Ermm.. Nope i disagree.
Bow ulti is epic, blows people away, soul strike is useless and never kills anyone unless they noob or were half dead already. It has so many counters
The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
UppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
GrumpyDuckling wrote: »Compared to the other most comparable single target ultimate, the bow ultimate appears to be too expensive. Note that the bow ultimate has a cast time, has an additional counter (can be dodged), and has build restrictions (must equip bow):
Mangeli200194 wrote: »Bow ist isnt to expensive....
Soul assault is way way way to cheap
UppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
UppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
Nice of you both to COMPLETELY DISREGARD THE SECOND MORPH because you know it is far far worse than soul assault.
Now for the ballista. Have you ever fought competent player with it? I dont mean some grand overlord with thousands of hours in the game, but someone competent enough to know how to break CC in matter of reaction+lag delay (lets say 1s tops).
I dont want to boast, but if you remove lags and bugs (including bug where you cant break free from fear for several seconds), nothing in this game could force me to eat more than half of the ticks. Even less if you start with it and I have CC pot on me. Even less if you start with it and do not have undodgeable cc
I literally laught at people when they use this ult on me. Does not matter if I win the fight, die instantly or die some time later. It is never because of ballista.
Soul assault is 100 ult cost high damage UNDODGEABLE
Dawnbreaker is 125 ult cost, ok burst damage UNDODGEABLE (after they fix it on PTS)
Destro ult is 250 ult cost, high damage UNDODGEABLE
Leap is 110-125 ult cost, high damage UNDODGEABLE
This is the stuff that actually kills people in PVP. Out of them soul assault is probably worst and thats because it kills only medium builds. 1-2 dodge rolls are cheap for every build and non burst damage is easy to outheal, block, shield unless it is very very high and ignores half the counters.
Ballista sits in the middle with it cost. While being countered by everything and having neither utility nor guaranteed damage from any ulti above and below the cost.
You could get more from CC+2H ulti combo... and that ult is bad in most scenarios...
Now for the suggestions. Ballista should keep its PVE value while offering the niche of fire and forget high damage ult in PVP (maybe make it slightly faster and/or cheaper).
The second morph needs to be completely changed. It will never be good PVE wise, so it can be reworked to suit the PVP more. It should be cheap as most popular stamina ults in this game. It should deal damage instantly (because keeping it single target channel ulti would require at least the same treatment soul assault gets and that is both uninspired and not good enough). It should not be reflectable, but could stay dodgeable (tho with Miat addon, any dodgeable ranged ult is still useless in this game). While it would feel good to say it should have CC, one day (if it takes months or years) bow cc will finally get the range it deserves, so it should offer different bonuses worth using it. It has DoT now, could keep it. Could mark target with something like minor vulnerability (or increase bow/poison damage to him) or maim.
In short, If its bow ulti and people with bow are supposed to use it. It should not be worse than regular skills or cheaper ultimates.
Btw standing in one place being forced to channel something is totally *** mechanic on any skill. The more so on builds that do not have proactive defense. There is huge difference between casting 6sec shields and spending next 4 second channeling something. You cant press block and channel and you cant channel while you dodge.
This thread focuses on the wrong side of the problem. Bow ult isn't too expensive, Soul Assault is too cheap for what it does.
SA is one of those tools which don't need any skill to kill someone it simply negates counterplay and wrecks people.
Bow ulti can kill someone that is at full health in 2 seconds if you know how to use it.
Things like bow ultimate separate bad players from good players, a good player will kill ppl with it a bad player has to be very lucky to get a kill.
Adapt SA to bow ult not the other way around.
Increase cost of SA, make it interruptable and remove the snare
----> you have a strong skill that has counterplay attached to it
This thread focuses on the wrong side of the problem. Bow ult isn't too expensive, Soul Assault is too cheap for what it does.
SA is one of those tools which don't need any skill to kill someone it simply negates counterplay and wrecks people.
Bow ulti can kill someone that is at full health in 2 seconds if you know how to use it.
Things like bow ultimate separate bad players from good players, a good player will kill ppl with it a bad player has to be very lucky to get a kill.
Adapt SA to bow ult not the other way around.
Increase cost of SA, make it interruptable and remove the snare
----> you have a strong skill that has counterplay attached to it
This thread focuses on the wrong side of the problem. Bow ult isn't too expensive, Soul Assault is too cheap for what it does.
SA is one of those tools which don't need any skill to kill someone it simply negates counterplay and wrecks people.
Bow ulti can kill someone that is at full health in 2 seconds if you know how to use it.
Things like bow ultimate separate bad players from good players, a good player will kill ppl with it a bad player has to be very lucky to get a kill.
Adapt SA to bow ult not the other way around.
