Considering Cyrodiil was designed for large scale....
Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
LuminaLilly wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
My guy.....theres ALWAYS a raid group in IC. solo play is dead due to all the changes. I posted tbis because it intrigues me how hard Zerglings go to kill one person to tbag them.
Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Why getting so hyped up? You made a wrong statement. I corrected you. You proceed to pull some assumptions out of ur behind and throw them at me?
Can you communicate like an adult or are you not able to?
LuminaLilly wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
My guy.....theres ALWAYS a raid group in IC. solo play is dead due to all the changes. I posted tbis because it intrigues me how hard Zerglings go to kill one person to tbag them.
Not always on the campaigns I play in, anyway.
And I've spent a lot of time solo in Cyro/IC. You have to learn how to deal with it.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Why getting so hyped up? You made a wrong statement. I corrected you. You proceed to pull some assumptions out of ur behind and throw them at me?
Can you communicate like an adult or are you not able to?
Wooooooooooooooooo I am so hyped up. No reason to be a s'wit just because you think I am wrong.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Why getting so hyped up? You made a wrong statement. I corrected you. You proceed to pull some assumptions out of ur behind and throw them at me?
Can you communicate like an adult or are you not able to?
Wooooooooooooooooo I am so hyped up. No reason to be a s'wit just because you think I am wrong.
I'm playing this game since beta, and I think you are wrong in your personal interpretation of what ZOS advertized trying to fill the game with PvP folks, yes. Nonetheless, I never went on to tell you what you have to expect based on what I think is right or wrong.
That's a line adults usually are able to draw, respect for difference of perception vs belittleing of other's opinion. You instead went full ret*rd implying I don't know what I'm talking about.
Good luck with that attitude.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Why getting so hyped up? You made a wrong statement. I corrected you. You proceed to pull some assumptions out of ur behind and throw them at me?
Can you communicate like an adult or are you not able to?
Wooooooooooooooooo I am so hyped up. No reason to be a s'wit just because you think I am wrong.
I'm playing this game since beta, and I think you are wrong in your personal interpretation of what ZOS advertized trying to fill the game with PvP folks, yes. Nonetheless, I never went on to tell you what you have to expect based on what I think is right or wrong.
That's a line adults usually are able to draw, respect for difference of perception vs belittleing of other's opinion. You instead went full ret*rd implying I don't know what I'm talking about.
Good luck with that attitude.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
Just because it was designed for large scale, which it was, doesn't mean it is excluding the other play types.
You just can't go in as a solo player or a small group and expect to only find other solo players or small groups.
"Hyped up all their future commitment":
The answer Imperial City. This is much more solo and small scale friendly. Sure you might encounter a giant raid group in here but those have been few and far between lately, and the way this was designed promotes the smaller battles.
So yeah, play how you want, but don't get pissy about others playing how they want, especially when the map was designed in such a way that promotes what the 'zerg' is doing.
Why getting so hyped up? You made a wrong statement. I corrected you. You proceed to pull some assumptions out of ur behind and throw them at me?
Can you communicate like an adult or are you not able to?
Wooooooooooooooooo I am so hyped up. No reason to be a s'wit just because you think I am wrong.
I'm playing this game since beta, and I think you are wrong in your personal interpretation of what ZOS advertized trying to fill the game with PvP folks, yes. Nonetheless, I never went on to tell you what you have to expect based on what I think is right or wrong.
That's a line adults usually are able to draw, respect for difference of perception vs belittleing of other's opinion. You instead went full ret*rd implying I don't know what I'm talking about.
Good luck with that attitude.
I've been here since beta too. So what?
I'll let you know when I care what you think.
vamp_emily wrote: »Tip of the day:
If you are looking for a girlfriend don't go looking for one in a pub full of guys.
My point is, if you really want to solo play and you are always getting zerged down then you are in the wrong place. There are some low pop campaigns you can try, and even another server; or you can learn how to 1 vs 10, I bet that would be fun if you are good enough.
Mojomonkeyman wrote: »Considering Cyrodiil was designed for large scale....
That's plain wrong. ZOS even launched a endgame prerelease page were they specifically emphasized how they want to incorporate all playstyles into cyrodiil - they even defined those playstyles as "solo", "small", "large" and hyped up all their future commitment on how all of those sytles are wanted and playable.
That endgame outlook was basically the reason for me to buy the game, so yeah, play how you want within a huge pvp map - thats what they advertized for.
We have one campaign on Xbox EU that get's played. Yellows are always pop locked.
This week has been no different than usual