MercyKilling wrote: »I would never pay a guild membership fee.
Why? It's a VIDEO GAME. I play them to escape reality and the grind I face daily. Work, pay bills, eat sleep, work, pay bills eat sleep....I really don't want to have to pay "rent" or some such just to belong to a group of people playing a VIDEO GAME. Makes absolutely no sense to me, and cannot fathom why other people so voluntarily do something that is just plain idiotic to me. But hey, different strokes and all that.
MLGProPlayer wrote: »MercyKilling wrote: »I would never pay a guild membership fee.
Why? It's a VIDEO GAME. I play them to escape reality and the grind I face daily. Work, pay bills, eat sleep, work, pay bills eat sleep....I really don't want to have to pay "rent" or some such just to belong to a group of people playing a VIDEO GAME. Makes absolutely no sense to me, and cannot fathom why other people so voluntarily do something that is just plain idiotic to me. But hey, different strokes and all that.
It depends on what you're trying to accomplish in the game.
If you're trying to make money, you need trade guilds that are located in good spots.
When housing launched, I needed to quickly make a few million gold, so I joined a bunch of top trading guilds. There is no way you can make that kind of money in crappy trader locations.
OpponentSmile66 wrote: »Guilds have the right to do what they want and that should be respected. If they want you to have to pay for membership then that's up to them.
What's not okay is when people try to pull one over their loyal members and have them pay more. How comes 5k per member isn't enough for a trader in the eyes of some?
This idea should definitely be challenged before people see it as acceptable. If enough people refuse to pay such a price then GMs will certainly have to reconsider their choice or face not having a loyal membership base.
While I am not agreeing (or disagreeing) with raising dues in this situation, I am guessing it's because of the fact that as more and more gold gets in the hands of the players, the bids for the top trader spots get higher and higher, and the guilds operating cost increases because of it.
... While I am not agreeing (or disagreeing) with raising dues in this situation, I am guessing it's because of the fact that as more and more gold gets in the hands of the players, the bids for the top trader spots get higher and higher, and the guilds operating cost increases because of it.
Our guild with the 10k sales 1K donation just got an Rawl'kwa slot, protested as the nice Khajiit trader was replaced by an slimy Argonian. Underhand it was an obvious praise, an 50k to lottery will work.WyndStryke wrote: »It depends where their trader is. If it's somewhere like Rawl'ka, then 300k minimum sales / 10k fee is actually reasonable, with the expectation that most people would not have to pay because they are getting over the minimum sales amount. For most other locations then it should probably be less.
If you only do minimal trading but you are a member of a major trade guild, it's probably not for you (fees will be higher than your sales). Similarly, if you do a lot of trading, you should aim to have at least one major guild.
Probably not a popular opinion, but overall I actually like the ESO guild trader system (the guild store interface could do with some improvements though - text search etc).
RDMyers65b14_ESO wrote: »If the guilds did not already get a percentage of the sale, I could see the fees. But, they get a percentage so, they should NOT charge fees.
RDMyers65b14_ESO wrote: »If the guilds did not already get a percentage of the sale, I could see the fees. But, they get a percentage so, they should NOT charge fees.