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Main quest is just strange since Morrowind

richo262
richo262
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Finish Morrowind, and you end up about level 30.

Go start the main quest line and this happens.

Prophet - Hey, thanks for completing the quest, now go away so I can have some super serious deep contemplation on our next move.
You - Leaves, walks 30 meters away from Harborage.
Prophet - HEY COME BACK!!
Repeat

Would be far more sensible to have the quest automatically become available after completion of the previous, or have the prophet appear after X minutes (which might irritate some).

Also, the housing quest line? Surely if you own all 3 starting houses, that quest should just be deemed completed account wide? It's clearly just a tutorial on housing, also seems odd walking into a house I already own just to move a pot plant. I also have to walk each toon into each house just to get the achievement. I get that many don't want account wide achievements, but Housing is an account wide concept. (except dummy achievements)
  • AzraelKrieg
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    They were originally spaced out every 5 levels but since the One Tamriel update they appear as soon as you finish the previous one.
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  • richo262
    richo262
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    I'm aware there was a level queue to activate the prophet. Which is why starting the quest line at level 30 throws all of that out the window and just makes the quest seem really strange.

    I've only encountered it since making a new toon, which was after Morrowind, so if this was happening in One Tamriel days, it was strange then too.
  • Sibenice
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    This isn't a Morrowind thing. It's actually been happening since one tamriel released.

    I hate it, too.
  • TheShadowScout
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    Sibenice wrote: »
    This isn't a Morrowind thing. It's actually been happening since one tamriel released.

    I hate it, too.
    ^This!^

    At the very -least- they could have made a "gain one more level" delay before the prohpet popped up again... or made it happen after some questing benchmarks, like "memories" right after the starter isles, "rescue Lyris" after finishing some regional story midpoint quest (like, sealing Balreth, uncovering the truth in Skywatch or finding Falchous secret weakness for example) and the "intercept agent" after finishing the first region, then "saving Abner" in the middle of the second region, and the "find Sai Sahans prison" at the end of that, and "rescue Sai" in the middle of the third region, and "grab the ring" at he end of the third region, and "Sancre Tor" in the middle of the fourth region, then "companions" at finishing the faction story and goiung towards coldharbour, and finally the final battle after the end of that one... or something along those lines.
  • abigfishy
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    richo262 wrote: »
    Also, the housing quest line? Surely if you own all 3 starting houses, that quest should just be deemed completed account wide? It's clearly just a tutorial on housing, also seems odd walking into a house I already own just to move a pot plant. I also have to walk each toon into each house just to get the achievement. I get that many don't want account wide achievements, but Housing is an account wide concept. (except dummy achievements)

    Totally agree with this. It should be like the beginner crafting writs. There should be a conversation option for alts like:

    "I see you already own many homes, do you want a copy of the title deed (skip to end of quest)?"
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  • disintegr8
    disintegr8
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    I stopped caring about the main quest a long time and many characters ago. I simply ignore it until I don't feel like doing anything else and use it as a 'space filler'.

    Agree with the housing quest comment - once you have done it on one character you should at least have the option to cut it short on additional characters, just like you can do with the PVP training quest.
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  • FluffyReachWitch
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    "HEY COME BACK"

    LOL! Yeah, I found this amusing when it started and still do. I don't mind the hassle too much because the quests are an easy way to grab extra skill points on a fairly new character. It almost feels convenient to tackle half of them at once instead of having to return every few levels.
  • LMar
    LMar
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    I really don't mind.. I don't want to feel forced to finish regional quest lines only to unlock the main quest!
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  • Bouldercleave
    Bouldercleave
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    You can actually hammer through the main story quest Immediately. I just did this with my ALT. Did both tutorials, went straight to the Harborage, and hammered them out up to Coldharbor. Nice and easy skill points.
  • maboleth
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    Actually I filled the bug report for this. It's very awkward. It was awkward before, if you missed to go to Harborage in the beginning and you leveled a bit (Prophet used to appear every 5 levels). But now, with the leveling gone, it doesn't make any sense.

    All it needs is a simple timer and that's all.
  • Taleof2Cities
    Taleof2Cities
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    Though I agree with you, @richo262, there are a number of threads on this issue already - dating back to the PTS testing of OneTamriel in September 2016.

    Sure, a few minutes or 'X' number of quests could elapse before the prophet re-appears ... to keep the storyline from accelerating.

