The only acceptable change for Cliff Diver is make it an AoE ground targetable ability (10m radius?). Right now, wardens don't have ANY spammable AoE abilities. That will satisfy the PvP people and PvE people. You can roll dodge out of the "Red" to avoid the attack. If you're IN the AoE area when the bird lands, it should always hit
In PvE, this will give wardens a much needed spammable AoE that can be used on trash mobs.
The only acceptable change for Cliff Diver is make it an AoE ground targetable ability (10m radius?). Right now, wardens don't have ANY spammable AoE abilities. That will satisfy the PvP people and PvE people. You can roll dodge out of the "Red" to avoid the attack. If you're IN the AoE area when the bird lands, it should always hit
In PvE, this will give wardens a much needed spammable AoE that can be used on trash mobs.
maaaan.... i want to try your pills.....
but seriously... are you crazy ? making THAT ability AOE ? WUT ?
The night before the pvp event started I was derping around with my level 13-ish warden in Sotha Sil and found myself near a resource with an enemy player. I spammed Dive, like one does when one is a noob warden, and it barely scratched him. He could have taken me down easily, but after exchanging a few blows he stopped attacking and just stood there watching me and then walked away. I'm pretty sure he was shaking his head as he went.
So clearly Dive is underperforming and needs to be buffed so that my noob warden can be scary and worth killing by unimpressed enemy players.
I'm fine with it being undodgeable if it's reflectable or vice versa. Or increase the resource cost after 10 casts in a row. Just needs to be some counter to it.