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Evasion (Shuffle, Elude)

GeorgeBlack
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Just finished watching a couple of BG videos since I haven't got Morrowind.
I noticed that all the toons looked the same. Four shadowy figures on one side, two or three on the other side.... all in all everyone was running Evasion.


Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 stamina

Shuffle: removes snares
Elude: increase duration. 5% duration increase per medium armor piece.

Okay let's talk.

1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
I think that once this mess with overperforming proc sets is shorted out, stamNBs would get a TRULLY FAIR boost if ZOS were to limit Major Evasion to NBs and remove Evasion and it's morphs from the game, by replacing the medium armor skills with something useful for medium armor users, that complements their mobility.
Evasion is the most BiS skill across all the players in PvP ESO.

2) It's cost is lower than the heavy armor skill.
it's duration is far greater than the heavy armor skill
It's damage mitigation is far greater than the other armor skills.
It has a change to avoid CCs completely during that time. The HA skill has a 5s timeframe which you can avoid CC.

It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.

3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.

Besides, don't you hate that it makes your toon colourless like that? NBs look nice when they ACTIVELY go into hide. Pretty neat, but Evasion is just ugly.
And even if it doesn't bother you since it gets you the results, doesn't it bother you that most toons in PvP look the same dull colourless figures because of Evasion?

I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
If not, Major evasion should be removed. Evasion should grant minor evasion and last for 15s. (I don't see major Heroism in the game which is a good buff. Major evasion is broken as)

[Edited to remove profanity]








Edited by ZOS_KatP on October 17, 2017 9:11PM
  • Morgul667
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    It was nerfed to 15%

    Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.
  • GeorgeBlack
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    Morgul667 wrote: »
    It was nerfed to 15%

    Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.

    It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
    Not all stamina users are stealth fighters. It's crazy BiS

  • Skinzz
    Skinzz
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    Shuffle and dodgeroll is the only way a stam build can survive. Not really hard to understand. Shuffle has nothing to do with stealth.
    Anybody got a group? LFG, anybody? Hello?
  • KeiruNicrom
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    Firstly it does NOT negate 20% of incoming damage. It is a 15% chance to take no effect from single target attacks. You could have this ability up and still take every point of damage during its entire duration.

    Secondly heavy armour has damage mitigation a very passive damage prevention. Light armour has damage shields an active effect that completely prevents critical damage which is the point of some builds. Medium armour has this dodge chance (which has been nerfed into the ground. Oh how i miss the 40% chance from ye olde days) and the much more skill based roll dodging. To remove the dodge chance would mean to nerf mefium armour users heavily. To compensate roll dodging would need to be buffed and many pvpers would agree that roll dodging is already too annoying as is to fight against
  • GeorgeBlack
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    xskinzcity wrote: »
    Not really hard to understand

    I think it must be hard for you to realize that if something is the go to for every build then this somethinh needs to be locked at and be changed to catter for a smaller group. The other groups should be given a different skill with which to work with.
    Variaty and meaning.

    I also think that it is hard for you to understand creative concepts.
    If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?

    When in my post did I say that Shuffle isn't a good skill for stamina users?

    Shuffle is being used by almost every build.
    Stamina gangers
    Stamina tanks
    Stamina fighters
    Magika tanks
    MagNBs


    What is so hard for you to understand that Shuffle breaks the meaning of diversity?

  • GeorgeBlack
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    Firstly it does NOT negate 20% of incoming damage. It is a 15% chance to take no effect from single target attacks. You could have this ability up and still take every point of damage during its entire duration.

    Secondly heavy armour has damage mitigation a very passive damage prevention. Light armour has damage shields an active effect that completely prevents critical damage which is the point of some builds. Medium armour has this dodge chance (which has been nerfed into the ground. Oh how i miss the 40% chance from ye olde days) and the much more skill based roll dodging. To remove the dodge chance would mean to nerf mefium armour users heavily. To compensate roll dodging would need to be buffed and many pvpers would agree that roll dodging is already too annoying as is to fight against

    Why is the vast majority of people using Evasion?
    Do you think this is okay?

  • G0ku
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    I think OP has a point here, more often than not you see players dodge several attacks in a row without trying to dodge roll anything, just running away with medium armor skill active and running away.

