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Do you like upcoming retraiting?

  • Riptide
    Riptide
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    Yes
    All the pessimistic stuff I swear. Some of you are too young to be so cynical, truly.

    I like universal, flexible systems. I think we forget that 1T was very innovative, a success, and was doom and gloomed into the ground on these forums.

    I think retraiting is a great idea, cautiously optimisitic about implementation.

    I'd prefer if it allowed both style and trait changes, made use of existing resources (driving demand so that gathering is rewarding), with real benefits to being a nine trait crafter in the mix.
    Esse quam videri.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes
    1322277979335.jpg
  • Shardan4968
    Shardan4968
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    Yes
    Add transmog next and maybe I will finally start using proc sets.
    PC/EU
  • medusasfolly
    medusasfolly
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    Epona222 wrote: »
    If so, that would go back on any promise they ever made that crown store would never be P2W.

    Going back on promises: a boat that sailed a long time ago.
  • Tandor
    Tandor
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    No
    Epona222 wrote: »
    Turelus wrote: »
    Epona222 wrote: »
    jeedrzej wrote: »
    Retraiting is coming. But what impact will it have in the game?
    Positiv or negativ?

    What, where, how? Please provide a link to something that suggests it is coming?
    @Epona222 was streamed live from PAX last night. MissBizz has a thread with info and links.

    https://forums.elderscrollsonline.com/en/discussion/369897/news-on-cwc-highlights-in-bullet-points-pts-this-month

    ty for the link, much appreciated :)

    I wonder what it means though, that there is something about it they won't discuss. I bet it will involve something from the Crown Store. If so, that would go back on any promise they ever made that crown store would never be P2W.

    In what way would being able to change a trait that is already in the game to another trait that is already in the game remotely going to be P2W?
  • Asardes
    Asardes
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    Yes
    Well if they really wanted to make it P2W why rebalance traits in such a way that makes 3-4 of them roughly equal in terms of DPS just 2 months before, instead of sticking to the "sharp or trash" META? Because it was the weapon trait that generated the most frustrating grind, since armor trait has far less impact and armor is much easier to get than weapons due to the way the loot table is structured.

    The "retrait stone from end boss" hypothesis seems plausible since it keeps people doing those dungeons. Also to motivate them make the chance of getting it increase with difficulty setting and maybe depend on the number of traits researched by that char to also encourage people researching on alts. If they made the chance 20/5/1% for vet-HM/vet-noHM/normal and add an increase of 0.2% per trait researched overall - (14+14+6)×9=304 in total - to that baseline and maybe throw in a small bonus for doing DLC dungeons they will reward well rounded players. Also make the stones BoE so they can be sold on guild stores and outweigh the loss from the drop in overland set piece sales. Also add in some additional restrictions like bind retraited items to account.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
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    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • O_LYKOS
    O_LYKOS
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    No
    While it's a great idea and will save people a lot of time, this will end the grinding of gear.

    It also depends how this is implemented. How we go about the re-traiting.

    Will it kill guild traders? Why buy something from the guild trader when you can farm one weapon of any trait and just change the trait?

    Has the system been explained? Because I'd like to see what it's going to cost us to change the traits.
    PC NA - GreggsSausageRoll
  • zaria
    zaria
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    So that once I have a piece of each SPC I won't need to run WGT anymore, given I will be able to retrait it. I can already see all those DD in queue waiting for like 6 hours for a healer to go play with them. Reducing the numberr of people farming, will drastically reduce the number of tanks and healers in queue, thus making it impossible for any DD to enter at all.

    I would do the opposite: provide more reasons for people to run the same dungeon over and over during the same day. Run this dungeons three times. Run this dungeon both in normal and veteran.

    Farming is frustrating because you end up getting nothing at the end of the run. Give something!
    Then do it my way, last boss drop an re-trait fragment, you need 5-8 to get an stone for re-traiting.
    This give you multiple options, you can continue to run WGT as you might get SPC in correct trait, you can run another dungeon for another set, randoms for xp or pledges, raids has an chance of also dropping the stones and these stones are not bound. You can shape players behavior with rewards.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • madchuska83
    madchuska83
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    Yes
    If they up the CP cap on gear to CP180 it'll come in handy. Otherwise I've already farmed best trait sets.
  • Reverb
    Reverb
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    I'm neutral until I see how it will be implemented. If it is Crown Store only, I am firmly in the "no" camp. If it is Crown Store with the tiniest sliver of possibility of getting in game, just so they can say "it's in game, so it's not p2w", I'm still a No vote.

