Fabulosity wrote: »That's literally not how sets work in this game.
Fabulosity wrote: »That's literally not how sets work in this game.
no it isnt
if you have 2 tbs daggers then swap bars to a vma bow you loose your 2nd mundus even when you swap back to the daggers it should be coded that when you swap you loose the mundus for the duration your on the back bar then regain it when swapping back
I think OP just used the wrong words to describe his issue: he thinks TBS should "remember" the second Mundus when you lose the 5 piece bonus and activate it again, not have it active at all times.
I think me and a lot of others will agree. Are in a trial and want to switch TBS for something else for one fight? You'll have to port out and get your second Mundus again.
I agree that it would be nice if when you reequip TBS it would remember the second Mundus.
But as others said, if I got the request wrong, then no... As explained, the only effects that last even when the 5 piece is not active are condition-based procs, which TBS is not and should not be in the current implementation.
I think OP just used the wrong words to describe his issue: he thinks TBS should "remember" the second Mundus when you lose the 5 piece bonus and activate it again, not have it active at all times.
I think me and a lot of others will agree. Are in a trial and want to switch TBS for something else for one fight? You'll have to port out and get your second Mundus again.
I agree that it would be nice if when you reequip TBS it would remember the second Mundus.
But as others said, if I got the request wrong, then no... As explained, the only effects that last even when the 5 piece is not active are condition-based procs, which TBS is not and should not be in the current implementation.
Yes didn't know it need that kind of clarification, but that is what I was referring to. Being able to remember, so that when I go back to the bar that TBS is on, the 2nd mundus is reapplied and not considered lost (as it is at this time).