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Selene or Velidreth or Kra'gh or others?? for stamblade PVE

agaupig
agaupig
hello, everyone
im currently CP200
im now equipped with NMG x5 plus spriggan's x5
lots of build videos recommend those three monsters set for stamina build
also someone told me Selene set is almost created only for stamblade.....
but now after several keys opening and veteran dungeons, I got a complete set of Spawn of Mephala with trait of devine
is it enough? or i have to keep farming those three sets.....
i also see a set named Domihaus Set, which was described pretty good though....
  • SoLooney
    SoLooney
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    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you
  • WaltherCarraway
    WaltherCarraway
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    SoLooney wrote: »
    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you

    There's no pen cap.

    CP160 mob have 16.1k~18.2k resistances. (yes, both spell/physical resistance are the same.)

    EDIT: to answer OP's question: roll velidreth, then selene, then kra'gh.
    Edited by WaltherCarraway on August 18, 2017 6:56AM
    AFK
  • agaupig
    agaupig
    OK, so still have to farm for those three....
    T.T
    thx
  • getemshauna
    getemshauna
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    Selene is best for single target focused static fight. (Ra kotu, Valariel, Ozara) Kragh for exactly same type of fight, but only if your group support doesnt bring you enough penetration, or you lack it from yourself (low cp, not enough points in piercing, or no sharpened weapons, no access to pene sets etc). Velidreth is best for aoe focused fights, for fights with a lot of movement or a combination of those. (Rakkhat, Twins, Pinnacle Factocum ?) etc. But with your cp you are not interested in veteran trials yet I guess, so you should choose Velidreth because thats most "comfortable" set for vet dungeons. For now, just use your mephala.
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  • Brrrofski
    Brrrofski
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    SoLooney wrote: »
    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you

    There's no pen cap.

    CP160 mob have 16.1k~18.2k resistances. (yes, both spell/physical resistance are the same.)

    EDIT: to answer OP's question: roll velidreth, then selene, then kra'gh.

    So 18.2k is the cap...

    Veli or kragh. Selenes is better in PvP, wouldn't bother in Pve. You lay down too many dots that won't proc it.

    Mephala is more for Stam DK who can benefit from heavy attacking.
    Xbox One EU
  • Ihatenightblades
    Ihatenightblades
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    Definitely between velidreth and krags. Selenes is single target and hits barely more than velidreth.

    I would say go krags if you under penetrating by a lot and velidreth if you are good on pen and want a nice aoe.

    Both good
  • AdicusDio
    AdicusDio
    ✭✭✭
    In my experience, Swarm Mother is good IF you like heavy attacking (any heavy attack, bow, dw, etc.). Seems to reliably proc on heavy attacks, slows the enemy or mob, does DoT, etc. Use it. If you don't like it, get something else when able to try something else.

    Selenes. I personally do not like this set as it can actually MISS hitting the target too often. Only good against slow or stationary enemies, or maybe snared enemies if it'll proc on them.

    Velidreth. I like this set. Each spore ball can do it's own damage. If enemy moves left/right or backwards, as long as you are facing them, it'll most likely hit it. Against mobs in a cluster, facing them almost guarantees some/all will contact one.

    Krag'h. They removed a bunch of penetration for some arbitrarily stupid reason. It does minimal damage, and requires a persistent routine to keep it procing. i.e. Flurry attack, light, flurry, etc. This was a good set when procs could crit. Now it stinks like every other bad nerf.


    NONE OF THESE SETS DO THEIR TOOL TIP LISTED DAMAGE unless you are able to actually get through their defense. IGNORE DPS meters. Those are timed and average your damage against a timer by dividing values. Stop briefly in a fight and meter value plummets. Pay more attention to the total damage done, OR pay more attention to actual damage numbers. i.e. doing 10k damage or 30k crit damage, etc. on a hit or 2 is more realistic.
  • Ihatenightblades
    Ihatenightblades
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    I would actuallt drop NMG and go with hundings rage and run krags for the penetration lost. Spriggan provides a good chunk you want to balance some weapon damage with that pen.
  • WaltherCarraway
    WaltherCarraway
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    Brrrofski wrote: »
    SoLooney wrote: »
    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you

    There's no pen cap.

    CP160 mob have 16.1k~18.2k resistances. (yes, both spell/physical resistance are the same.)

    EDIT: to answer OP's question: roll velidreth, then selene, then kra'gh.

    So 18.2k is the cap...

    Veli or kragh. Selenes is better in PvP, wouldn't bother in Pve. You lay down too many dots that won't proc it.

    Mephala is more for Stam DK who can benefit from heavy attacking.

    So i guess ESO is all about PvE then?
    AFK
  • agaupig
    agaupig
    I would actuallt drop NMG and go with hundings rage and run krags for the penetration lost. Spriggan provides a good chunk you want to balance some weapon damage with that pen.

    oh...
    so hundings is better than NMG with spriggan?
    OK, i will look into it, thx
  • Darcwolf
    Darcwolf
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    Personally I like Slimecraw, especially if you aren't good with rotation, since they changed the first bonus to 833 spell and weapon crit and a 8% weapon damage bonus at all times it seems like a great set, at least for a noob like me :P
  • Azuriel02
    Azuriel02
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    Darcwolf wrote: »
    Personally I like Slimecraw, especially if you aren't good with rotation, since they changed the first bonus to 833 spell and weapon crit and a 8% weapon damage bonus at all times it seems like a great set, at least for a noob like me :P

    If I'm not mistaken, Slimecraw gives you the Minor Berzerker (8% more damage) buff, which is the same as your Relentless Focus, and as they are the same buffs, they don't stack.

