ZoS. Are you trying to tell me that according to your "secret statistics" people failed to clear WGT because of... Meld Rifts?Two players can now receive the Moth Priest's vision instead of just one throughout the encounter.
Plane Meld Rifts are now easier to target.
Plane Meld Rifts now have less health in Veteran mode.
More telegraphed attacks of Xal-Nur and less often Monstrous Blitz. Really. According to your "secret statistics" that is the problem?Increased the cast time of Brutal Bellow.
Increased the visual intensity of Swamp Spice while it's on the ground.
Xal-Nur will no longer become immune to taunt while casting Monstrous Blitz. He will still charge his selected target, but will respect an active taunt debuff once the charge completes.
Xal-Nur will now cast Monstrous Blitz less often.
Instead of keep nerfing those dungeons like WGT..already only needed half a braincell to complete those lmfao
Why not show people with actual USEFUL INGAME TIPS how they can improve their gamestyle and learn the game.
Rohamad_Ali wrote: »The facts are simple Alcast . On consol hardly anyone can complete them . Look at ps4 numbers . Someone posted them and it's less then 2% of the players or somewhere close to that . Not everyone has hours everyday to practice and grind gear . Games popularity depends on population . Just the way it goes .
Hmmm. Am I the only one who is not so confused about the fact of nerfing itself (duh, there were always too much QQ), but very confused about the way they've done it?
I mean, Overfiend - ok, I get it. Let's call it fair. But... This?ZoS. Are you trying to tell me that according to your "secret statistics" people failed to clear WGT because of... Meld Rifts?Two players can now receive the Moth Priest's vision instead of just one throughout the encounter.
Plane Meld Rifts are now easier to target.
Plane Meld Rifts now have less health in Veteran mode.
Really? Really?!
I meah, oh, I'm ready to bet that majority of groups which fall apart in WGT fall apart on Inhibitor. But I'm also ready to bet - the quantity of Rifts and their health are not the reason
The reason is pure and simple inexperience. Ignorance of mechanics. So... errrr... "Let's make two people close the Rifts, 'cause in this case chances are that at least one knows the mechanics so they'll make it"?
I would understand the adjustments of timings and damage of her orange and blue phases, but...
Rifts. Rifts. Ffs, are you... Duh.
The same history there:More telegraphed attacks of Xal-Nur and less often Monstrous Blitz. Really. According to your "secret statistics" that is the problem?Increased the cast time of Brutal Bellow.
Increased the visual intensity of Swamp Spice while it's on the ground.
Xal-Nur will no longer become immune to taunt while casting Monstrous Blitz. He will still charge his selected target, but will respect an active taunt debuff once the charge completes.
Xal-Nur will now cast Monstrous Blitz less often.
Yet again - I'm ready to bet that majority of groups which fall apart in RoM fall apart on Xal-Nur. But I'm also ready to bet - Brutal Bellow and Monstrous Blitz are not the reason
The reason? See above, the part about Inhibitor.
You wanted to make DLC dungs easier. Okay. Okay, sure.
We shall see how your changes will help
@Dantaria As I understand it it's not so much so two can together, it's also so if a healer or tank is tagged to close rifts they can now not worry about it and still heal or tank, whilst another goes about the business of closing them.The reason is pure and simple inexperience. Ignorance of mechanics. So... errrr... "Let's make two people close the Rifts, 'cause in this case chances are that at least one knows the mechanics so they'll make it"?
Rohamad_Ali wrote: »The facts are simple Alcast . On consol hardly anyone can complete them . Look at ps4 numbers . Someone posted them and it's less then 2% of the players or somewhere close to that . Not everyone has hours everyday to practice and grind gear . Games popularity depends on population . Just the way it goes .
@Lieblingsjunge
The boat has sailed. It's heading to carebear heaven and there is no way to stop it.
Rohamad_Ali wrote: »The facts are simple Alcast . On consol hardly anyone can complete them . Look at ps4 numbers . Someone posted them and it's less then 2% of the players or somewhere close to that . Not everyone has hours everyday to practice and grind gear . Games popularity depends on population . Just the way it goes .