Ice Hearts vs Mighty Chudan...

TheDoomsdayMonster
TheDoomsdayMonster
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Recently I have been going back and forth on which Monster Set is superior, and as of yet, I haven't been able to come to a definite conclusion; maybe some of you can help me get a clearer picture of which is better...

First I'll start off by stating the facts as pertains to each set; the following apply to each set being Golded:


Ice Hearts:

1) 688 Spell Crit...
2) 20% chance to Proc on a Critical Attack...
3) 4300 point Damage Shield that lasts for 6 seconds (this is the value in PvP; its doubled in PvE)...
4) Damage Shield also does 985 AoE Ice Damage in a 5 meter radius for 6 seconds (or until the Damage Shield is beaten down)...


Mighty Chudan:

1) 2640 Physical Resistance (I cant recall the current value off the top of my head; this is close though)...
2) 2640 Spell Resistance (I cant recall the current value off the top of my head; this is close though)...
3) Major Ward/Resolve active at all times (5280 Physical/Spell Resist)...
4) 1064 Health...


Now with that out of the way, Mighty Chudan has the advantage of giving you its full benefit at all times no matter what; it never requires you do anything whatsoever to activate it, and that's a big plus for it, HOWEVER...

Ice Hearts actually (potentially) provides more Defense than Chudan does...IF the Damage Shield is active.

The Ice Hearts Damage Shield negates 4300 points of damage in a 6 second time span; with wearing Chudan, I would have to withstand over 28000 points of damage in that same 6 second span before 4300 damage was negated in comparison...

Now, you do have to be actively attacking (with a healthy Spell Crit of course) to Proc the Ice Hearts Damage Shield on a consistent basis, and even with that, there will be situations where it simply isn't active (like when you are Healing or during its cooldown)...

On the other hand, Chudan is much superior when you are being ganked or blindsided as you don't have to do a thing...ever...to gain the (roughly) 15% damage negation it provides...

But back to Ice Hearts, it provides free damage (as long as the Damage Shield is active) against all opponents that are in close proximity to you; the damage isn't much (985 in PvE, halved in PvP), but it does stack with all other sources of damage and every bit counts...

Mighty Chudan does have an excellent synergy with Elusive Mist though; the Defensive Bonus's it provides stacks with those inherent to Elusive Mist. Mighty Chudan+Elusive Mist is an extremely potent defensive combo that requires intense focus fire by your opponent to overcome...


Now that I've jumped back and forth several times talking about the strengths/weaknesses of both Monster Sets, maybe I can get some of you guys thoughts on which you think is the superior set...

Thanks for your time...
Edited by TheDoomsdayMonster on July 26, 2017 10:56PM
Unyeilding Bias
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  • paulsimonps
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    It seems like this is for PvP mostly, since you are talking about surviving ganking and using mist form. And so if you want a set to protect yourself with as your monster helmet then I would either recommend Pirate Skeleton or indeed Mighty Chudan, or with the changes coming up for it Shadowrend. All 3 works really well in protecting yourself. 30%, 15% and the ish 12% from the 3 sets are not to mess around with, the big flaw of Chudan however is that its mitigation is resistance, and resistance can be penetrated. Shadowrend and Pirate Skeleton can't be penetrated by anything other than Oblivion damage. I would choose one of those two sets instead.
  • TheDoomsdayMonster
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    It seems like this is for PvP mostly, since you are talking about surviving ganking and using mist form. And so if you want a set to protect yourself with as your monster helmet then I would either recommend Pirate Skeleton or indeed Mighty Chudan, or with the changes coming up for it Shadowrend. All 3 works really well in protecting yourself. 30%, 15% and the ish 12% from the 3 sets are not to mess around with, the big flaw of Chudan however is that its mitigation is resistance, and resistance can be penetrated. Shadowrend and Pirate Skeleton can't be penetrated by anything other than Oblivion damage. I would choose one of those two sets instead.