    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonder about High Elves" - M'aiq the Liar
  • Brrrofski
    Brrrofski
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    Brrrofski wrote: »
    SoLooney wrote: »
    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you

    There's no pen cap.

    CP160 mob have 16.1k~18.2k resistances. (yes, both spell/physical resistance are the same.)

    EDIT: to answer OP's question: roll velidreth, then selene, then kra'gh.

    So 18.2k is the cap...

    Veli or kragh. Selenes is better in PvP, wouldn't bother in Pve. You lay down too many dots that won't proc it.

    Mephala is more for Stam DK who can benefit from heavy attacking.

    So i guess ESO is all about PvE then?

    When the title says Pve.... Yeh.
    Xbox One EU
  • Sunver
    Sunver
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    Reroll Magicka.
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  • Brrrofski
    Brrrofski
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    Azuriel02 wrote: »
    Darcwolf wrote: »
    Personally I like Slimecraw, especially if you aren't good with rotation, since they changed the first bonus to 833 spell and weapon crit and a 8% weapon damage bonus at all times it seems like a great set, at least for a noob like me :P

    If I'm not mistaken, Slimecraw gives you the Minor Berzerker (8% more damage) buff, which is the same as your Relentless Focus, and as they are the same buffs, they don't stack.

    You're not mistaken.

    Same buff as relentless focus and can be obtained from combat prayer if healer is using that.

    PvP it's decent on a non NB or Warden. Still better sets though.
    Xbox One EU
  • Brrrofski
    Brrrofski
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    agaupig wrote: »
    I would actuallt drop NMG and go with hundings rage and run krags for the penetration lost. Spriggan provides a good chunk you want to balance some weapon damage with that pen.

    oh...
    so hundings is better than NMG with spriggan?
    OK, i will look into it, thx

    Look, it depends on content. Aim for like 16-18k pen and you're good. How you do that is up to you. Kragh, CP, sharpened weapon, set combos.
    Xbox One EU
  • agaupig
    agaupig
    BTW, after horn of reach update
    can i now discard sharpen trait and look for precise?
    or should i stay with sharpen?

    and for Khajiit stamblade, should change mundus stone to warriors or ???
    Edited by agaupig on August 18, 2017 9:01AM
  • Brrrofski
    Brrrofski
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    ✭✭✭
    agaupig wrote: »
    BTW, after horn of reach update
    can i now discard sharpen trait and look for precise?
    or should i stay with sharpen?

    and for Khajiit stamblade, should change mundus stone to warriors or ???

    Infused main hand with poison, sharpened offhand with weapon damage glyph.
    Xbox One EU
  • SGT_Wolfe101st
    SGT_Wolfe101st
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    SoLooney wrote: »
    kragh if u dont hit pen cap, velidreth if you do, not a fan of selenes, but up to you

    There's no pen cap.

    CP160 mob have 16.1k~18.2k resistances. (yes, both spell/physical resistance are the same.)

    EDIT: to answer OP's question: roll velidreth, then selene, then kra'gh.

    There is a pen cap, you listed them, anything over 18.2k resistance is a waste, ipso facto a cap. Most overland mobs have under, a few dungeon bosses have 18.2 as do the Trial enemies.
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  • Bladerunner1
    Bladerunner1
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    Kragh and Selene helmets are easier to get than Velidreth if you don't have a PVE guild or group of friends who are good with vet DLC dungeons.

    Both Kragh and Veli do decent AOE damage but 3 Veli spores roll out a long distance, like bowling balls hitting 3 things situationally. Kragh is a 5 meter cone, good for up close melee.

    129 weapon damage is a fraction of a percent weaker than 1440 penetration, but Veli will work better when you are already at 18k penetration. 1090 stamina is weaker than both of those for DPS and Selene only hits one target, it's all close to the same single target dps on a target dummy.
    Edited by Bladerunner1 on August 18, 2017 2:24PM
  • stevepdodson_ESO888
    stevepdodson_ESO888
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    AdicusDio wrote: »
    In my experience, Swarm Mother is good IF you like heavy attacking (any heavy attack, bow, dw, etc.). Seems to reliably proc on heavy attacks, slows the enemy or mob, does DoT, etc. Use it. If you don't like it, get something else when able to try something else.

    Selenes. I personally do not like this set as it can actually MISS hitting the target too often. Only good against slow or stationary enemies, or maybe snared enemies if it'll proc on them.

    Velidreth. I like this set. Each spore ball can do it's own damage. If enemy moves left/right or backwards, as long as you are facing them, it'll most likely hit it. Against mobs in a cluster, facing them almost guarantees some/all will contact one.

    Krag'h. They removed a bunch of penetration for some arbitrarily stupid reason. It does minimal damage, and requires a persistent routine to keep it procing. i.e. Flurry attack, light, flurry, etc. This was a good set when procs could crit. Now it stinks like every other bad nerf.


    NONE OF THESE SETS DO THEIR TOOL TIP LISTED DAMAGE unless you are able to actually get through their defense. IGNORE DPS meters. Those are timed and average your damage against a timer by dividing values. Stop briefly in a fight and meter value plummets. Pay more attention to the total damage done, OR pay more attention to actual damage numbers. i.e. doing 10k damage or 30k crit damage, etc. on a hit or 2 is more realistic.

    mmm... Swarm Mother???? you might want to rethink your whole idea of what damage is and how a set procs...unless this was just a mistake and you meant a completely different set
  • Asardes
    Asardes
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    He probably meant Spawn of Mephala. It's decent this patch since they buffed the damage a bit and changed the 1p bonus from health to stamina.
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