    If it is equal in game and crown store, and is limited to one change per piece, I wholeheartedly support it.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • MLGProPlayer
    MLGProPlayer
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    Yes
    Tandor wrote: »
    gepe87 wrote: »
    What arguments have those who said no? I'm curious about it.

    Mainly because the reason people want it is so they only have to run the content once or at most a few times and then whatever drops they can change to how they want it. That may be an over-simplification but it means that they will complain instead about the lack of things to do or else, depending on how it's implemented, about the grind involved in getting the additional item(s) needed to do the re-trait.

    As so often with MMOs, "quality of life improvement" is really just a euphemism for "dumbing down".

    What's dumb is running a single piece of content over 500 times (usually on normal difficulty too).
    Edited by MLGProPlayer on September 4, 2017 5:57PM
  • zaria
    zaria
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    Tandor wrote: »
    Epona222 wrote: »
    Turelus wrote: »
    Epona222 wrote: »
    jeedrzej wrote: »
    Retraiting is coming. But what impact will it have in the game?
    Positiv or negativ?

    What, where, how? Please provide a link to something that suggests it is coming?
    @Epona222 was streamed live from PAX last night. MissBizz has a thread with info and links.

    https://forums.elderscrollsonline.com/en/discussion/369897/news-on-cwc-highlights-in-bullet-points-pts-this-month

    ty for the link, much appreciated :)

    I wonder what it means though, that there is something about it they won't discuss. I bet it will involve something from the Crown Store. If so, that would go back on any promise they ever made that crown store would never be P2W.

    In what way would being able to change a trait that is already in the game to another trait that is already in the game remotely going to be P2W?
    People has run vMA hundreds of times without getting the weapon they wanted, yes this was probably worse then sharpened was the only weapon trait but I guess the loot table has been changed :(
    Drop chances tend to be so low most don't bother farming.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • phileunderx2
    phileunderx2
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    Need more details before I can say if I like it or not.
  • zaria
    zaria
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    Asardes wrote: »
    Well if they really wanted to make it P2W why rebalance traits in such a way that makes 3-4 of them roughly equal in terms of DPS just 2 months before, instead of sticking to the "sharp or trash" META? Because it was the weapon trait that generated the most frustrating grind, since armor trait has far less impact and armor is much easier to get than weapons due to the way the loot table is structured.

    The "retrait stone from end boss" hypothesis seems plausible since it keeps people doing those dungeons. Also to motivate them make the chance of getting it increase with difficulty setting and maybe depend on the number of traits researched by that char to also encourage people researching on alts. If they made the chance 20/5/1% for vet-HM/vet-noHM/normal and add an increase of 0.2% per trait researched overall - (14+14+6)×9=304 in total - to that baseline and maybe throw in a small bonus for doing DLC dungeons they will reward well rounded players. Also make the stones BoE so they can be sold on guild stores and outweigh the loss from the drop in overland set piece sales. Also add in some additional restrictions like bind retraited items to account.
    Problem with an bonus for HM is that players will grind vCoA1 and other fast an easy dungeons, you will get the LFM CP660 DD for vCOA1 farming fast runs. I would rater drop fragments from all runs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • MLGProPlayer
    MLGProPlayer
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    Yes
    Tandor wrote: »
    Epona222 wrote: »
    Turelus wrote: »
    Epona222 wrote: »
    jeedrzej wrote: »
    Retraiting is coming. But what impact will it have in the game?
    Positiv or negativ?

    What, where, how? Please provide a link to something that suggests it is coming?
    @Epona222 was streamed live from PAX last night. MissBizz has a thread with info and links.

    https://forums.elderscrollsonline.com/en/discussion/369897/news-on-cwc-highlights-in-bullet-points-pts-this-month

    ty for the link, much appreciated :)

    I wonder what it means though, that there is something about it they won't discuss. I bet it will involve something from the Crown Store. If so, that would go back on any promise they ever made that crown store would never be P2W.

