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Charged weapon trait and Twin Blade and Blunt bleed?

Samsquanch
Samsquanch
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Is the bleed from Twin Blade and Blunt application increased by Charged weapon traits?
  • Samsquanch
    Samsquanch
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    What I mean is, is the chance to proc increased by the charged weapon trait?
  • Qbiken
    Qbiken
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    Masel92 wrote: »
    Charged works as follows:

    Chance to apply status effect=Base Chance*(1+Sum of % Increases)

    Base chance is

    1% for ground aoes
    3% for single target dots
    5% for direct aoe (not really sure about this one)
    10% for direct single target damage
    20% for enchantments

    So for example a shock enchant on a charged destro staff will lead to: 20%*(1+100%+220%)=20%*420%=84%

    The bleed from the axe does not count as a status effect, which is why charged is a bad trait on stamina based builds.

    Status effects are:

    Poisoned, 6 second dot with HotR
    Burning (Fire), 4 second dot with HotR
    Concussion (Lightning), 4 seconds 8% more damage taken for the target and small initial damage
    Chilled (Ice), 4 second snare and small initial damage
    Diseased (no idea how this one is called ingame), afflicts major defile
    Edited by Qbiken on July 28, 2017 1:55PM
  • Samsquanch
    Samsquanch
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    Damn, that really blows. I was pretty stoked when I read that Alcast had classified Bleed as a status effect!
  • Samsquanch
    Samsquanch
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    Any idea where Masel92 got his info that Bleed is not a status effect?

    Everything else I've read claims that Bleed is in fact a classified as a status effect.
  • Masel
    Masel
    Class Representative
    Samsquanch wrote: »
    Any idea where Masel92 got his info that Bleed is not a status effect?

    Everything else I've read claims that Bleed is in fact a classified as a status effect.

    It's based on testing that I've done on a lambent centurion and dual axes with charged and without. As far as I can tell it is not classified as a status effect. But I will get on the pts and test it later today.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Samsquanch
    Samsquanch
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    Thanks man! I appreciate your help. With the reduction to Poison status effect duration, I feel like Charged axes and and a bleed/poison stam build could really be great, if Charged increases Twin Blade and Blunt proc chance that is.

  • Masel
    Masel
    Class Representative
    I just did a few tests and even if it did increase the proc chance (which it doesn't do based on it) it would snyergise badly with the bleed. The reason for that is that the bleed constantly refreshes itself all the time. That is very very annoying and the reason why dual axes are too much in PvE. You keep refreshing a dot that ticks for the first time after two seconds. Of you refresh it constantly within the first two seconds, you will not deal any damage with it at all.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • Gan Xing
    Gan Xing
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    So in the next patch, would you run with nirnhoned or sharpened axes?
    Gan Xing - Crafting Nightblade
    Elrana Tinuviel - Hybrid Dragonknight
    Elentári Peregrine - Sorcerer "bank"
    Rán Xīng - Hybrid Templar
    Laurïsil Imlachwen - Stamina Templar
    Helotë Tinuviel - Hybrid/Magicka Warden
    Odin banker - obv banker
    Yan of the Red Mountain - lvl 3 DK - not sure when I will work on em

    Seeks the unusual and unique playstyles...
  • paulsimonps
    paulsimonps
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    Gan Xing wrote: »
    So in the next patch, would you run with nirnhoned or sharpened axes?

    From the testing I have done on PTS for Stamina I would still use at least 1 Infused, and I would go either 1 Sharpened or 1 Precise.
  • Samsquanch
    Samsquanch
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    So Masel92,

    Having a lower chance to proc that bleed might actually increase its effectiveness? Say, only using one axe instead of two and keeping the chance lower (8%), could actually cause you to get more of the bleed effect out?

    Paulsimon,

    I have read elsewhere that one infused weapon applies to your offhand weapon as well as your main hand on your back bar. Is this true? I know it probably isn't intended, but have you tested these claims?

    Thanks in advance.
  • Masel
    Masel
    Class Representative
    Samsquanch wrote: »
    So Masel92,

    Having a lower chance to proc that bleed might actually increase its effectiveness? Say, only using one axe instead of two and keeping the chance lower (8%), could actually cause you to get more of the bleed effect out?

    Paulsimon,

    I have read elsewhere that one infused weapon applies to your offhand weapon as well as your main hand on your back bar. Is this true? I know it probably isn't intended, but have you tested these claims?

    Thanks in advance.

    Yes that is what I'm saying. The dot ticks every two seconds, which is too few in the first place. Same holds for the poison status effect. You often refresh it before it deals any damage, very bad design there... For as long as you are on your back bar, the dot will keep ticking which is why I do more damage with it with DW/Bow than with DW/2H.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
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