    Hmmm...

    Very interesting; I never considered Pirate Skeleton or Shadowrend...

    Gonna look into both of those...thanks! :)


    Btw, if you had to choose between Mighty Chudan and Ice Hearts, which would you choose?

    And you are correct; this is definitely pertaining to PvP...I should have stated that in the OP.
    Edited by TheDoomsdayMonster on July 26, 2017 11:12PM
    Unyeilding Bias
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  • paulsimonps
    paulsimonps
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    It seems like this is for PvP mostly, since you are talking about surviving ganking and using mist form. And so if you want a set to protect yourself with as your monster helmet then I would either recommend Pirate Skeleton or indeed Mighty Chudan, or with the changes coming up for it Shadowrend. All 3 works really well in protecting yourself. 30%, 15% and the ish 12% from the 3 sets are not to mess around with, the big flaw of Chudan however is that its mitigation is resistance, and resistance can be penetrated. Shadowrend and Pirate Skeleton can't be penetrated by anything other than Oblivion damage. I would choose one of those two sets instead.

    Hmmm...

    Very interesting; I never considered Pirate Skeleton or Shadowrend...

    Gonna look into both of those...thanks! :)


    Btw, if you had to choose between Mighty Chudan and Ice Hearts, which would you choose?

    Probably Ice Heart, its only weakness really is oblivion damage, but while Chudan shares that weakness it also has the added weakness of penetration. If you want to check up on more ways to mitigate damage that is not resistance you can look here:

    https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-and-list-of-options/p1

    but the damage shield is not bad, its proc rate might not be the best in PvP since its only 20% on crit hit, and you don't crit every hit. But its strong still and stack with other shields.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    It seems like this is for PvP mostly, since you are talking about surviving ganking and using mist form. And so if you want a set to protect yourself with as your monster helmet then I would either recommend Pirate Skeleton or indeed Mighty Chudan, or with the changes coming up for it Shadowrend. All 3 works really well in protecting yourself. 30%, 15% and the ish 12% from the 3 sets are not to mess around with, the big flaw of Chudan however is that its mitigation is resistance, and resistance can be penetrated. Shadowrend and Pirate Skeleton can't be penetrated by anything other than Oblivion damage. I would choose one of those two sets instead.

    Hmmm...

    Very interesting; I never considered Pirate Skeleton or Shadowrend...

    Gonna look into both of those...thanks! :)


    Btw, if you had to choose between Mighty Chudan and Ice Hearts, which would you choose?

    Probably Ice Heart, its only weakness really is oblivion damage, but while Chudan shares that weakness it also has the added weakness of penetration. If you want to check up on more ways to mitigate damage that is not resistance you can look here:

    https://forums.elderscrollsonline.com/en/discussion/279426/damage-mitigation-explanation-and-list-of-options/p1

    but the damage shield is not bad, its proc rate might not be the best in PvP since its only 20% on crit hit, and you don't crit every hit. But its strong still and stack with other shields.

    Thanks for the link!
    Unyeilding Bias
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  • Toast_STS
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    Have you tried Ice Heart? The noise it makes is really annoying and a deal breaker for me. Try it out before you gold it.
    VR14 DK Leaps-in-keeps
  • IxskullzxI
    IxskullzxI
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    It's a shame battle spirit blanket netfs everything. Doesn't ice harts damage tooltip for like 700? No reason that should be halved. And it can't crit.
    #HowDoYouLikeYourDK?
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Toast_STS wrote: »
    Have you tried Ice Heart? The noise it makes is really annoying and a deal breaker for me. Try it out before you gold it.

    Yeah, I've tried it; I've been using it in PvP on experimental builds a lot lately...

    I've Golded both it and Chudan; makes it a fair comparison that way when testing them both out...
    Unyeilding Bias
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  • TheDoomsdayMonster
    TheDoomsdayMonster
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    IxskullzxI wrote: »
    It's a shame battle spirit blanket netfs everything. Doesn't ice harts damage tooltip for like 700? No reason that should be halved. And it can't crit.

