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Help with templar healer?

Gulnagel
Gulnagel
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Hi, so I was wondering how your templar healer build looks like, what is the must have skills on your two bars for veteran dungeons and trials?

I main a warden healer atm with 5p SPC and 5p Wormcult. And done all vet dungeons on hard. But I got this nagging feeling that I gimp myself by playing warden healer. So I want to try templar to see for myself.

And if you got any experience with both warden and templar, please share your thoughts :)

Also on warden for cleansing we use purge from PvP tree, but templar has it's own cleansing ritual. Some templars use purge from the PvP tree aswell, is it because it's better than templars own cleansing ritual?

And what race do you recommend for templars?

Help and advice appreciated :)
Edited by Gulnagel on August 10, 2017 12:58PM

Best Answers

  • Illurian
    Illurian
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    Race: Altmer, Breton or Dunmer.

    Sets: same as what you have or derivatives of. (I personally use SPC + Kagrenac's in 4 man content as I pug a lot)

    Bar: for 4 man content, my bar looks like this:
    -Resto bar: Rapid Regeneration, Combat Prayer, BoL, Healing Springs, Purifying Light
    -Destro bar: Cleansing Ritual, Luminous Shards, Ele Drain, Wall of Lightning, Radiant Destruction
    Nova and Aggressive Warhorn for ults.

    My bar for trials looks similar, only that I swap rapid regen for Healing Orb. If needed, I sometimes flex in Channeled Focus.

    The only reason I can think of to use Purge over Cleansing Ritual is that it clears the debuffs on allies at once, without them needing to activate the synergy. Also iirc the synergy can only be used by one ally once per cast, but I could be wrong there.
    Kiss the chaos.
    Answer ✓
  • LadyNalcarya
    LadyNalcarya
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    I have both. Honestly I like warden and I dont feel too gimped, but the animations killed it for me. Even instant cast abilities have long animations, and sometimes you kinda get stuck in animation for 1-2 second... Dont know how to say that. Cancelling them also feels wonky. Templars animations, on the other hand, are silky smooth. :)
    As for bar setup for templar, I use the following:

    Mainbar: Breath of Life, Combat Prayer, Healing Springs, flex slot (rapid regen for dungeons, cleanse for hof etc), undaunted bubbles. Ult: barrier (I dont use it, its for 10% recovery from the passive).

    Offbar (lightning staff): shards (yes I still prefer to have them, so tank wont have to chase the orbs), lightning ele wall, ritual, ele drain, rune focus. Ult: warhorn.

    Thats pretty basic, but works well. As for cleanse, theres not that many situations where you need to cleanse a lot, and most of time ritual is enough. I use rapid regen in dungeons since its actually not a bad hot in dungeon situiations and spc is procced all the time. Of course, skills can be moved around, for example, you can swap shards and orbs (shards give you a crit damage passive when slotted), etc... This is just how I play my templar.

    Edited by LadyNalcarya on August 10, 2017 3:23PM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
    Answer ✓
  • Gulnagel
    Gulnagel
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    I have both. Honestly I like warden and I dont feel too gimped, but the animations killed it for me. Even instant cast abilities have long animations, and sometimes you kinda get stuck in animation for 1-2 second... Dont know how to say that. Cancelling them also feels wonky. Templars animations, on the other hand, are silky smooth.

    So you main a templar, but do you feel it is only the warden animations that makes you prefer templar? In terms of healing end game content, do you feel they are both equal, besides the warden animations?
  • apostate9
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    Gulnagel wrote: »
    I have both. Honestly I like warden and I dont feel too gimped, but the animations killed it for me. Even instant cast abilities have long animations, and sometimes you kinda get stuck in animation for 1-2 second... Dont know how to say that. Cancelling them also feels wonky. Templars animations, on the other hand, are silky smooth.

    So you main a templar, but do you feel it is only the warden animations that makes you prefer templar? In terms of healing end game content, do you feel they are both equal, besides the warden animations?

    I have a templar healer I haven't logged into once since I rolled Warden.

    :-)
  • FakeFox
    FakeFox
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    Gear: 5x SPC, 5x Wormcult, Masterstaff (big pieces: infused with prismatic glyphs, rest: divines with magicka, restro: powered, lightning: charged, jewellery: 3x regen)

    Race: Breton (vampire)

    Food: Witchmothers potent brew

    Mundus: Atronarch

    Stats (unbuffed): 36k Magicka/ 17,5k HP/ 11,5k Stamina/ 2,6k magicka regen

    CP: too lazy to look them up, but pretty self explanatory. Take everything that buffs regen and healing done, put the rest where you put them on any other healer or DD, trying to max out over all tankyness and stamina management.

    Skills:

    front:
    1 healing springs
    2 breath of life
    3 combat prayer
    4 radiant aura
    5 cleanse/shards/rapid regen/ harness magicka
    ult barrier

    back:
    1 blockade of storms
    2 power of the light
    3 channeled focus
    4 ritual of retribution
    5 orbs
    ult agressive warhorn

    I run this setup pretty much for all contend, switching out wormcult if there is no magicka DD in the group or another healer is using it.

    If you need to cleanse your group you should use the PvP cleanse, since the one from Templar only purges you, but allies need to take the synergy. Never the less it is a nice heal.

    If you got any questions to that setup, feel free to ask. I can also screenshot stats, combat metrics stuff or CP if you need that.
    Edited by FakeFox on August 17, 2017 2:49PM
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • LadyNalcarya
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    Gulnagel wrote: »
    I have both. Honestly I like warden and I dont feel too gimped, but the animations killed it for me. Even instant cast abilities have long animations, and sometimes you kinda get stuck in animation for 1-2 second... Dont know how to say that. Cancelling them also feels wonky. Templars animations, on the other hand, are silky smooth.