    In what way would being able to change a trait that is already in the game to another trait that is already in the game remotely going to be P2W?

    Person A runs vMA 10 times, gets inferno staff, re-traits it, and goes off to dominate trials leader boards.

    Person B runs vMA 1000 times over a period of 12 months, still doesn't have inferno staff in desired trait, falls behind player A in leader boards

    The same applies to other gear like specific monster shoulders (especially those that are OP in PvP) and dungeon/trial weapons.
    Edited by MLGProPlayer on September 4, 2017 6:04PM
  • Gilvoth
    Gilvoth
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    Yes
    its totaly awesome :)
    how could anyone not love this ? we have been asking for something like this for a long time.
  • BrightOblivion
    BrightOblivion
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    I'm gonna have to go with "Perhaps" or "Yes, provisionally." It's still too soon in terms of information released to know how they plan on doing it or how royally they might botch it. And yes, they could screw this up horribly.

    "But they could make this amazing and not mess up at all!"

    Indeed they could. And if they do, I'll jump for joy and gleefully apologize for doubting them on this for all on the forums to see. (You'll just have to imagine the jumping. I'm not going to video it. I have limits.) I'll be absolutely ecstatic, like a kid on Christmas.

    In the same vein, they could do something bewilderingly stupid like locking the retraiting material behind crowns or buoyant armiger level RNG (or worse) because "Hey, it's a convenience item. You could just spend hours and hours running the content for the right trait." Or "RNG is fun!" I'm a firm believer that Murphy was an optimist. If you don't get your hopes up too soon, there's less chance they'll crash and burn spectacularly.

    It's possible some will decide not to run content as often. But you know what makes me hate content (and games, to a degree)? Running the same thing over and over again trying to get that thing that absolutely refuses to drop. I want to run dungeons and stuff because I enjoy them. Not because RNG gets its jollies out of kicking me in the teeth and the devs let it happen.
  • Fuxo
    Fuxo
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    This will allow ZOS to increase gear CP levels each 6 months or so. Or introduce seasonal gear, or something completely different. Anyway, the grind will be there forever :smile:
  • MLGProPlayer
    MLGProPlayer
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    Yes
    Fuxo wrote: »
    This will allow ZOS to increase gear CP levels each 6 months or so. Or introduce seasonal gear, or something completely different. Anyway, the grind will be there forever :smile:

    People would leave if they do that.

    A gear cap increase doesn't accomplish anything in this game due to scaling. You can only increase gear cap in games that gate new content behind a higher level requirement (like WoW). Higher level gear makes you more powerful in those games. Higher level gear in ESO wouldn't make you more powerful. If you parse 35k right now, you'll still parse 35k if they increased the gear cap to CP 1000 due to how scaling works in this game (mob stats scale 1:1 with the gear cap).

    If you force people to grind just to get back to the same power level they were at before the increase, they will stop playing.

    Basically, if they raise the gear cap, they will need to abandon scaling. So, the next chapter they release would need to have CP 200 mobs, while the rest of the game stays at CP 160. I can't see them going down this road due to how well received the One Tamriel upate was. The game's population on Steam tripled after One Tamriel launched.

    Gamers who want a gear treadmill are in the minority these days and any game that institutes such a design would be shooting themselves in the foot.
    Edited by MLGProPlayer on September 4, 2017 7:04PM
  • nimander99
    nimander99
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    Yes
    Oh meh gerd... Is did Fake News?
    I AM UPDATING MY PRIVACY POLICY

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    ∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
    "Give us money" = Box sales & monthly sub fees,
    "moar!" = £10 palomino horse,
    "MOAR!" = Switch to B2P, launch cash shop,
    "MOAR!!" = Charge for DLC that subs had already paid for,
    "MOAR!!!" = Experience scrolls and riding lessons,
    "MOARR!!!" = Vampire/werewolf bites,
    "MOAARRR!!!" = CS exclusive motifs,
    "MOOAARRR!!!" = Crown crates,
    "MOOOAAARRR!!!" = 'Chapter's' bought separately from ESO+,
    "MOOOOAAAARRRR!!!!" = ???