    Could be these are extremely lucky situations though, but I think ZOS should look at the numbers regarding this skill. I´m 50/50 about it.

    Talking about normal pvp here, in BG there are much more attacks because of the more intense battle in narrow spaces so I imagine there are even more dodges there...
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  • Morgul667
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    I think it is OK to have a few critical skills that help some builds. That's what make them survive.

    Most magicka char use shields, many people use critical charge, it does not mean we should remove them from the game.

    Edited by Morgul667 on July 7, 2017 9:48AM
  • Yakidafi
    Yakidafi
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    OP = new player who need to play more to know more. "nerf! nerf. nerf! I see on YouTube "
    Moons and sands shall be your guide and path.
    PC EU/NA
  • bottleofsyrup
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    So should people not use Vigor either because it's a popular skill? Smh.
  • Vapirko
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    I think shuffle is this way because medium armor lacks the protection of heavy and has no shields like light armor. So this skills gives medium builds the protection they need.
  • NeillMcAttack
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    If people are using it for the passive dodge chance more than the ability to remove roots and snares then why is elude never used!

    The passive dodge chance is just 'nice' it's the purging of control spells that make it strong. Jus sayin.
    PC EU - NoCP PvP, is real PvP
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  • KingYogi415
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    I see your shuffle and I raise you one flock of birds.

    MwahahHhaa!!!
  • Faylis
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    OMG! everyone uses tri-pots therefore they are OP and against diversity! NERF them!
  • GeorgeBlack
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    None has addressed the fact that shuffle is being used by:
    StamDKs
    MagDKs
    StamTemp
    MagTemp
    StamSorc
    StamNB

    And pretty sure by some:
    MagNB
    and the 3 remaining classes.

    So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill. Mag or stam. Heavy or Medium (and Light).
    2h
    DW
    Bow
    1h/s

    So because it's the most helpful skill for stamina builds you are not willing to examine it again.
    Vigor tripots nerfs new player. What other comment without a lick of intelligence can you post without thinkink... "hang on a sec. This skill is not only being used by stam builds but by every build out there"

    Keep them coming. Increase your forum skillz.
    Shuffle is the best damage mitigation skill for every single build.
    One skill should not work for every build. Deny that. Cheers


  • SodanTok
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    It is the only skill that purges snares that is available to everyone and cost fair amount to be used by everyone. Nobody cares about 15% chance to dodge. If you think the skill is OP because of it you just completely killed your own thread, because nobody will take you seriously.

    If I take your "diversity" point, then we actually move away from shuffle. It is not problem of shuffle to be the only usable skill to remove snares. It is problem of all other skills than dont do it (like forward momentum) or the prevalence of snares.
    Edited by SodanTok on July 7, 2017 12:11PM
  • idk
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    So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill. Mag or stam. Heavy or Medium (and Light).

    I find this statement highly questionable. It is highly unlikely anywhere near 100% of players in PvP are using Evasion or either morph. An easy statement to make but generalizations like this are often incorrect. Arguments based on generalizations lack actual substance. Even if it were to be used by a great number of players it doe not mean there is an issue with it.

    ESO has a great design that limits the number of skills we have available to us at an given time and with those slots we have to make choices for what we will be able to use. Evasion is a defensive skill which takes up a slot that could have a offensive skill. ESO has a great selection of skills for both offensive and defensive.

    Also, Evasion provides 15% dodge chance. Not 20% damage reduction. It was nerfed to 15% chance a couple updates ago.

    A great many players use heals. I do not know what percentage though. If most players used heals, regardless of what armor they wore, would that be an issue?
    Edited by idk on July 7, 2017 12:22PM
  • Qbiken
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    There´re more sources of major evasion than shuffle (and it´s 15% not 20%)

  • MakoFore
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    disagree completely but it did bring up a point i am unhappy about with this game- which is the balance of visibility of certain skills and classes-

    I just wish evasion/shuffle didnt make us bloody transparent. that combined with hurricane makes some classes impossible to see clearly. just give us an aura or something- but anything that makes things unclear is really really stupid.

    another thing is wardens abilities- they cloud the screen too much in terms of colour and animation - making it impossible to see if a purifying ritual or something is on the ground when a *** forest is all over the screen.
  • Yakidafi
    Yakidafi
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    Deny that. Cheers
    Just finished watching a couple of BG videos since I haven't got Morrowind.
    Evasion:
    Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
    Cost 3900 stamina
    1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
    2)
    It's damage mitigation is far greater than the other armor skills.
    It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
    3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
    Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
    Can you cast Damage Shields? Do so.
    Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
    Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
    Besides, don't you hate that it makes your toon colourless like that?
    I think that Evasion should be removed from the game.
    If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.

