Hello,
According to
https://forums.elderscrollsonline.com/en/discussion/365904/pc-mac-patch-notes-v3-1-5-horns-of-the-reach#latest there is a change in current patch:
In an effort to reduce the visual effect noise in group combat situations, we’ve hidden most visual effects from persistent damaging area of effect abilities cast by your allies. Area of effect abilities that have a synergy, healing, or defensive component that can benefit you will still be visible, and area of effect abilities cast by enemies will also still be visible.
Affected player abilities include the following:
Ash Cloud and its morphs
Caltrops and its morphs
Elemental Storm and its morphs
Hurricane
Impaling Shards and its morphs
Path of Darkness and the Twisting Path morph
Rune Focus and its morphs
Scorch
Volatile Familiar Special Ability
Volley and its morphs
Wall of Elements and its morphs
Cool right? Is a beautiful change for pvp for example where indeed is noise. But lets say you are making a 4 man dungeon... or better... a trial (vDSA for ex.) and you cast an elemental storm (huge dps... high cost... you know... kind of an expensive skill - about a minute and a half cd) and tank doesn't see... and moves the whole group of mobs a few steps to the right (because for him that looks like a better position)... you just wasted a big ult and possibly the round in some cases. Same argument can be done for all the skills but I picked that example because is the most disturbing for me.
My point is there are cases where you not only want to see effects but NEED to see effects. Is there any setting for that? I really want to turn it on for pve.
Have fun all,
Victor
Edited by HerrPulaRau on August 15, 2017 12:33AM