I wrote this elsewhere:
Bloodroot Forge is a piece of donkey sh*t wrapped in a turd sandwich for Healers. Good job ZOS. Nerf all sustain not too long ago, then design a dungeon where every fight is non-stop red aoe pools and where you have almost no time to heavy attack in order to refill magicka. This is a f**king PUG nightmare and I no longer have any drive to play it again, even on Normal mode.
I wrote this elsewhere:
Bloodroot Forge is a piece of donkey sh*t wrapped in a turd sandwich for Healers. Good job ZOS. Nerf all sustain not too long ago, then design a dungeon where every fight is non-stop red aoe pools and where you have almost no time to heavy attack in order to refill magicka. This is a f**king PUG nightmare and I no longer have any drive to play it again, even on Normal mode.
The new dungeons are pretty easy. Not sure why people complain about the difficulty. Most of these dungeons can be cleared with little to no effort. Though learning mechanics takes a few tries. I do like how they look and some of the mechanics. The monster sets are "meh" at best, but overall the dungeons are a nice easy addition to the rest of the pledges.
Kneighbors wrote: »The new dungeons are pretty easy. Not sure why people complain about the difficulty. Most of these dungeons can be cleared with little to no effort. Though learning mechanics takes a few tries. I do like how they look and some of the mechanics. The monster sets are "meh" at best, but overall the dungeons are a nice easy addition to the rest of the pledges.
Now if its easy please upload the video how you pass it with pug of cp50 team. When someone says "easy" this is exactly the meaning. Fungal Grotto 1 is easy and I can pass it with a group of cp50s. Please do the same with new dungeons, waiting for video, thanks.
I wrote this elsewhere:
Bloodroot Forge is a piece of donkey sh*t wrapped in a turd sandwich for Healers. Good job ZOS. Nerf all sustain not too long ago, then design a dungeon where every fight is non-stop red aoe pools and where you have almost no time to heavy attack in order to refill magicka. This is a f**king PUG nightmare and I no longer have any drive to play it again, even on Normal mode.
Kneighbors wrote: »The new dungeons are pretty easy. Not sure why people complain about the difficulty. Most of these dungeons can be cleared with little to no effort. Though learning mechanics takes a few tries. I do like how they look and some of the mechanics. The monster sets are "meh" at best, but overall the dungeons are a nice easy addition to the rest of the pledges.
Now if its easy please upload the video how you pass it with pug of cp50 team. When someone says "easy" this is exactly the meaning. Fungal Grotto 1 is easy and I can pass it with a group of cp50s. Please do the same with new dungeons, waiting for video, thanks.