    The tooltip varies pending how you've spent your CP's and wether its Golded or not...

    It shows 985 for me...
    Unyeilding Bias
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  • TheDoomsdayMonster
    TheDoomsdayMonster
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    From what I've personally seen and what I can infer based what I've researched it seems to me that:


    Pirate Skeleton potentially offers the best Defense, but it only Procs 6% of the time; you could be ganked and all the way killed and it not Proc at all (preventing you from benefitting from it), so there is significant risk with this set (but potentially the best reward as well)...


    Shadowrend (when the coming update arrives) Procs more often than Pirate Skelly, but doesn't offer as much Defense. On the other hand, Shadowrend does provide some free damage with the pet, so as a whole it seems pretty good. You do run the same risk as with Pirate Skelly though (you can be ganked and all the way killed without getting this set to Proc)...


    Ice Hearts could potentially Proc more than the other two pending how high your Spell Crit is (the experimental builds I have been using feature Spell Crits that range from 73% to 76%; I get it to Proc often at those numbers), and the Damage Shield it provides is quite good...

    But, to get the Defensive benefits from this set, you have to be actively attacking someone. As a Magicka Templar, I'm not always attacking; I may be Healing at times. As a result, I will not always benefit from this set either...


    Mighty Chudan, despite being subject to Spell Penetration (Sharpened Weapons are getting nerfed with the next update, so this is something to consider is pertains being favorable to Chudan), is the one Defensive Set here that is always active no matter what...

    Even if someone is using Oblivion enchantments, atleast this set provides you with 1064 extra health to booster your chances of survival...

    But at the same time, Pirate Skelly and Ice Hearts will provide superior Defense than Chudan if they Proc for you...

    Shadowrend will offer the same damage negation as Chudan when it Procs, but the Debuff on the opponent will only last for 10 secs; Chudan gives you 15% damage negation at all times...but the defense Chudan gives can be penetrated by Sharpened Weapons...Shadowrends debuff cannot.


    Decisions...decisions.

    Thanks for the input though guys...

    :)
    Edited by TheDoomsdayMonster on July 27, 2017 1:54AM
    Unyeilding Bias
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  • DeHei
    DeHei
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    I say Icehearth just because of the cool design :p
    Edited by DeHei on July 27, 2017 10:07AM
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Septimus_Magna
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    The 1pc resist bonus for Chudan will be nerfed by something like 22% next patch but the major ward/resolve buff will remain the same. With sharpened being nerfed around 50% this means it does become a bit more valueble.

    I might have missed it but what class and build are you playing? If you're wearing light armor there's a big chance all your resist is penetrated anyway, even with major ward/resolve. On medium/heavy builds its probably more effective.

    The Icehearth shield should proc rather consistently with a 20% proc chance on crits, especially if you're running 5pc light armor. It might be smart to run at least one DoT, preferable one that ticks twice per second. The 4.3k shield might seem small but it does prevent the opponent from landing crits.

    For a 5pc light I would probably go with Icehearth, for 5pc medium/heavy probably Chudan if its too much trouble to get major ward/resolve from a skill.
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  • Qbiken
    Qbiken
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    Problem with icehearth is:

    * The damage is way to low. If the set could crit it would be fine but the tooltip damage need to be raised by a lot.
    * The damage shield is so small it´s almost neglectable. The damage shield will be reduced by 50% due to battle spirit (the value you see in the tooltip is the "PvE-tooltip".
    * It´s difficult to proc since you need to cause critical damage.

    Until zos buffs the *** out of iceheart I would go with Chudan.
  • Hippie4927
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    Qbiken wrote: »
    Problem with icehearth is:

    * It´s difficult to proc since you need to cause critical damage.