    Male, Dunmer, VR16, Templar, Aldmeri Dominion, Master Crafter & all Traits, CP450
  • Qwazzy
    Qwazzy
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    Yes
    Love it, cuts the grind 10 fold!
    Smallscale/Solo player on multiple servers

    PC North America - Characters
    AD Sorcerer - PvP 16
    AD Templar - PvP 33
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    EP Sorcerer - PvP 20
    EP Templar - PvP 21
    EP Nightblade - PvP 20
    DC Sorcerer - PvP 16
    DC Templar - PvP 24
    DC Nightblade - PvP 18
    Xbox North America - Characters
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    AD Sorcerer - PvP 20
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    AD Templar - PvP 16
    AD Templar - PvP 14
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    AD Nightblade - PvP 27
    AD Dragonknight - PvP 18
    AD Necromancer - PvP 14
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    AD Templar - PvP 36
    EP Sorcerer - PvP 16
  • Volsera
    Volsera
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    Yes
    Yes because I am *** done with farming bosses, getting the right piece a 100 times but with worthless traits such as well-fitted or training.

    I think they should add more drops to a boss, so that it will be harder to get the right drop item, but when you get it you won't need to do it a million times over because you have a worthless trait. Instead you can use the retraiting system to get the right trait and you won't have to farm bosses for 2 weeks.
    Change is inevitable, except from a vending machine.
  • Leogon
    Leogon
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    Yes
    I like it 'cuz I'm tired of farming but we still don't know how it's gonna work. Knowing ZOS, anything is possible so let's try not to get too excited about it until we get more details. :lol:
  • altemriel
    altemriel
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    Yes
    jeedrzej wrote: »
    Retraiting is coming. But what impact will it have in the game?
    Positiv or negativ?



    This one will still be doing the Undaunted Dungeons, because she likes them.

    But finally no more grinding for the right traits......let`s hope that the re-trait will not be crown store exlusive
  • Druid40
    Druid40
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    It should be costly.
  • AlMcFly
    AlMcFly
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    Worthless poll. Where is the option that says "I'll see if I like it when they show how they're going to implement it."

    ZOS is creating all this hype, but it's probably only going to be on Crafted Gear, which almost makes it useless. I'm pretty sure they are using this to distract away from actual problems with the game.

    If we're getting Quality of Life improvements, where is my housing item slot expansion? I care about that way more than this re-Trait news which is likely overhyped.
  • Tandor
    Tandor
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    No
    its totaly awesome :)
    how could anyone not love this ? we have been asking for something like this for a long time.

    Those who have been asking for it for a long time will of course love it. There are plenty of reasons why those who haven't been asking for it won't love it.

    Rejection of more dumbing down, waste of developer resources, the usual clamor by players for something followed as soon as they get it by bitter complaints that it wasn't done right, accusations of P2W, betrayal of every promise ever (allegedly) made.

    Those are just some of the reasons people don't or won't like it, and half of them will be expressed in due course by those who currently say they love it :wink: !
    Edited by Tandor on September 4, 2017 8:23PM
  • Recremen
    Recremen
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    I like the idea of it, for sure. But its implementation needs to address the problems that make the trait grind awful to begin with. If this "extra component" requirement is just another ultra-rare RNG grind (looking at you, mythic aetherial ambrosia) then what is even the point?

    Obviously we don't know how it's going to work yet and I'm not trying to be a negative nancy, I'm just highlighting what could make an amazing-sounding system turn sour real fast.
    Edited by Recremen on September 4, 2017 8:25PM
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Axoinus
    Axoinus
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    I don't care
    Not into it right now. But to each theirr own
  • AnnieBeGood
    AnnieBeGood
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    We will see.
    Gulrosa V160 Templar -healer and master crafter
    Annie Spaceshifter V160 magica NB - just a thieving assassin, now retired
    Katerina - 'Daedric Annie' - V160 Stamina DK - now bank alt, wardrobe mistress
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    Lily Malone - stam sorc - pve goddess
    Rey of Jakku Plain - Vet 160 - magica templar dd
    Savanna - magica warden, still learning to play
    and several babies...... learning to ride
    EU server, pc and All for the Pact
    Alith, the best guild in the EU
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