    But, there are some players that need a speedy convenience factor of completing the quest line (or have done the quest line already). The prophet almost immediately appears after exiting the Harborage. That is about as close to "automatic" as you could get.
  • richo262
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    I agree @Taleof2Cities , I noted wait X minutes might irritate some. I don't prefer that option either, but it still makes more sense than the present system unfortunately.

    Would be ideal that the quest just becomes available upon completing the previous one without running laps to try to activate the quest prompt.

    Anybody know if ZOS has plans to address this? Or make housing achievements / house related lore books / housing quest account wide (except for dummies)?
  • Huyen
    Huyen
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    Look at it this way: since the dawn of ESO the prophet had to guide players through his questline. By now he knows exactly what step to take next, so its no wonder he only needs like 30 seconds to figure it out and notify you.
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  • DoctorESO
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    .
    Edited by DoctorESO on July 15, 2018 5:06PM
  • logarifmik
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    Main quest and overland content definitely need major update after One Tamriel and Morrowind were introduced. Silly Prophet behavior is not the only reason why it should be done. Actually, some time ago I made thread on pretty much similar subject. More likely, we'll never see any changes until devs finish this new story about Daedric triumvirate, but after that we should demand to do something with this mess. Loudly.
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  • WhiteCoatSyndrome
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    richo262 wrote: »
    Would be ideal that the quest just becomes available upon completing the previous one without running laps to try to activate the quest prompt.

    This would be ideal; if they aren't going to incorporate some kind of delay just make it available immediately like they do when you turn in a daily the next day. Don't make the player leave and come back.
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  • Nemesis7884
    Nemesis7884
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    dragon break...explains everything, all the time
  • Tommy_The_Gun
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    The same things happened in pre-Morrowind eso when you totally ignored main quest and leveld up to level 50...
    Originally - when you were doing main quest, the next quest required you to be at certain level to trigger. That is because before One Tamriel update zones had different level scaling (each zone was much harder so if you for example went to Shadowfen at level 5 you were basically annihilated by a regular mob that was at level 26 or something like that).
  • logarifmik
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    dragon break...explains everything, all the time
    But it shouldn't. It's a very interesting lore feature so far, and it must not be used for explaining bad plot or design flaws. I mean, I like TES lore, it's rich and self-consistent at most, and I'm one of those, who don't want it ruined. I don't want Dragon Break concept to be something like Force in the new Star Wars episodes from Disney or Vulcan mind meld in Star Trek: Discovery, two vivid examples of really bad lore development and quite dull and lazy writing.
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  • LadyLethalla
    LadyLethalla
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    All it needs is for the Prophet to give you the next quest on completion of each. None of this leave-by-the-door loading screen BS, followed by riding/running about 30m before he reappears. Followed by another ride/run, and another loading screen at the door. So irritating. I'm tempted on my NA character to never do the MQ and just rez at a wayshrine or by soul gem each time.

    Edit: though it was amusing while questing on Betnikh for an Ayleid ghost to tell me I didn't have a soul.
    Me: "Oh yeah?!"

    Edited by LadyLethalla on January 15, 2018 12:39PM
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  • Nestor
    Nestor
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    abigfishy wrote: »

    Totally agree with this. It should be like the beginner crafting writs. There should be a conversation option for alts like:

    "I see you already own many homes, do you want a copy of the title deed (skip to end of quest)?"

    It kind of is. I have taken 4 or 5 Alts through this, I just talk to the quest giver and I am done. No visiting houses, no furniture shenanigans.

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  • Nestor
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    As for the MQ, yes it is weird since 1T, especially since I have to walk out of town to get the Prophet again. I don't know if I want an arbitrary spacing, but maybe a journal entry telling me to go to the Harborage again. The prophet only needs to chase me down once, at the beginning.
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  • logarifmik
    logarifmik
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    Nestor wrote: »
    As for the MQ, yes it is weird since 1T, especially since I have to walk out of town to get the Prophet again. I don't know if I want an arbitrary spacing, but maybe a journal entry telling me to go to the Harborage again. The prophet only needs to chase me down once, at the beginning.
    I don't think, that throwing several dialogues and scenes with Prophet out the window is a good solution. It'll be much better to have some delay between Prophet's quests, as it was before the last changes. It's just feels right, and forbids to players rush through the main story in order to get easy skill points. There are plenty other less casual ways to get skill points, and a lot of "side" content to explore after all.
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