    So you main a templar, but do you feel it is only the warden animations that makes you prefer templar? In terms of healing end game content, do you feel they are both equal, besides the warden animations?

    Its hard to say. I really like the idea of warden class, but I do think that when they designed it, their main priority was to make it look fancy, not to be effective. It does the job, but templar does it in a more comfortable and reliable way. So I wouldnt call them "gimped" but I still prefer templars.
    Tbh I'd say if you're in doubt, you could try a templar. If youre in a good guild and/or have dd friends (or just happen to have extra gold ;) ), you can level it in skyreach real quick and give it a try. Maybe you'll like it, maybe not. Imo templar is still the best healer all around, but with the morrowind changes non-templars are much more viable than before.

    P.S. I also played with warden healers as a dd a few times and didnt have any problems.
    P.P.S. And yeah, if Warden animations werent so clunky and over the top, I'd play it much more. Its not the only issue I have with the class, but its certainly the most annoying one.
    Edited by LadyNalcarya on August 11, 2017 4:49AM
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • paulsimonps
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    Illurian wrote: »
    Race: Altmer, Breton or Dunmer.

    Race: Breton/Argonian or Altmer/Dunmer

    First two is for straight heal and the other two are for healing and dealing damage.
    Edited by paulsimonps on August 11, 2017 5:53PM
  • Sunah
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    You will get many different opinions and remember there is no BEST set up. Everything changes based on that content you are running and what other people are in your group.

    I have run both templar and warden healer and both are equal.

    Race is whatever but Brenton and Arg. This is assuming you want to stick to min/max healing/support and not dps.

    Your sets are fine but you need to switch out the worm based on the group set up and on what your other healer is running. Don't need 2 people running worm since they don't stack. But never ever ever ever ever change SPC, its too powerful.



    Front bar - Master resto - whatever trait, people perfer powered/precise. I have horrible luck so im using a defending master but again its whatever.

    Ritual or Rune Focus (need atleast one of these for the minor mending. Ritual for dispel and Focus for mana regen and some tankiness.
    Healing Springs (spammable)
    Combat Prayer
    BoL
    Inner Fire or whatever skill (only if you are using a crit pot or using sun fire to proc major proph)
    Meteor (for increased magicka) or Nova for damage mit when needed.

    Back bar - Lightning staff - Pref charged trait to help proc unbalanced.

    Shards
    Purifying Light - To give a small heal and proc the Illumination passive in the tree. (if a templar dps is in the group you can FLEX this as well)
    Blockade of Lightning
    Elemental Drain
    Structured Entrophy (unless you use spell power pot as well, if so FLEX this)
    War horn (super important)

    As you can see everyone does things a bit differently, hopefully you can learn a tiny bit from everyone and make your own build haha. Good luck.
  • AcadianPaladin
    AcadianPaladin
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    Gulnagel wrote: »
    Hi, so I was wondering how your templar healer build looks like, what is the must have skills on your two bars for veteran dungeons and trials?

    I main a warden healer atm with 5p SPC and 5p Wormcult. And done all vet dungeons on hard. But I got this nagging feeling that I gimp myself by playing warden healer. So I want to try templar to see for myself.

    And if you got any experience with both warden and templar, please share your thoughts :)

    Also on warden for cleansing we use purge from PvP tree, but templar has it's own cleansing ritual. Some templars use purge from the PvP tree aswell, is it because it's better than templars own cleansing ritual?

    And what race do you recommend for templars?

    Help and advice appreciated :)

    Hi! I can tell you what my templar healer looks like but, as you will see, am not qualified to address vet dungeons or trials. Also, I've no experience with a warden healer for comparison.

    My healer labors happily under some self-imposed restrictions/limitations – which make some of the top level content both unnecessary and inappropriate for her. The restrictions are that she is a Bosmer and refuses to get on the ‘farm dungeons for gear’ hamster wheel. Therefore, she wears a crafted and an overland dropped set – both offer solid magicka-related support.

    She also does quite a bit of solo work as well as informal ‘same day, same way’ support to a variety of gaggles of players ranging from WB, dolmens to public dungeons. She may well encounter a real tank and couple of dps going for a WB and performs the classic healer support for that effort. On the other hand, if she encounters a low level ranged attacker looking for help with a WB, she will rely on her self healing to hold the boss by the nose while healing and doing damage. She thrives on encountering unpredictable informal groupings and adapting to provide the support needed.

    Here’s her setup: Bosmer (pure non-negotiable roleplay), Templar (love the feel and concept of the class), Seducerx5 (can’t heal if out of blue juice), Robes of the Histx5 (can’t heal if disabled). Blue magicka + health food which brings her to around 11K stam, 19K health and 38K magicka.

    Lightning staff bar: EleDrain, Blazing Spear, Reflective Light, Purifying Light, Puncturing Sweep. Ult = Thunderous Rage (Destro staff).

    Resto bar: Extended Ritual, Rapid Regen, Healing Springs, Breath of Life, Radiant Glory. Ult = Solar Disturbance (Nova morph)

    While most of her slotting choices are straightforward, some result from her playstyle and what works best for her. Sweeps because she spends a fair amount of time solo. Reflective Light because, unlike Blockade, it ‘sticks’ to a running boss to damage and slow him over time. Combat Prayer is a superb skill but the positional limits are a challenge with the informal gaggles of players she often supports.

    She has those (and other) excellent skills fully morphed and ready to slot. That way, she can readily drop something to slot in requests if, say the leader of a Normal Group Dungeon requests Combat Prayer, Lightning Blockade or Orbs for example.


    PC NA(no Steam), PvE, mostly solo
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