I've soloed normal dungeons with all my vet chars and it's really easy.
I solo all normal dungeons on a Magblade. Mag temp. And Mag DK. Builds are not that important I never die on any of them so if you know the base mechanics of the game you can figure it out, that is most of the fun anywY
I solo all normal dungeons on a Magblade. Mag temp. And Mag DK. Builds are not that important I never die on any of them so if you know the base mechanics of the game you can figure it out, that is most of the fun anywY
FrancisCrawford wrote: »How does one solo Fungal Grotto 2 -- put enough DoTs on the guys who are going to grab you?I solo all normal dungeons on a Magblade. Mag temp. And Mag DK. Builds are not that important I never die on any of them so if you know the base mechanics of the game you can figure it out, that is most of the fun anywY
FrancisCrawford wrote: »With the current state of various skills, how does one solo the pressure plate room in Direfrost Keep?I solo all normal dungeons on a Magblade. Mag temp. And Mag DK. Builds are not that important I never die on any of them so if you know the base mechanics of the game you can figure it out, that is most of the fun anywY
Would it kill you to make a few friends and form a party to achieve the objectives of the game? .... just saying.Reorx_Holybeard wrote: »I've had good success solo norm/vet dungeons with this Magplar build:
- x5 Kagrenac (good mix of offense, defense and regen but Julianos or any typical Magplar set would work).
- x3 Willpower (mix of spell damage and Magicka Regen enchants as needed).
- x2 Grothdar (more DPS) or Valkyn (more health) as needed
- VMA Destruction and Restoration Staves
You just need a bit more health (I like 20-25k) and more Magicka Regen (as much as you need to not go OOM on long boss fights). Besides that beating most dungeons is mostly a matter of learning the mechanics and handling large groups of mobs. There are some dungeons that are impossible or almost impossible to beat solo...check out @Vaoh excellent posts/videos for ideas on beating these (some are only possible on a Mag Sorc unfortunately).
Shadowshire wrote: »Would it kill you to make a few friends and form a party to achieve the objectives of the game? .... just saying.Reorx_Holybeard wrote: »I've had good success solo norm/vet dungeons with this Magplar build:
- x5 Kagrenac (good mix of offense, defense and regen but Julianos or any typical Magplar set would work).
- x3 Willpower (mix of spell damage and Magicka Regen enchants as needed).
- x2 Grothdar (more DPS) or Valkyn (more health) as needed
- VMA Destruction and Restoration Staves
You just need a bit more health (I like 20-25k) and more Magicka Regen (as much as you need to not go OOM on long boss fights). Besides that beating most dungeons is mostly a matter of learning the mechanics and handling large groups of mobs. There are some dungeons that are impossible or almost impossible to beat solo...check out @Vaoh excellent posts/videos for ideas on beating these (some are only possible on a Mag Sorc unfortunately).
Diggitydug wrote: »Just so happens I have a Stam sorc. I assume dw/bow, though I have wondered what a heavy armor s&b Stam sorc would play like.