I completed the quest in question & can't recall the title of it at the moment, but paulsimonps was right-on. It's the 1st passive mage skill after I joined the guild.BlackSparrow wrote: »Which quest is it? Intimidation and Persuasion are pretty much just shortcuts to avoid the "ten bear butt" part of the quests, so chances are you need to do something else.
I completed the quest in question & can't recall the title of it at the moment, but paulsimonps was right-on. It's the 1st passive mage skill after I joined the guild.BlackSparrow wrote: »Which quest is it? Intimidation and Persuasion are pretty much just shortcuts to avoid the "ten bear butt" part of the quests, so chances are you need to do something else.
You must not have joined the guild otherwise you would know
@BlackSparrow & MissBizz: I read paulsimonps reply & immediately joined the Mage guild to complete the episode in that particular manner before reading your replies. Now I know, thanks to you both, there's always other means to get a quest completed. Btw BlackSparrow, you mention "ten bear butt" part of quests, would you please care to elaborate?
Yes, mostly Persuasion and Intimidation save you from paying bribes or paying for quest items. This is nice at the start then you are short of money.BlackSparrow wrote: »@BlackSparrow & MissBizz: I read paulsimonps reply & immediately joined the Mage guild to complete the episode in that particular manner before reading your replies. Now I know, thanks to you both, there's always other means to get a quest completed. Btw BlackSparrow, you mention "ten bear butt" part of quests, would you please care to elaborate?
Ha, yeah. "Ten bear butt" is gamer slang for the sorts of quests where you're supposed to go out and kill a bunch of mobs to retrieve some set amount of randomly dropping items, then come back to give them to the quest-giver. These quests are super common in MMOs, since they're basically gaming busywork, to the point where some MMOs are notorious for having little but this kind of quest. Many gamers find that such quests take up too much time despite being neither difficult nor interesting, which is why ESO having Persuasion and Intimidation (the first Fighter's Guild passive, just like Persuasion is the first Mages Guild passive) to skip such parts of quests is nice.
Here's the TV Tropes article on the concept... though be warned that ye who enter the TV Tropes website shall not leave without several hours passing and a hundred tabs opened. TV Tropes can lead to some long wiki walks. XD