Increase cost of SA, make it interruptable and remove the snare
----> you have a strong skill that has counterplay attached to it
UppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
I dont whine about. I really like it in PvP
But i saw some bow ult user, which used it very good (0,8sec casttime is difficult to interupt, when the player try to bring a bit distrance between him and you)..
maybe 125 ult costs are enough too for bow ultUppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
Nice of you both to COMPLETELY DISREGARD THE SECOND MORPH because you know it is far far worse than soul assault.
Now for the ballista. Have you ever fought competent player with it? I dont mean some grand overlord with thousands of hours in the game, but someone competent enough to know how to break CC in matter of reaction+lag delay (lets say 1s tops).
I dont want to boast, but if you remove lags and bugs (including bug where you cant break free from fear for several seconds), nothing in this game could force me to eat more than half of the ticks. Even less if you start with it and I have CC pot on me. Even less if you start with it and do not have undodgeable cc
I literally laught at people when they use this ult on me. Does not matter if I win the fight, die instantly or die some time later. It is never because of ballista.
Soul assault is 100 ult cost high damage UNDODGEABLE
Dawnbreaker is 125 ult cost, ok burst damage UNDODGEABLE (after they fix it on PTS)
Destro ult is 250 ult cost, high damage UNDODGEABLE
Leap is 110-125 ult cost, high damage UNDODGEABLE
This is the stuff that actually kills people in PVP. Out of them soul assault is probably worst and thats because it kills only medium builds. 1-2 dodge rolls are cheap for every build and non burst damage is easy to outheal, block, shield unless it is very very high and ignores half the counters.
Ballista sits in the middle with it cost. While being countered by everything and having neither utility nor guaranteed damage from any ulti above and below the cost.
You could get more from CC+2H ulti combo... and that ult is bad in most scenarios...
Now for the suggestions. Ballista should keep its PVE value while offering the niche of fire and forget high damage ult in PVP (maybe make it slightly faster and/or cheaper).
The second morph needs to be completely changed. It will never be good PVE wise, so it can be reworked to suit the PVP more. It should be cheap as most popular stamina ults in this game. It should deal damage instantly (because keeping it single target channel ulti would require at least the same treatment soul assault gets and that is both uninspired and not good enough). It should not be reflectable, but could stay dodgeable (tho with Miat addon, any dodgeable ranged ult is still useless in this game). While it would feel good to say it should have CC, one day (if it takes months or years) bow cc will finally get the range it deserves, so it should offer different bonuses worth using it. It has DoT now, could keep it. Could mark target with something like minor vulnerability (or increase bow/poison damage to him) or maim.
In short, If its bow ulti and people with bow are supposed to use it. It should not be worse than regular skills or cheaper ultimates.
Btw standing in one place being forced to channel something is totally *** mechanic on any skill. The more so on builds that do not have proactive defense. There is huge difference between casting 6sec shields and spending next 4 second channeling something. You cant press block and channel and you cant channel while you dodge.
Undodgable arrows shouldnt be the problem too, its just fair.
But why not using directly the soul assoult ult then, when you think is so much stronger?
DocFrost72 wrote: »This.Toc de Malsvi wrote: »Soul Strike and morphs cannot be interrupted and you cannot be CC'd while using them.
Ballista morph can be put in a location and you can continure to attack targets freely, still its a bit steep cost imo since its easily dodgeable, LOS'able and blockable(albeit costly to block it).
The Toxic Barrage morph should be cheaper and should get the soul assault treatment. Aka not blockable, dodgeable and interruptable.
Soul assault is blockable.
UppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
I dont whine about. I really like it in PvP
But i saw some bow ult user, which used it very good (0,8sec casttime is difficult to interupt, when the player try to bring a bit distrance between him and you)..
maybe 125 ult costs are enough too for bow ultUppGRAYxDD wrote: »The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
^^^^ quit whining about soul assault...If you use the bow ultimate properly i.e.: pop fear or cc right after you use it, then it performs tremendously.
Nice of you both to COMPLETELY DISREGARD THE SECOND MORPH because you know it is far far worse than soul assault.
Now for the ballista. Have you ever fought competent player with it? I dont mean some grand overlord with thousands of hours in the game, but someone competent enough to know how to break CC in matter of reaction+lag delay (lets say 1s tops).
I dont want to boast, but if you remove lags and bugs (including bug where you cant break free from fear for several seconds), nothing in this game could force me to eat more than half of the ticks. Even less if you start with it and I have CC pot on me. Even less if you start with it and do not have undodgeable cc
I literally laught at people when they use this ult on me. Does not matter if I win the fight, die instantly or die some time later. It is never because of ballista.