    I use Iceheart. My crit rate is 70% and Iceheart procs so much that it is almost constantly up in battle. To the OP.......I can't make a comparison for you as I have never used Chudan.

    PC/NA/EP ✌️
  • Septimus_Magna
    Septimus_Magna
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    Qbiken wrote: »
    Problem with icehearth is:

    * The damage is way to low. If the set could crit it would be fine but the tooltip damage need to be raised by a lot.
    * The damage shield is so small it´s almost neglectable. The damage shield will be reduced by 50% due to battle spirit (the value you see in the tooltip is the "PvE-tooltip".
    * It´s difficult to proc since you need to cause critical damage.

    Until zos buffs the *** out of iceheart I would go with Chudan.

    The pve tooltip is 8,6k so the 4,3k mentioned by the OP already is the pvp tooltip.

    With light armor its easy to get around 40-50% spell crit which makes crits happen all the time.
    PC - EU (AD)
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    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
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    Septimus Ozurk - Orsimer Sorcerer
  • Qbiken
    Qbiken
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    Qbiken wrote: »
    Problem with icehearth is:

    * The damage is way to low. If the set could crit it would be fine but the tooltip damage need to be raised by a lot.
    * The damage shield is so small it´s almost neglectable. The damage shield will be reduced by 50% due to battle spirit (the value you see in the tooltip is the "PvE-tooltip".
    * It´s difficult to proc since you need to cause critical damage.

    Until zos buffs the *** out of iceheart I would go with Chudan.

    The pve tooltip is 8,6k so the 4,3k mentioned by the OP already is the pvp tooltip.

    With light armor its easy to get around 40-50% spell crit which makes crits happen all the time.

    My mistake, I missread it. You and OP are correct. Still the damage from Iceheart is underwhelming. I would love to see iceheart having similar tooltip damage as grothdarr (not as much but you get my point)
  • IxskullzxI
    IxskullzxI
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    Qbiken wrote: »
    Problem with icehearth is:

    * The damage is way to low. If the set could crit it would be fine but the tooltip damage need to be raised by a lot.
    * The damage shield is so small it´s almost neglectable. The damage shield will be reduced by 50% due to battle spirit (the value you see in the tooltip is the "PvE-tooltip".
    * It´s difficult to proc since you need to cause critical damage.

    Until zos buffs the *** out of iceheart I would go with Chudan.

    Even in pvp you get a 4300 point damage shield. That isn't terrible, especially if you already use damage shields. I agree tho the damage is really bad. Even in pve it's pretty low since it can't crit.
    #HowDoYouLikeYourDK?
  • Sanguis_Tiberius
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    2 things:
    •Iceheart is awful in PvP and probably PvE too because the shield is tiny in PvP. It's better to run a shield skill on a bar than rely on iceheart.
    •if you are shield stacking then pirate skeleton or bloodspawn + panacea ult is the one for you. In mist form+pirate skeleton, you'll take virtually no damage. With bloodspawn+panacea you'll have that ult uptime so high that you can go from 0 to 100 health in just a few seconds.
    **downside of panacea is that it's not guaranteed to target you so watch out. Just like healing ward**
    Edited by Sanguis_Tiberius on July 27, 2017 2:48PM
  • Sanguis_Tiberius
    Sanguis_Tiberius
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    Also reffering to iceheart shield size in PvP, I run non-CP so shield stacking isn't as viable. Still strong but noticeably harder to use.
  • Sanguis_Tiberius
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    Sorry for 3 comments in a row but you should also know if you wear pirateskel then you have to wear the skeleton polymorph (unsure of others) to prevent a skill glitch. If you're big on appearances then you'll get frustrated.
    Edited by Sanguis_Tiberius on July 27, 2017 2:53PM
  • paulsimonps
    paulsimonps
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    The 1pc resist bonus for Chudan will be nerfed by something like 22% next patch but the major ward/resolve buff will remain the same. With sharpened being nerfed around 50% this means it does become a bit more valueble.

