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Riluanesht_Keakian
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Edited by Riluanesht_Keakian on April 23, 2024 12:38AM
  • glavius
    glavius
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    I think damage enchants with every weave would be too strong also (especially lightning with 8% vulnerability proc chance). Answer might be to nerf infused back down to 30-40% reduction, while keeping torugs as it is.
  • Avran_Sylt
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    Increase the Torug's Pact Enchantment ICD reduction to 50%, multiplicative with Infused. Meaning a total of 75% reduction would be possible (Infused + Torug's Pact)

    Alone, Torug's 5pc would function as an infused mod for your weapons.

    With Infused and Torug's pact this would 'supercharge' enchantments. Allowing for a 1s ICD on damage glyphs (4s), and effect glyphs (10s) would have a 2.5s ICD, allowing for some interesting interactions and builds.

    Oblivion damage.... Remove the glyph. Just remove it. that or change how oblivion damage works with player resistances.

    Then address how infused works with the %damage bonus to enchantments, because a %ICD decrease with a %DMG increase is redundant.

    Edited by Avran_Sylt on July 17, 2017 8:04PM
  • Riluanesht_Keakian
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    Edited by Riluanesht_Keakian on April 23, 2024 12:31AM
  • glavius
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    glavius wrote: »
    I think damage enchants with every weave would be too strong also (especially lightning with 8% vulnerability proc chance). Answer might be to nerf infused back down to 30-40% reduction, while keeping torugs as it is.

    You give up a 5 piece bonus, poisons, and better 2-4 piece options in order to have the faster cooldown. Because the non-oblivion enchants are affected by battle spirit, they didn't put out much damage in the first place.

    Additionally, being able to weave in enchants gives you no utility when fighting more than one target, unlike a spell damage or max magicka buff that will help you in all situations.

    No one complained about non-Oblivion enchants being strong last week when the cooldown was 1 second, and unless infused is drastically nerfed, Torug's cooldown reduction is going to be almost useless for damage enchants.

    Possibly. Though noone tested non-Oblivion dmg cause oblivion was obviously stronger.
    Edited by glavius on July 17, 2017 7:59PM
  • Avran_Sylt
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    @glavius

    Are you talking about PvE or PvP?
  • Strider_Roshin
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    You wouldn't see a buff if it hit you in the face. This change allows you to use sharpened, precise, or Nirnhoned while reaping the benefits of Infused. If only stamina received these kind of "nerfs"
  • Riluanesht_Keakian
    del
    Edited by Riluanesht_Keakian on April 23, 2024 12:29AM
  • Riluanesht_Keakian
    del
    Edited by Riluanesht_Keakian on April 23, 2024 12:30AM
  • Strider_Roshin
    Strider_Roshin
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    You wouldn't see a buff if it hit you in the face. This change allows you to use sharpened, precise, or Nirnhoned while reaping the benefits of Infused. If only stamina received these kind of "nerfs"

    Did you not look at the math I included in the OP? Torug's by itself will cause your enchant to proc 50% less often than using infused by itself - it is significantly weaker (every third light attack instead of every other light attack).

    In the current PTS, Torug's when combined with infused offers the same amount of enchant procs as using infused by itself. It's 30% reduction when combined with infused does nothing for damage enchants.

    I think you completely misunderstood what I posted.

    I feel like I'm repeating myself. Okay, if you're going to use Infused weapons it'll be useless. But you are missing the point.

    If you want to use a damaging enchant, you can do so effectively while being able to use a more offensive weapon trait.

    Yes, it's pointless to use this set, and infused while using a damaging enchant; heck I'd even argue that using infused with this set period is a waste, but I believe that you fail to see the bigger picture. This change made this set quite powerful.
  • Riluanesht_Keakian
    del
    Edited by Riluanesht_Keakian on April 23, 2024 12:29AM
  • STEVIL
    STEVIL
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    You wouldn't see a buff if it hit you in the face. This change allows you to use sharpened, precise, or Nirnhoned while reaping the benefits of Infused. If only stamina received these kind of "nerfs"

    Did you not look at the math I included in the OP? Torug's by itself will cause your enchant to proc 50% less often than using infused by itself - it is significantly weaker (every third light attack instead of every other light attack).

    In the current PTS, Torug's when combined with infused offers the same amount of enchant procs as using infused by itself. It's 30% reduction when combined with infused does nothing for damage enchants.

    I think you completely misunderstood what I posted.

    I feel like I'm repeating myself. Okay, if you're going to use Infused weapons it'll be useless. But you are missing the point.

    If you want to use a damaging enchant, you can do so effectively while being able to use a more offensive weapon trait.

    Yes, it's pointless to use this set, and infused while using a damaging enchant; heck I'd even argue that using infused with this set period is a waste, but I believe that you fail to see the bigger picture. This change made this set quite powerful.