Soul assault is 100 ult cost high damage UNDODGEABLE
Dawnbreaker is 125 ult cost, ok burst damage UNDODGEABLE (after they fix it on PTS)
Destro ult is 250 ult cost, high damage UNDODGEABLE
Leap is 110-125 ult cost, high damage UNDODGEABLE
This is the stuff that actually kills people in PVP. Out of them soul assault is probably worst and thats because it kills only medium builds. 1-2 dodge rolls are cheap for every build and non burst damage is easy to outheal, block, shield unless it is very very high and ignores half the counters.
Ballista sits in the middle with it cost. While being countered by everything and having neither utility nor guaranteed damage from any ulti above and below the cost.
You could get more from CC+2H ulti combo... and that ult is bad in most scenarios...
Now for the suggestions. Ballista should keep its PVE value while offering the niche of fire and forget high damage ult in PVP (maybe make it slightly faster and/or cheaper).
The second morph needs to be completely changed. It will never be good PVE wise, so it can be reworked to suit the PVP more. It should be cheap as most popular stamina ults in this game. It should deal damage instantly (because keeping it single target channel ulti would require at least the same treatment soul assault gets and that is both uninspired and not good enough). It should not be reflectable, but could stay dodgeable (tho with Miat addon, any dodgeable ranged ult is still useless in this game). While it would feel good to say it should have CC, one day (if it takes months or years) bow cc will finally get the range it deserves, so it should offer different bonuses worth using it. It has DoT now, could keep it. Could mark target with something like minor vulnerability (or increase bow/poison damage to him) or maim.
In short, If its bow ulti and people with bow are supposed to use it. It should not be worse than regular skills or cheaper ultimates.
Btw standing in one place being forced to channel something is totally *** mechanic on any skill. The more so on builds that do not have proactive defense. There is huge difference between casting 6sec shields and spending next 4 second channeling something. You cant press block and channel and you cant channel while you dodge.
Undodgable arrows shouldnt be the problem too, its just fair.
But why not using directly the soul assoult ult then, when you think is so much stronger?
How is that a relevant question? Of course I use soul assault rather than bow ulti (well definitely rather than toxic barrage, from time to time I slot the ballista). That is the whole point of my complaint.
I dont get what is so hard to understand. You need like week in PVP to notice what ult are good and what are bad. Month to notice what ults are total trash and what ults are overperforming. If you are lucky you will never even meet someone using it. And if you ever died to it you are bad player.
The only thing separates bad ults from bow ult is the fact that there is actually even a ult that works like the bow just better in every way. That makes bow ult special kind of trash.
GrumpyDuckling wrote: »Compared to the other most comparable single target ultimate, the bow ultimate appears to be too expensive. Note that the bow ultimate has a cast time, has an additional counter (can be dodged), and has build restrictions (must equip bow):
Rapid Fire/Toxic Barrage/Ballista
Cost - 175
Target - Single
Cast/Channel Time - 4.1 seconds total (0.8 cast time and 3.3 channel time)
Counters - Block, Dodge, Interrupt, LOS
Requires - Bow equipped
Soul Strike/Soul Assault/Shatter Soul
Cost - 100
Target - Single (also has an AOE explosion upon kill morph)
Cast/Channel Time - 2.9 seconds (with a 3.9 seconds morph)
Counters - Block, Interrupt, LOS
Requires - No build restrictions (just complete main quest)
Please consider the above information during balancing process.
@Wrobel
@ZOS_RichLambert
DocFrost72 wrote: »This.Toc de Malsvi wrote: »Soul Strike and morphs cannot be interrupted and you cannot be CC'd while using them.
Ballista morph can be put in a location and you can continure to attack targets freely, still its a bit steep cost imo since its easily dodgeable, LOS'able and blockable(albeit costly to block it).
The Toxic Barrage morph should be cheaper and should get the soul assault treatment. Aka not blockable, dodgeable and interruptable.
Soul assault is blockable.
Problem is, thats all you can do vs it. Tell that to a 3k stamregen medium armor build. GG.
DeathHouseInc wrote: »Agreed.
Waffennacht wrote: »GrumpyDuckling wrote: »QuebraRegra wrote: »Figured the same thing out this weekend, and switched to SOUL ASSAULT from the bow ult.
Clearly not balanced... WROBEL'd
SMH
...magicka classes have to use dawn breakers with no magic damage.
change one, change them all!
Magicka has more ultimate morphs in this game than stamina does.
Not in the affordable department if you take out Soul Assault
The main difference between this 2 ultis is, that you able to use other skills while the bow ulti shots and you arent able to do anything while you channel the soul assoult ult.. I think this could explain the higher costs
The Bow ult, and the 2H ult need a cost reduction. Soul Assault needs a cost increase.