    I might have missed it but what class and build are you playing? If you're wearing light armor there's a big chance all your resist is penetrated anyway, even with major ward/resolve. On medium/heavy builds its probably more effective.

    The Icehearth shield should proc rather consistently with a 20% proc chance on crits, especially if you're running 5pc light armor. It might be smart to run at least one DoT, preferable one that ticks twice per second. The 4.3k shield might seem small but it does prevent the opponent from landing crits.

    For a 5pc light I would probably go with Icehearth, for 5pc medium/heavy probably Chudan if its too much trouble to get major ward/resolve from a skill.

    The 1p Resistance is getting BUFFED by 13.8% so not sure where you got that whole thing where its gonna be nerfed, its penetration that is getting nerfed all over, not resistance. Only defending got nerfed in terms of resistance stuff.
    Universally adjusted the values of some 1, 2, 3, and 4-piece bonus stats for all Item Sets:
    • Max Health, Magicka, or Stamina has been increased by 13.3%
    • Weapon Critical or Spell Critical rating has been increased by 55%
    • Physical or Spell Resistance has been increased by 13.8%
    • Physical or Spell Penetration has been decreased by 22%
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Thanks for the input guys... :)

    @paulsimonps

    I wasn't aware that Chudan would be receiving that big of a buff...

    Currently the one piece bonus for Chudan is 2640 Spell/Physical Resist; after the update (with the 13.8% buff) that bonus increases to 3004...


    Combined with the nerf to Sharpened Weapons, an opponent using Sharpened Weapons combined with spending 100 Champion Points into both the Physical and Spell Penetration Constellations would NOT have enough Penetration to overcome what Mighty Chudan alone provides to the wearer...

    Sharpened Weapons (2560 Spell/Physical Penetration) + 100 Points into Spell Erosion (5280 Spell Penetration) + 100 Points into Piercing (5280 Physical Penetration) = 7840 Spell/Physical Penetration...

    Mighty Chudan 1 Piece Bonus (3004 Spell/Physical Resist) + 2 Piece Bonus (5280 Spell/Physical Resist) = 8284 Spell/Physical Resist (with a 1204 Max Health bonus as a cherry on top)...


    Looks like after the update, Mighty Chudan will be the way to go...

    :)
    Edited by TheDoomsdayMonster on July 28, 2017 7:38AM
    Unyeilding Bias
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  • Qbiken
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    ZOS stated that they have changes coming for 9 other sets. Will Iceheart be one of them??
    @ZOS_GinaBruno I´m so eager to know, the anticipation is killing me ;)
  • Azurya
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    ZOS_GinaBruno wrote: »
    Universally adjusted the values of some 1, 2, 3, and 4-piece bonus stats for all Item Sets:

    Max Health, Magicka, or Stamina has been increased by 13.3%
    Weapon Critical or Spell Critical rating has been increased by 55%
    Physical or Spell Resistance has been increased by 13.8%
    Physical or Spell Penetration has been decreased by 22%

    battles in PVP will take hours then, much less dmg overall and much more resistance, it will take hours to take someone down, the end of all gankers, the dawn of the mega-zerg, RIP smallscale and solo.PVP
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Azurya wrote: »
    ZOS_GinaBruno wrote: »
    Universally adjusted the values of some 1, 2, 3, and 4-piece bonus stats for all Item Sets:

    Max Health, Magicka, or Stamina has been increased by 13.3%
    Weapon Critical or Spell Critical rating has been increased by 55%
    Physical or Spell Resistance has been increased by 13.8%
    Physical or Spell Penetration has been decreased by 22%

    battles in PVP will take hours then, much less dmg overall and much more resistance, it will take hours to take someone down, the end of all gankers, the dawn of the mega-zerg, RIP smallscale and solo.PVP

    If someone is built right, ganking will definitely be tougher, but the rest is a bit of an exaggeration...


