MIATs add-on is just the known add-on. Since that add-on was private for sometime until he released it, just imagine what other "private" add-ons can do.
Im going to be blunt. Add - ons cant tell you anything that the API isnt storing. Which if memory serves me correctly the lua is havok script.
What this means is any addon out there is essentially pulling, or using data you can use as well. If you dont know how to obtain it thats another matter entirely.
Now should we be able to get this data? Im not so sure thats another matter entirely but YES there are "private" addons out, that do not violate TOS.
Miats just tells you when you enter combat. That happens as soon as you're targeted and someone starts charging an attack. Game's working as intended. Addon is just warning the player that they've entered combat. Most just automatically roll dodge because they know an attack is incoming.
If ZOS wants to fix this, they need to change WHEN a player enters combat. They can change the combat status from "when someone is attacking you" to "when you take damage" and that will fix it.
Miats just tells you when you enter combat. That happens as soon as you're targeted and someone starts charging an attack. Game's working as intended. Addon is just warning the player that they've entered combat. Most just automatically roll dodge because they know an attack is incoming.
If ZOS wants to fix this, they need to change WHEN a player enters combat. They can change the combat status from "when someone is attacking you" to "when you take damage" and that will fix it.
not really. you can just hit the snipe button and immediately animate cancel it with block. No sound, no enter combat, no skill fired, never got out of stealth, no visual. BUT the addon will tell you about it.
Miats just tells you when you enter combat. That happens as soon as you're targeted and someone starts charging an attack. Game's working as intended. Addon is just warning the player that they've entered combat. Most just automatically roll dodge because they know an attack is incoming.
If ZOS wants to fix this, they need to change WHEN a player enters combat. They can change the combat status from "when someone is attacking you" to "when you take damage" and that will fix it.
not really. you can just hit the snipe button and immediately animate cancel it with block. No sound, no enter combat, no skill fired, never got out of stealth, no visual. BUT the addon will tell you about it.
Right...Because you STARTED an attack on a character which put them IN COMBAT. The addon let them know they are being attacked.
It would only warn you against an ability with casting time, uppercut or snipe, HA from some weapons also some class abilities like crystal frag and dark flare. Yes this would be typical opening attacks.Cheating, exploiting and scripting is running rampant in PvP play. Seems ZOS for whatever reason they have, has turned a blind eye and allows it to continue. A good example, The Miat's addon which has been complained about in the past yet it still exists. There is no doubt the addon gives players an early warning against a stealth attack thus they have an advantage against a Nightblade trying to attack from stealth. As long as their is no deterrent which has to come from ZOS, players will cheat and use addons to help then in that endeavor. You can complain but until ZOS takes action like I said nothing will change.
MIATs add-on is just the known add-on. Since that add-on was private for sometime until he released it, just imagine what other "private" add-ons can do.
Im going to be blunt. Add - ons cant tell you anything that the API isnt storing. Which if memory serves me correctly the lua is havok script.
What this means is any addon out there is essentially pulling, or using data you can use as well. If you dont know how to obtain it thats another matter entirely.
Now should we be able to get this data? Im not so sure thats another matter entirely but YES there are "private" addons out, that do not violate TOS.
The API was changed after miats add-on became public. There are some very clever people making add-ons, there are also some cheaters making add-ons.
bloodthirstyvampire wrote: »AD and DC use it they need a handicap
MIATs add-on is just the known add-on. Since that add-on was private for sometime until he released it, just imagine what other "private" add-ons can do.
Im going to be blunt. Add - ons cant tell you anything that the API isnt storing. Which if memory serves me correctly the lua is havok script.
What this means is any addon out there is essentially pulling, or using data you can use as well. If you dont know how to obtain it thats another matter entirely.
Now should we be able to get this data? Im not so sure thats another matter entirely but YES there are "private" addons out, that do not violate TOS.
The API was changed after miats add-on became public. There are some very clever people making add-ons, there are also some cheaters making add-ons.
Your talking about hacking, miats add on never did, and does not now hack the API. If youre broadening the context to include hacking, I wouldnt know anything about that, if you do, I wouldnt post about it.
Knootewoot wrote: »Some addons give warnings when to dodge, about incoming projectiles when the cleanse etc. I don't use Miat so I can't say if that one someone is using. But there are several others which do give this information. Combat cloud also gives "to much" information.
Miats just tells you when you enter combat. That happens as soon as you're targeted and someone starts charging an attack. Game's working as intended. Addon is just warning the player that they've entered combat. Most just automatically roll dodge because they know an attack is incoming.
If ZOS wants to fix this, they need to change WHEN a player enters combat. They can change the combat status from "when someone is attacking you" to "when you take damage" and that will fix it.
cheaters, these kind of addons should be banned
Miat's addon doesn't send any info from stealth attacks. Nor can any other legit addon. They can only use info based on the api. Zos changed the way that worked some time ago.
All these peeps saying it does that kind of stuff are just talking out their asses... They have no idea what they're talking about.
Is there no one aware of heavy attack sounds? Or is it easier to blame on cheating/addons rather than studying game mechanics?
bloodthirstyvampire wrote: »AD and DC use it they need a handicap
Miats just tells you when you enter combat. That happens as soon as you're targeted and someone starts charging an attack. Game's working as intended. Addon is just warning the player that they've entered combat. Most just automatically roll dodge because they know an attack is incoming.
If ZOS wants to fix this, they need to change WHEN a player enters combat. They can change the combat status from "when someone is attacking you" to "when you take damage" and that will fix it.
mobs work off when they are hit. unsure why players arent the same.
cheaters, these kind of addons should be banned
Bombashaman wrote: »As ZOS haven't done anything about changing the API (or did they a little bit a while ago) so Miat's would have been useless, one has to presume they don't consider using it as cheating.
With the amount of lag in this game, for some people this is the only way to know they are being attacked!
The amount of times I'm strolling around and all of a sudden I'm dead! 3 very long cast abilities, an ultimate and a surprise stealth attack in less than 0.5 sec? Some would call it cheating, macroing but it is just a lag!
Won't be using the add-on myself, but I believe it's good for players who only start PvP'ing. I understand you feel so much better about yourself that you can kill someone who appears to just stand there and do nothing and you think 'Ha! Noooob!', but in 99% of cases they don't even know you have been hitting them for about 6 seconds already before the game decides to display animations/update health bar etc. etc... Imagine how disheartening it must be to enter Cyrodiil for the first few times and you constantly die within 0.5 seconds with no idea how on earth is that possible?
So to all the nay sayers I say: Stop crying and have some fun!
Bombashaman wrote: »As ZOS haven't done anything about changing the API (or did they a little bit a while ago) so Miat's would have been useless, one has to presume they don't consider using it as cheating.
Developer apathy does not change the fact that it is , in a way, cheating. There are several online games out there where devs just ignore blatant cheating. So I guess god mode mods, and wall hacks are ok though, because devs dont see a problem? Who knew? ( obviously those arent in this game, but this is around the same line )