Maintenance for the week of June 16:
• PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Nightblade skills which deserve to be buffed
There are many skills in the game which are totally useless or are simply outclassed by others This is the same for almost any skill line.
Nightblade
Chimera: a very bad morph which gives you a minor defensive buff that doesn't really help anyone. Change it that your damage is decreased by 15% ( stackable with minor maim) but for every attack you dodge you gain 200 stam and magicka
---> ability for sap tanking
Concealed weapon: it should be the bread and butter of the magicka nb but it lacks damage and has a mechanic attached to it that your character turns to your enemy very slowly and attacks afterwards. The problem with this is that in cyro even small lags can make the skill useless because it doesn't hit reliably.
Change it that light and heavy attacks scale now with your highest stats regardless of the weapon you are holding.+ the radius in which you can use the attack should be increased by 30°
> damage increases, meele magnb is viable again
Agony and morphs: the skill has no usage in any content. The dot is weak, the cc breaks by any dot without draining stam, the cost is high.
Remove the cc part of the base morph and increase the dot damage by 40%
Prolonged Suffering: should stay the same with the same 40% damage increase like the base version
Malefic Wreath: Deals no more damage but spawns a totem that restores 120 mag and stam to you and any ally in a 6 m radius for any enemy in the radius. Stacking up to 4 times and ticks every 1.5 sec
Power Extraction the worst aoe skill in the game. The tooltip of it is 4 damage higher than the tooltip of sap essence with exactly the same stamina and magicka + weapon damage and spell damage.
The ability should cost less for every enemy hit (100 stam stacking up to 6 times)
And the damage should be increased along with a dot that deals 3k dmg over 1.5 sec