    Unyeilding Bias
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  • paulsimonps
    paulsimonps
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    Thanks for the input guys... :)

    @paulsimonps

    I wasn't aware that Chudan would be receiving that big of a buff...

    Currently the one piece bonus for Chudan is 2640 Spell/Physical Resist; after the update (with the 13.8% buff) that bonus increases to 3004...


    Combined with the nerf to Sharpened Weapons, an opponent using Sharpened Weapons combined with spending 100 Champion Points into both the Physical and Spell Penetration Constellations would NOT have enough Penetration to overcome what Mighty Chudan alone provides to the wearer...

    Sharpened Weapons (2560 Spell/Physical Penetration) + 100 Points into Spell Erosion (5280 Spell Penetration) + 100 Points into Piercing (5280 Physical Penetration) = 7840 Spell/Physical Penetration...

    Mighty Chudan 1 Piece Bonus (3004 Spell/Physical Resist) + 2 Piece Bonus (5280 Spell/Physical Resist) = 8284 Spell/Physical Resist (with a 1204 Max Health bonus as a cherry on top)...


    Looks like after the update, Mighty Chudan will be the way to go...

    :)

    Don't forget that next update the values for penetration will change too. Sharpened gets nerfed and a change to the mundus stones gives us a penetration stone.

    1h Sharpened 1376
    2h Sharpened 2752

    Lover 2752
    Lover 7 Divines 4196
    Lover 8 Divines 4403
  • Xvorg
    Xvorg
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    Qbiken wrote: »
    Qbiken wrote: »
    Problem with icehearth is:

    * The damage is way to low. If the set could crit it would be fine but the tooltip damage need to be raised by a lot.
    * The damage shield is so small it´s almost neglectable. The damage shield will be reduced by 50% due to battle spirit (the value you see in the tooltip is the "PvE-tooltip".
    * It´s difficult to proc since you need to cause critical damage.

    Until zos buffs the *** out of iceheart I would go with Chudan.

    The pve tooltip is 8,6k so the 4,3k mentioned by the OP already is the pvp tooltip.

    With light armor its easy to get around 40-50% spell crit which makes crits happen all the time.

    My mistake, I missread it. You and OP are correct. Still the damage from Iceheart is underwhelming. I would love to see iceheart having similar tooltip damage as grothdarr (not as much but you get my point)

    Just try it with winterborn
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  • TheDoomsdayMonster
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    Thanks for the input guys... :)

    @paulsimonps

    I wasn't aware that Chudan would be receiving that big of a buff...

    Currently the one piece bonus for Chudan is 2640 Spell/Physical Resist; after the update (with the 13.8% buff) that bonus increases to 3004...


    Combined with the nerf to Sharpened Weapons, an opponent using Sharpened Weapons combined with spending 100 Champion Points into both the Physical and Spell Penetration Constellations would NOT have enough Penetration to overcome what Mighty Chudan alone provides to the wearer...

    Sharpened Weapons (2560 Spell/Physical Penetration) + 100 Points into Spell Erosion (5280 Spell Penetration) + 100 Points into Piercing (5280 Physical Penetration) = 7840 Spell/Physical Penetration...

    Mighty Chudan 1 Piece Bonus (3004 Spell/Physical Resist) + 2 Piece Bonus (5280 Spell/Physical Resist) = 8284 Spell/Physical Resist (with a 1204 Max Health bonus as a cherry on top)...


    Looks like after the update, Mighty Chudan will be the way to go...

    :)

    Don't forget that next update the values for penetration will change too. Sharpened gets nerfed and a change to the mundus stones gives us a penetration stone.

    1h Sharpened 1376
    2h Sharpened 2752

    Lover 2752
    Lover 7 Divines 4196
    Lover 8 Divines 4403

    Ah...my numbers for the new value of Sharpened Weapons were wrong then.

