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Performance improvements

Octopuss
Octopuss
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Could we possibly get a little clarification what exactly will happen? This is something the game needs badly, so a bit more detail would be nice.
I certainly hope the fps improvement won't be achieved by making the game render less of something, shortening view distance or that sort of stuff. Thus, I hope will get to learn more about the whole thing.
  • jrgray93
    jrgray93
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    One would hope they'd stop designing areas that exceed the limitations of the game engine, or clean up the issues making them so laggy.

    A few examples of zones that tank FPS:

    - Later stages of Dragonstar
    - Maelstrom arena
    - ICP, especially in the "traps" area
    - New HotR dungeons

    The list could go on. These areas will knock my FPS from 100+ to as low as 40 sometimes. Disabling shadows helped a lot but there is still way too much useless background stuff happening in these areas. The game is heavily limited by draw calls.
    EP: Slania Isara : Harambe Was an Inside Job
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