DeathHouseInc wrote: »Can you even make potions that will deal damage to yourself?
DeathHouseInc wrote: »Damage your health every second, give spell power, and heals mana? Was hoping I could make a sort of lingering health dmg potion with all those.
Rohamad_Ali wrote: »Ok I'll bite . What are you going to use this potion for ?
Durations tend to not change all that much as potions scale, but the effects do. So I think you would get the lowest ticks on a lowest level potions made from say Natural Water or Clear Water
@DeathHouseInc go with cp150 potions then instead of cp160 potions, otherwise use Equillibrium, it damages you less than the potion.DeathHouseInc wrote: »Equilibrium would be too much damage, we basically want to do hard encounters in veteran mode with damage pots on, but don't want to make it impossible. I think steady damage is the way to go. High damage would just screw healer competition too much.
i am actually really surprised and impressed you can make potions like this. I figured it would be a very dummed down system and also saw no use for it other than testing. I am finding alchemy so far to be quite a bit to take in.