    So its actually 2752 (lets take the weapons at their strongest) + 100 Points into Spell and/or Physical Penetration (5280) for a grand total of 8032 Penetration...

    vs

    3004 Spell/Physical Resistance + 5280 Spell/Physical Resistance for a total of 8284 Spell/Physical Resistance with Chudan...

    So Chudan still wins out, but barely...


    Also, the coming changes to Lady are tantilizing...

    If someone wanted to make themselves difficult to kill, that would absolutely a good way to go about it...

    Mighty Chudan + Lady with 8 Divines would give 12687 Spell/Physical Resistance at all times, and that's before someone could even think about touching the innate defense your armor and shield would provide you with...


    Just to emphasize how insane that is, someone with the combo of Mighty Chudan + Lady with 8 Divines would have enough Resistance from the Set Bonus and Divines bonus's alone to completely overwhelm the penetration offered by the combined firepower of:

    1) Dual Wield or 2h Sharpened Weapons (2752 Penetration)...
    2) 100 Champion Points into both Spell Erosion/Piercing (5280 Penetration)...
    3) Spinners 5th piece bonus (4000 Penetration)...

    That's 12687 Resistance vs 12032 Penetration...

    If one were to combine that with 5 piece Reactive + 5 piece Impregnable, you'd have an extremely hard to kill character; you'd certainly be beyond being ganked by any single person...unless you fall asleep at the controls of course.

    :)
    Edited by TheDoomsdayMonster on July 29, 2017 4:21AM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • paulsimonps
    paulsimonps
    ✭✭✭✭✭
    ✭✭✭
    Thanks for the input guys... :)

    @paulsimonps

    I wasn't aware that Chudan would be receiving that big of a buff...

    Currently the one piece bonus for Chudan is 2640 Spell/Physical Resist; after the update (with the 13.8% buff) that bonus increases to 3004...


    Combined with the nerf to Sharpened Weapons, an opponent using Sharpened Weapons combined with spending 100 Champion Points into both the Physical and Spell Penetration Constellations would NOT have enough Penetration to overcome what Mighty Chudan alone provides to the wearer...

    Sharpened Weapons (2560 Spell/Physical Penetration) + 100 Points into Spell Erosion (5280 Spell Penetration) + 100 Points into Piercing (5280 Physical Penetration) = 7840 Spell/Physical Penetration...

    Mighty Chudan 1 Piece Bonus (3004 Spell/Physical Resist) + 2 Piece Bonus (5280 Spell/Physical Resist) = 8284 Spell/Physical Resist (with a 1204 Max Health bonus as a cherry on top)...


    Looks like after the update, Mighty Chudan will be the way to go...

    :)

    Don't forget that next update the values for penetration will change too. Sharpened gets nerfed and a change to the mundus stones gives us a penetration stone.

    1h Sharpened 1376
    2h Sharpened 2752

    Lover 2752
    Lover 7 Divines 4196
    Lover 8 Divines 4403

    Ah...my numbers for the new value of Sharpened Weapons were wrong then.

    So its actually 2752 (lets take the weapons at their strongest) + 100 Points into Spell and/or Physical Penetration (5280) for a grand total of 8032 Penetration...

    vs

    3004 Spell/Physical Resistance + 5280 Spell/Physical Resistance for a total of 8284 Spell/Physical Resistance with Chudan...

    So Chudan still wins out, but barely...


    Also, that is very tantalizing with Lover...

    If someone wanted to make themselves difficult to kill, that would absolutely a good way to go about it...

    Mighty Chudan + Lover with 8 Divines would give 12687 Spell/Physical Resistance at all times, and that's before someone could even think about touching the innate defense your armor and shield would provide you with...


    Just to emphasize how insane that is, someone with the combo of Mighty Chudan + Lover with 8 Divines would have enough Resistance from the Set Bonus and Divines bonus's alone to completely overwhelm the penetration offered by the combined firepower of:

    1) Dual Wield or 2h Sharpened Weapons (2752 Penetration)...
    2) 100 Champion Points into both Spell Erosion/Piercing (5280 Penetration)...
    3) Spinners 5th piece bonus (4000 Penetration)...

