GeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.
I noticed that all the toons looked the same. Four shadowy figures on one side, two or three on the other side.... all in all everyone was running Evasion.
Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 stamina
Shuffle: removes snares
Elude: increase duration. 5% duration increase per medium armor piece.
Okay let's talk.
1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
I think that once this mess with overperforming proc sets is shorted out, stamNBs would get a TRULLY FAIR boost if ZOS were to limit Major Evasion to NBs and remove Evasion and it's morphs from the game, by replacing the medium armor skills with something useful for medium armor users, that complements their mobility.
Evasion is the most BiS skill across all the players in PvP ESO.
2) It's cost is lower than the heavy armor skill.
it's duration is far greater than the heavy armor skill
It's damage mitigation is far greater than the other armor skills.
It has a change to avoid CCs completely during that time. The HA skill has a 5s timeframe which you can avoid CC.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
Besides, don't you hate that it makes your toon colourless like that? NBs look nice when they ACTIVELY go into hide. Pretty neat, but Evasion is just ugly.
And even if it doesn't bother you since it gets you the results, doesn't it bother you that most toons in PvP look the same dull colourless figures because of Evasion?
I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
If not, Major evasion should be removed. Evasion should grant minor evasion and last for 15s. (I don't see major Heroism in the game which is a good buff. Major evasion is broken as)
kylewwefan wrote: »Nightblade can use magic skill mirage or double take for 20 second major evasion. Same thing as shuffle, but uses magic instead of costly stamina.
Strider_Roshin wrote: »Evasion needs to be removed from the game, and replaced with snare/root immunity.
Dodge rolling needs to be improved dramatically.
-Make everything except ground AoEs dodgeable
-Reduce the invincibility frames
-remove the cost increase punishment
-Increase the base cost by a small amount
Nelson_Rebel wrote: »Shuffle doesn't need to be nerfed
What needs to happens are these three things:
1. Make it so that the armor line skills can ONLY be used if you're wearing 5 pieces of that armor type (this prevents broken ass heavy armor users from also having high dodge chance uptime)
2. Remove the capability of shuffle to passively remove snares (this is because it becomes an imbalance of ability in combat)
3. Nerf shield stacking by making it so that only ONE shield can be applied to magic shields at a time. This makes it so light armor users aren't tankier than heavy armor tanks. And allows them to finally be damaged because shields ignore critical damage.
NOTE: #3 is a bit controversial since sorcs cry about their crutch here with overpowered 30k shields, so at least make shields critiable to bring it in line with other forms of armor types
GeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.
I noticed that all the toons looked the same. Four shadowy figures on one side, two or three on the other side.... all in all everyone was running Evasion.
Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 stamina
Shuffle: removes snares
Elude: increase duration. 5% duration increase per medium armor piece.
Okay let's talk.
1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
I think that once this mess with overperforming proc sets is shorted out, stamNBs would get a TRULLY FAIR boost if ZOS were to limit Major Evasion to NBs and remove Evasion and it's morphs from the game, by replacing the medium armor skills with something useful for medium armor users, that complements their mobility.
Evasion is the most BiS skill across all the players in PvP ESO.
2) It's cost is lower than the heavy armor skill.
it's duration is far greater than the heavy armor skill
It's damage mitigation is far greater than the other armor skills.
It has a change to avoid CCs completely during that time. The HA skill has a 5s timeframe which you can avoid CC.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
Besides, don't you hate that it makes your toon colourless like that? NBs look nice when they ACTIVELY go into hide. Pretty neat, but Evasion is just ugly.
And even if it doesn't bother you since it gets you the results, doesn't it bother you that most toons in PvP look the same dull colourless figures because of Evasion?
I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
If not, Major evasion should be removed. Evasion should grant minor evasion and last for 15s. (I don't see major Heroism in the game which is a good buff. Major evasion is broken as)
GeorgeBlack wrote: »J...
1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill?...
GeorgeBlack wrote: »It was nerfed to 15%
Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.
It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
Not all stamina users are stealth fighters. It's crazy BiS