Maintenance for the week of January 5:
• PC/Mac: No maintenance – January 5
• NA megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)
• EU megaservers for maintenance – January 7, 4:00AM EST (9:00 UTC) - 10:00AM EST (15:00 UTC)

Please delete white gold tower

  • bloodthirstyvampire
    bloodthirstyvampire
    ✭✭✭✭✭
    Easy and predictable once yo do it first time its not even a challenge just like everything in pve
  • Lord_Eomer
    Lord_Eomer
    ✭✭✭✭✭
    ✭✭
    Sick of this place always popping for 'random' dungeon.

    Thanks.

    Please delefe white gold tower, its ugly an place.
  • Vimora
    Vimora
    ✭✭✭✭
    It is very nice to see my thread on deleting players was unconstructive and bait, whereas this thread is none of those things. The forum just the way I remembered it. :)
  • Loc2262
    Loc2262
    ✭✭✭✭✭
    I'm having a deja vu reading this thread. ;)

    As in, yep it's been requested a lot in the past to add some option to not get DLC dungeons as low-level player. Don't ask me why ZOS doesn't even care to reply to all those requests...
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • Vimora
    Vimora
    ✭✭✭✭
    Loc2262 wrote: »
    I'm having a deja vu reading this thread. ;)

    As in, yep it's been requested a lot in the past to add some option to not get DLC dungeons as low-level player. Don't ask me why ZOS doesn't even care to reply to all those requests...

    It's a common practice in MMOs to make new content accessible to everyone including new players. It's a reason to buy the content. It's another matter that in most cases these are hollow promises and the content ends up being too hard for noobs. I don't think ESO really needs to resort to this tactics, but oh well... it's far from being the worst example.
    Edited by Vimora on September 12, 2017 11:09PM
  • Zimbugga
    Zimbugga
    ✭✭✭
    White Gold Tower is easiest DLC dungeon. I hate it when ZOS made it easier at last patch...
  • Massive_Stain
    Massive_Stain
    ✭✭✭✭
    Sick of this place always popping for 'random' dungeon.

    Thanks.

    Lol?

    https://youtu.be/k_w4p3Rx1kk
    PC: CP 1200+ DroDest, Bringer of light
    PS4: CP 1500+ Dro Dest, SoTN, Bringer of light, CragHMs, EoF, IR, TTT
    Xbox: CP 450 Fungal Grotto 1 HM
  • LadyNalcarya
    LadyNalcarya
    ✭✭✭✭✭
    ✭✭✭✭✭
    Sick of this place always popping for 'random' dungeon.

    Thanks.

    But if they delete wgt from random dungeon list, then you'll end up in cradle of shadows or bloodroot forge... :D
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    WGT is actually fun. ICP on the other hand...
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Sevn
    Sevn
    ✭✭✭✭✭
    mobicera wrote: »
    The lack of reading comprehension in this thread truly saddens me...
    It does seem to be a dlc dungeon more often than not, though I think I get prison more often than wgt myself.
    Personally I don't mind the dungeon so it doesn't bother me.

    It's not the dungeon itself, I actually like it as well, it's the constant inevitable scenario where we spend an hour trying to get past PI because no one else is on mic, no one is in group chant and people get frustrated and drop and you're waiting around for someone else to join who just might know what they're doing or bare minimum willing to listen to those who do.

    It's a nightmare to pug on vet and it gets really old really fast when it is constantly popping up for the daily random.
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • Epona222
    Epona222
    ✭✭✭✭✭
    ✭✭✭✭
    I would LOVE a checkbox on dungeonfinder where you could just select whether you wanted dlc dungeons included in your search for random dungeon groups.

    I like to do a random normal on low level characters for the XP bonus, I don't necessarily want to end up in RoM on that character (or saddle other people in the group with a character I am in the process of leveling).

    Although big shout out to the wonderful lvl 37 with whom I found myself in Bloodroot Forge for the first time, talked me through the mechanics of each boss. It's not always about level.

    But yeah I would sometimes choose to do a random from base game dungeons only.
    Edited by Epona222 on September 13, 2017 9:21AM
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    SoLooney wrote: »
    lol, sorry, i love spell power cure too much, no need to delete, just get better
    Lol. Word of advice: If you're having issue with WGT, don't even go near the door of the other DLC dungeons, and don't even mutter the name of the two in HoTR.

    Please learn to read. I never once said it was a difficulty issue. It just ques way too much. I would like them to look into the 'random' aspect and see if it is working as intended, because from where I sit it looks broken.
    Please learn to be concise. And, for all the *** spouting 'reading comprehension,' I suspect there has to be enough content from which to derive a reasonable conclusion.