    That's 12687 Resistance vs 12032 Penetration...

    If one were to combine that with 5 piece Reactive + 5 piece Impregnable, you'd have an extremely hard to kill character; you'd certainly be beyond being ganked by any single person...unless you fall asleep at the controls of course.

    :)

    Lady is the one that gives resistance, Lover gives penetration.
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    After the update:


    Lover Mundus...
    Mighty Chudan x2 (Divines)...
    Reactive x5
    Thanks for the input guys... :)

    @paulsimonps

    I wasn't aware that Chudan would be receiving that big of a buff...

    Currently the one piece bonus for Chudan is 2640 Spell/Physical Resist; after the update (with the 13.8% buff) that bonus increases to 3004...


    Combined with the nerf to Sharpened Weapons, an opponent using Sharpened Weapons combined with spending 100 Champion Points into both the Physical and Spell Penetration Constellations would NOT have enough Penetration to overcome what Mighty Chudan alone provides to the wearer...

    Sharpened Weapons (2560 Spell/Physical Penetration) + 100 Points into Spell Erosion (5280 Spell Penetration) + 100 Points into Piercing (5280 Physical Penetration) = 7840 Spell/Physical Penetration...

    Mighty Chudan 1 Piece Bonus (3004 Spell/Physical Resist) + 2 Piece Bonus (5280 Spell/Physical Resist) = 8284 Spell/Physical Resist (with a 1204 Max Health bonus as a cherry on top)...


    Looks like after the update, Mighty Chudan will be the way to go...

    :)

    Don't forget that next update the values for penetration will change too. Sharpened gets nerfed and a change to the mundus stones gives us a penetration stone.

    1h Sharpened 1376
    2h Sharpened 2752

    Lover 2752
    Lover 7 Divines 4196
    Lover 8 Divines 4403

    Ah...my numbers for the new value of Sharpened Weapons were wrong then.

    So its actually 2752 (lets take the weapons at their strongest) + 100 Points into Spell and/or Physical Penetration (5280) for a grand total of 8032 Penetration...

    vs

    3004 Spell/Physical Resistance + 5280 Spell/Physical Resistance for a total of 8284 Spell/Physical Resistance with Chudan...

    So Chudan still wins out, but barely...


    Also, that is very tantalizing with Lover...

    If someone wanted to make themselves difficult to kill, that would absolutely a good way to go about it...

    Mighty Chudan + Lover with 8 Divines would give 12687 Spell/Physical Resistance at all times, and that's before someone could even think about touching the innate defense your armor and shield would provide you with...


    Just to emphasize how insane that is, someone with the combo of Mighty Chudan + Lover with 8 Divines would have enough Resistance from the Set Bonus and Divines bonus's alone to completely overwhelm the penetration offered by the combined firepower of:

    1) Dual Wield or 2h Sharpened Weapons (2752 Penetration)...
    2) 100 Champion Points into both Spell Erosion/Piercing (5280 Penetration)...
    3) Spinners 5th piece bonus (4000 Penetration)...

    That's 12687 Resistance vs 12032 Penetration...

    If one were to combine that with 5 piece Reactive + 5 piece Impregnable, you'd have an extremely hard to kill character; you'd certainly be beyond being ganked by any single person...unless you fall asleep at the controls of course.

    :)

    Lady is the one that gives resistance, Lover gives penetration.

    Doh!!

    Let me edit my above post then... :)

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Major ward/resolve doesnt stack with Boundless Storm, Spiked Armor etc because they give the same buff. If you really want the added resistance why not run a skill that gives major ward/resolve and use a monster set to give an additional effect?

    The total resist with Chudan and Icehearth will usually be the same, only difference is that you need to cast a skill every 20-30s or so to keep it up.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
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