Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Yes, of course all vMA staff give you ~100% uptime on the enchant but infused gives you 30% more damage on the enchant so it is not meaningless.Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
Totally agree but since OP specified "back bar" I assumed that most of his rotation is on his front bar.
puffytheslayer wrote: »idk i have vMA lightning in all the traits! Wmahahahahahahahahahahah
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Yes, of course all vMA staff give you ~100% uptime on the enchant but infused gives you 30% more damage on the enchant so it is not meaningless.Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
Totally agree but since OP specified "back bar" I assumed that most of his rotation is on his front bar.
This 30% more effectivness are not strong like precise or nirnhoned for example. Infused on another staff with lightningenchant is very powerful, but on vMSA weapon its wasting of damage...
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Yes, of course all vMA staff give you ~100% uptime on the enchant but infused gives you 30% more damage on the enchant so it is not meaningless.Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
Totally agree but since OP specified "back bar" I assumed that most of his rotation is on his front bar.
This 30% more effectivness are not strong like precise or nirnhoned for example. Infused on another staff with lightningenchant is very powerful, but on vMSA weapon its wasting of damage...
I think you don't get my point.
You can equip an infused vMA staff back bar, then switch to a precise staff front bar and still having the infused (+30%) effect of your vMA weapon (together with the benefit of your precise staff or infused staff with shock enchant).
If you are using other vMA trait, you will only have "classic" vMA enchant on your front bar -> 30% less damage on your light and heavy attacks on your front bar.
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Yes, of course all vMA staff give you ~100% uptime on the enchant but infused gives you 30% more damage on the enchant so it is not meaningless.Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
Totally agree but since OP specified "back bar" I assumed that most of his rotation is on his front bar.
This 30% more effectivness are not strong like precise or nirnhoned for example. Infused on another staff with lightningenchant is very powerful, but on vMSA weapon its wasting of damage...
i play actually with a precise staff on backbar. A vMSA staff in infused dont make sense, because the enchant is active 100% of time!
So you need to choose between nirnhoned and precise. When you have enough critdamage, precise will give just a bit more damage then nirnhoned would do. Nirnhoned is the best trait for PvP in my opinion and precise for PvE actually.
For other destrostaffs with shockenchant or something like that infused can be the better choose, but for masterweapons and vMSA weapons not. I hope i explained it enough.
Yes, of course all vMA staff give you ~100% uptime on the enchant but infused gives you 30% more damage on the enchant so it is not meaningless.Olupajmibanan wrote: »Infused vMA staff
Since Horn Of the reach we still have the Infused bonus (30% more damage on light and heavy attack) even when swaping
So you benefit of the Infused vMA enchant on both bar
Highly depends on your setup. Do not underestimate time spent on back bar.
Most magsorcs (the non-pet versions) run Mages Wrath on back bar so Infused isn't an option in this case.
MagDKs typically put vMA staff on main bar so Infused is useless. Based on my poor calculations Precise outperforms Nirnhoned on magDK, depending on your minor force uptime.
MagNB also commonly put Killers Blade on back bar so again Infused wouldn't help.
You must look at your setup and decide if you benefit more from Infused or Nirn/Prec
Totally agree but since OP specified "back bar" I assumed that most of his rotation is on his front bar.
This 30% more effectivness are not strong like precise or nirnhoned for example. Infused on another staff with lightningenchant is very powerful, but on vMSA weapon its wasting of damage...
I would say it depends on how much time you spend on your backbar. On my magDK in vMA I run an Infused Lightning vMA on backbar since I spend most of my time on the frontbar, so for that specific content infused is nice for me (I run a heavyattack build in vMA). But the more time you spend on the backbar the less usefull does and infused staff becomes (if you´ve the infused Lightning on the backbar)
seedubsrun wrote: »puffytheslayer wrote: »idk i have vMA lightning in all the traits! Wmahahahahahahahahahahah
lol color me jealous. I need a better lightning staff so bad. I got a powered on my third run and not another lightning till around run 100...in powered. bah. Meanwhile, I have the inferno one in every trait twice over sitting in my bank. Oh RNG, you cruel mistress
I have no idea how you guys manage to keep dots and Infused with weapon damage on backbar when the global cooldowns on abilities is like 1 second.
Its literal antifun rotation to begin with.
I run infused weapon damage on my primary and its working just fine, on backbar i have few dots or buffs and thats all, still managing to do 20k+ dps anyway, any higher not needed, since from one point the damage you could deal is becoming less and less reliable when you focus on applying more and more dots and buffs, you guys actually are missing the skills to use that are easier to execute.