health every second, give spell power, and heals mana? Was hoping I could make a sort of lingering health dmg potion with all those.
  • DeathHouseInc
    DeathHouseInc
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    Can you even make potions that will deal damage to yourself?
  • The_Protagonist
    The_Protagonist
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    Can you even make potions that will deal damage to yourself?

    Yes, but I don't see how that would benefit you.
  • The_Protagonist
    The_Protagonist
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    Damage your health every second, give spell power, and heals mana? Was hoping I could make a sort of lingering health dmg potion with all those.

    Are you doing a Master Writ?
  • Sordidfairytale
    Sordidfairytale
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    Drain Health Poison

    Ladies Smock + Nightshade + Cornflower

    Handy Alchemy calculator.
    The Vegemite Knight

    "if the skeleton kills you, your dps is too low." ~STEVIL

    The Elder World of WarScrollCraft Online ~joaaocaampos
  • DeathHouseInc
    DeathHouseInc
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    Ok now that is a fantastic start. What I need is a potion that drains hp for as long as possible, as quick as possible, but does the lowest damage per tick possible. I need it to damage ME. I want to be able to drink it and let it tick. Can you inflict your self with poisons? This would be interesting as well, but I definitely need a potion. Basically I want to damage my self.

    Thanks a ton for the calculator link!
    Edited by DeathHouseInc on September 12, 2017 6:10PM
  • Nestor
    Nestor
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    Durations tend to not change all that much as potions scale, but the effects do. So I think you would get the lowest ticks on a lowest level potions made from say Natural Water or Clear Water
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Taleof2Cities
    Taleof2Cities
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    Tune in next time for a special episode of "When RP and Alchemy Collide" ...

    The lowest damage per tick is going to be using the lowest level solvent ... natural water (level 3). Also make sure no skill points are invested in the Snakeblood passive.

    You can't make poisons work on yourself, unfortunately.
  • Rohamad_Ali
    Rohamad_Ali
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    Ok I'll bite . What are you going to use this potion for ?
  • failkiwib16_ESO
    failkiwib16_ESO
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  • DeathHouseInc
    DeathHouseInc
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    Trolling and testing healers. Found the recipes. Really appreciate the help guys.
  • Sordidfairytale
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    Nestor wrote: »
    Durations tend to not change all that much as potions scale, but the effects do. So I think you would get the lowest ticks on a lowest level potions made from say Natural Water or Clear Water

    Not entirely sure what you mean;

    Natural water gives an 11.5 second duration

    While Lorkhan's gives 37.6 second duration

    OP you could also use Equilibrium, but I hope this works out for you.
    The Vegemite Knight

    "if the skeleton kills you, your dps is too low." ~STEVIL

    The Elder World of WarScrollCraft Online ~joaaocaampos
  • DeathHouseInc
    DeathHouseInc
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    Equilibrium would be too much damage, we basically want to do hard encounters in veteran mode with damage pots on, but don't want to make it impossible. I think steady damage is the way to go. High damage would just screw healer competition too much.

    i am actually really surprised and impressed you can make potions like this. I figured it would be a very dummed down system and also saw no use for it other than testing. I am finding alchemy so far to be quite a bit to take in.
    Edited by DeathHouseInc on September 14, 2017 6:49PM
  • Sordidfairytale
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    Alchemy has got to be the most useful skill line in the game really. Keep in mind that the ravager pots are going to hit you for 8k right at the start, so you'll have to account for that. Also any sort of purge will likely remove the dot.
    The Vegemite Knight

    "if the skeleton kills you, your dps is too low." ~STEVIL

    The Elder World of WarScrollCraft Online ~joaaocaampos
  • failkiwib16_ESO
    failkiwib16_ESO
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    Equilibrium would be too much damage, we basically want to do hard encounters in veteran mode with damage pots on, but don't want to make it impossible. I think steady damage is the way to go. High damage would just screw healer competition too much.

    i am actually really surprised and impressed you can make potions like this. I figured it would be a very dummed down system and also saw no use for it other than testing. I am finding alchemy so far to be quite a bit to take in.
    @DeathHouseInc go with cp150 potions then instead of cp160 potions, otherwise use Equillibrium, it damages you less than the potion.
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