    OP, assuming you're not queuing for random on WGT pledge day, I don't think others are experiencing the same frequency issue. The way the finder functions, it tries to fill you in the first available slot of any (thus random) dungeon. If someone's had someone drop out, then of course you're going to have higher odds of being the filler.

    So you have three options:
    1. Don't queue for randoms on WGT pledge day.
    2. Clear the dungeon.
    3. L2UTSDF Use the specific dungeon finder if you wish to exclude certain dungeons from your potential rotation.

    Devs don't need to modify the setup to exclude a dungeon you claim to have no issue with because you can't be clear about what or why you're requesting. The option to exclude it is already there.
    Use it, or don't.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Shardan4968
    Shardan4968
    ✭✭✭✭✭
    Let's delete every dungeon, which will become boring for you! That's how world works, right?
    PC/EU
  • Myyth
    Myyth
    ✭✭✭✭✭
    We really need to just quarentine off the DLC dungeons from random queueing.

    Do what I did.

    Cancel ESO plus.

    Never get DLC dungeons in the group finder again!!!
    My random group experience has greatly improved since I cancelled my sub.
    Edited by Myyth on September 18, 2017 1:53PM
  • Illurian
    Illurian
    ✭✭✭✭✭
    To be fair, I never understood why DLC dungeons were part of the "random normal dungeon" daily, and even more so why they are included regardless of your character level.

    They close off other dungeons to low levels because they're too "hard" but leave the objectively harder dungeons open, which skews the chances that you will get a DLC dungeon for your normal random daily.

    It just makes no sense.
    Kiss the chaos.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vimora wrote: »
    It is very nice to see my thread on deleting players was unconstructive and bait, whereas this thread is none of those things. The forum just the way I remembered it. :)

    @Vimora , seriously ? I mean, SERIOUSLY ? You can't make a difference between "please delete bad players" and "please delete hard dungeons" ?

    Come on.

  • Merlin13KAGL
    Merlin13KAGL
    ✭✭✭✭✭
    ✭✭✭✭
    Illurian wrote: »
    To be fair, I never understood why DLC dungeons were part of the "random normal dungeon" daily, and even more so why they are included regardless of your character level.

    They close off other dungeons to low levels because they're too "hard" but leave the objectively harder dungeons open, which skews the chances that you will get a DLC dungeon for your normal random daily.

    It just makes no sense.

    Three reasons, @Illurian :
    • The limitation on regular dungeons is a carryover from when the zones were actually level based and the 4 man's were as well. It follows the original 'recommended level' of that design.
    • It wouldn't be good practice to have someone pay for content (whether DLC directly or via ESO+) and then effectively prevent them from accessing said content. Normal on these is fairly easy, even at lower level scaled. What they should come with is a one-time-per-character pop up indicating the expected difficulty factor and recommended level/cp. People would still want the option to continue anyway, as they paid for the content.
    • Third, you can choose the dungeons to run/restrict via the Specific Finder. Aside from the XP bonus and a handful or rewards, the net result is the same and the option is basically already provided. They could make this slightly more convenient by offering a Check All button, then one could uncheck the undesirables.

    The daily and the convenience is the only real reason to run a random. If you are not after either of those aspects, Specific Finder will do the same thing and let you pick and choose.

    The problem with posts like this is that for every one that doesn't like X content but absolutely adores Y, someone else feels the opposite. SDF solves both of their issues without restricting access to those that paid.
    Edited by Merlin13KAGL on September 18, 2017 2:12PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    [*] Third, you can choose the dungeons to run/restrict via the Specific Finder. Aside from the XP bonus and a handful or rewards, the net result is the same and the option is basically already provided.
    [/list]

    The bolded part is NOT a minor thing though. It's THE incentive implemented by ZOS to encourage more players to use the group finder. If that incentive is gone then we're pretty much back to square one...
    I really think ZOS should remove DLC dungeons from the random daily. Even if I don't care myself.

  • Illurian
    Illurian
    ✭✭✭✭✭
    Illurian wrote: »
    To be fair, I never understood why DLC dungeons were part of the "random normal dungeon" daily, and even more so why they are included regardless of your character level.

    They close off other dungeons to low levels because they're too "hard" but leave the objectively harder dungeons open, which skews the chances that you will get a DLC dungeon for your normal random daily.

    It just makes no sense.