    The math does not work out in your favor. This set's 5 piece in 3.1.1 is weaker than pre-buff infused and has mediocre 2-4 piece bonuses. This set's 5 piece without infused using a weapon damage glpyh would be 107 spell/wep damage unbuffed, with a 70% uptime instead of 50%. That's worse than it's 2 piece. The only thing this set had/has going for it is stacking its benefits with infused, it was never good and wont ever be good on its own.

    if BS/OD gets fixed this torug set, while i want it to work, wont be a strong contender even compared to assasin guile which has better 2-3-4 and gives the right poisons a big boost in runtime and effect.

    But again, the key to this discussion is the OD/BS thing not really torugs or infused.
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  • ManDraKE
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    Revert the buff to Infused, period.
  • GreenSoup2HoT
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    I think the change to Torugs is perfect. It means that Torugs is a more niche set since it gains most value from 10 second enchants such as weapon damage increase instead of spamming 1.4 second damage enchants.

    Infused is still a strong option regardless of Torugs which is awesome.


    I think everyones overreacting. Good change by zos and its a decent build also.
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  • Riluanesht_Keakian
    del
    Edited by Riluanesht_Keakian on April 23, 2024 12:24AM
  • MalagenR
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    Does anyone know if the VMA weapon enchant is buffed by Torug / Infused? What about the Master Weapon enchant?
  • Avran_Sylt
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    @MalagenR

    Unless they ninja buffed it, Torug's shouldn't add any bonus to vMA weapon enchantments, which is total ***.

    Edit: Just checked on PTS, but Torug's Pact does not buff the vMA enchantment.
    Edited by Avran_Sylt on July 31, 2017 5:01PM
  • MalagenR
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    Avran_Sylt wrote: »
    @MalagenR

    Unless they ninja buffed it, Torug's shouldn't add any bonus to vMA weapon enchantments, which is total ***.

    Edit: Just checked on PTS, but Torug's Pact does not buff the vMA enchantment.

    Someone explained to me that Infused does, is that correct lol!?
  • SodanTok
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    MalagenR wrote: »
    Avran_Sylt wrote: »
    @MalagenR

    Unless they ninja buffed it, Torug's shouldn't add any bonus to vMA weapon enchantments, which is total ***.

    Edit: Just checked on PTS, but Torug's Pact does not buff the vMA enchantment.

    Someone explained to me that Infused does, is that correct lol!?

    I told you already at Combat section... infused does. (tho now I see I should have specified I mean just infused)
  • MalagenR
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    Utter ***. If they are going to nerf Torug's as such in this new patch what we should be clamoring for is that Torug stacks with infused on VMA weapons.

    It's probably a bug that it doesn't anyways!
  • SodanTok
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    MalagenR wrote: »
    Utter ***. If they are going to nerf Torug's as such in this new patch what we should be clamoring for is that Torug stacks with infused on VMA weapons.

    It's probably a bug that it doesn't anyways!

    lul. Torug is OP now yet no nerfs in sight. It is better than any VMA weapon
    Edited by SodanTok on July 31, 2017 8:26PM
  • Xvorg
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    [
    1.4 seconds means you can only weave in the enchant on every other light attack, which is no different than just using infused without Torug's Pact. This renders Torug's Pact's cooldown reduction useless for damage enchants, which outside of Oblivion damage, were not over-performing.



    And the Extra dmg given by the combo is what? Useless?
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  • GeorgeBlack
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    The armor set is an example of good creative ideas. However, ZOS favoritism for magika users is once again evident. The set should have its first bonus changed to either WD+SD or a neutral bonus.

    Oblivion damage should be changed.


    PS:
    This never bothered me up until heavy attacking became essential.

    Molten weapons/igneous armaments? ??

    Ye the morph that gives WD should also give SD. However the morph that increases Heavy attacks will only benefit magDKS.
    Don't know what you hate stamDK so much....
    I might open a topic about this...........
    Edited by GeorgeBlack on July 31, 2017 8:51PM
  • DurganBlodox
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    MalagenR wrote: »
    Does anyone know if the VMA weapon enchant is buffed by Torug / Infused? What about the Master Weapon enchant?
    MalagenR wrote: »
    Utter ***. If they are going to nerf Torug's as such in this new patch what we should be clamoring for is that Torug stacks with infused on VMA weapons.

    It's probably a bug that it doesn't anyways!

    I don't think it's a bug, because last I checked Torug's DOES boost Master weapons but obviously doesn't for Maelstrom weapons (Infused boosts both, as someone mentioned earlier). Seems like if it boosts one and not the other, it's by design. Would be nice if they actually advertised that to players instead of forcing us to figure it out for ourselves though.
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