    Three reasons, @Illurian :
    • The limitation on regular dungeons is a carryover from when the zones were actually level based and the 4 man's were as well. It follows the original 'recommended level' of that design.
    • It wouldn't be good practice to have someone pay for content (whether DLC directly or via ESO+) and then effectively prevent them from accessing said content. Normal on these is fairly easy, even at lower level scaled. What they should come with is a one-time-per-character pop up indicating the expected difficulty factor and recommended level/cp. People would still want the option to continue anyway, as they paid for the content.
    • Third, you can choose the dungeons to run/restrict via the Specific Finder. Aside from the XP bonus and a handful or rewards, the net result is the same and the option is basically already provided. They could make this slightly more convenient by offering a Check All button, then one could uncheck the undesirables.

    The daily and the convenience is the only real reason to run a random. If you are not after either of those aspects, Specific Finder will do the same thing and let you pick and choose.

    The problem with posts like this is that for ever one that doesn't like X content but absolutely adores Y, someone else feels the opposite. SDF solves both of their issues without restricting access to those that paid.

    So the opposite also applies. If you want to play your DLC dungeons, use the specific dungeon finder.

    I'm fairly sure that no one who does a random daily for the daily bonus is happy to get the DLC dungeons, whether or not they paid for it. (I certainly am never happy to get a DLC dungeon on my lowbie with a PUG, even though I paid for it)

    Removing DLC dungeons from the list of available options from the random normal dungeon finder is not preventing anyone from accessing paid content. That content is still available with the specific dungeon finder.

    Alternatively, finish the job and remove the level restrictions on all other dungeons. This would give a fair "random" table, rather than skew it into more than 80% chance of getting a DLC dungeon.
    Kiss the chaos.
  • Storymaster
    Storymaster
    ✭✭✭✭✭
    Sick of this place always popping for 'random' dungeon.

    Thanks.

    Agreed!
    Character Profiles:
    Puck Tanglevine - Bosmer Nightblade
    Cyron Kane - Imperial Dragonknight (Retired)
  • Zerok
    Zerok
    ✭✭✭✭
    I started a random normal dungeon yesterday with my friend whom started playing a two weeks ago. He is playing a templar healer (about CP60 right now), I was testing my magicka warden frost tank.

    The random dungeon was... WGT. Our two DPS were respectively level 12 and 14!

    I gave them the benefit of the doubt and we tried the first group of mobs. It took way longer than it should have been. So I told my friend we had to sacrifice 15 minutes cooldown in order to save 3-4 hours wasted time in the dungeon, and he agreed.

    I think DLC dungeons should require to be level 45.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • xRIVALENx
    xRIVALENx
    ✭✭✭
    Veteran DLC dungeons are the only dungeons I queue when I am tanking pugs, fast queue times and a plethora of dps to drag into said dungeons :)
  • Nighn_9
    Nighn_9
    ✭✭✭✭✭
    MiDj2Kv.gif
    Edited by Nighn_9 on September 18, 2017 5:23PM
    NA / PC
    November Beta 2013
    WEBSITE LINK MY TWITCH
    WEBSITE LINK MY YOUTUBE
  • KochDerDamonen
    KochDerDamonen
    ✭✭✭✭✭
    Reading comprehension too low on this forum, I recommend a GED program for the lot if you.

    Yes, it is dumb that you can't random into the majority of the plainly easier vanilla dungeons, but can into the clearly more difficult on average DLC ones, at lower levels. If the levels are meant to tier difficulty, why do they not have level requirements? If the levels are arbitrarily there because that was the vanilla dungeon's levels pre-1Tam... well, arbitrary is all it is then. Easily solved by either removing level requirements entirely, or adding a box to check for DLC dungeons or not.

    (Of course, no problem is ZOS's problem. Game is perfect as-is, please leave in all arbitrarily skewed, broken and exploitable, useless and underpowered, and unpleasantly jank portions of the game as they are! TY ZOS TY! Make sure everyone who questions anything knows they need to L2P!)

    [Editor's Note: autocorrect recognizes 'overpowered' as a word, but not 'underpowered'?]
    Edited by KochDerDamonen on September 18, 2017 6:25PM
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Krayzie
    Krayzie
    ✭✭✭✭✭
    90% of my randoms are being backfilled into failed ICP/WGT/CoS/RoM at their respective bosses pugs can't handle.
    I'm a PVE roleplayer concerned about my vampires stage 4 skin tone and keep getting load screens so I came here to distract people from major issues with a rant thread about my characters cosmetic appearance.
  • Cously
    Cously
    ✭✭✭✭✭
    A simple tick on group finder where you can pick DLC dungeons or not during the random.
Sign In or Register to comment.