    I also think that it is hard for you to understand creative concepts.
    If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?
    None has addressed the fact that shuffle is being used by:
    StamDKs
    MagDKs
    StamTemp
    MagTemp
    StamSorc
    StamNB
    And pretty sure by some:
    MagNB
    and the 3 remaining classes.
    So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
    2h
    DW
    Bow
    1h/s

    [Edited for quote]
    Edited by ZOS_KatP on October 17, 2017 9:11PM
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Smmokkee
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    Morgul667 wrote: »
    It was nerfed to 15%

    Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.

    It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
    Not all stamina users are stealth fighters. It's crazy BiS

    While you're at lets remove magicka sheilds as well..
  • idk
    idk
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    Smmokkee wrote: »
    Morgul667 wrote: »
    It was nerfed to 15%

    Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.

    It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
    Not all stamina users are stealth fighters. It's crazy BiS

    While you're at lets remove magicka sheilds as well..

    He's almost proposed that. Well, all shields and heals having an activation time. They already have a delay, time to travel to target for heals.

    https://forums.elderscrollsonline.com/en/discussion/356269/1-should-heals-and-damage-shields-have-a-short-casting-duration/p1

    It's almost as though the suggestions are one sided to make it less challenging to kill others.
    Edited by idk on July 7, 2017 1:47PM
  • Merlin13KAGL
    Merlin13KAGL
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    Yakidafi wrote: »
    Deny that. Cheers
    Just finished watching a couple of BG videos since I haven't got Morrowind.
    Evasion:
    Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
    Cost 3900 stamina
    1) The icon of the skills has a fkn ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
    2)
    It's damage mitigation is far greater than the other armor skills.
    It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
    3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
    Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
    Can you cast Damage Shields? Do so.
    Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
    Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
    Besides, don't you hate that it makes your toon colourless like that?
    I think that Evasion should be removed from the game.
    If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.

    I also think that it is hard for you to understand creative concepts.
    If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?
    None has addressed the fact that shuffle is being used by:
    StamDKs
    MagDKs
    StamTemp
    MagTemp
    StamSorc
    StamNB
    And pretty sure by some:
    MagNB
    and the 3 remaining classes.
    So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
    2h
    DW
    Bow
    1h/s
    You either intend to add commentary to this, or it's some kind of makeshift haiku?
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Solariken
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    They just need to completely remove Major/Minor Evasion from the game and replace with Major/Minor Deflection (parry) which has a chance to reduce incoming direct damage attacks by 50%. It would essentially be like a "free block" except that you would still be able to be CC'd.
  • kylewwefan
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    Nightblade can use magic skill mirage or double take for 20 second major evasion. Same thing as shuffle, but uses magic instead of costly stamina.
  • Voxicity
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    Yakidafi wrote: »
    Deny that. Cheers
    Just finished watching a couple of BG videos since I haven't got Morrowind.
    Evasion:
    Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
    Cost 3900 stamina
    1) The icon of the skills has a fkn ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
    2)
    It's damage mitigation is far greater than the other armor skills.
    It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
    3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
    Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
    Can you cast Damage Shields? Do so.
    Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
    Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
    Besides, don't you hate that it makes your toon colourless like that?
    I think that Evasion should be removed from the game.
    If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.

    I also think that it is hard for you to understand creative concepts.
    If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?
    None has addressed the fact that shuffle is being used by:
    StamDKs
    MagDKs
    StamTemp
    MagTemp
    StamSorc
    StamNB
    And pretty sure by some:
    MagNB
    and the 3 remaining classes.
    So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
    2h
    DW
    Bow
    1h/s

    What this guy said
  • DeHei
    DeHei
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    Just finished watching a couple of BG videos since I haven't got Morrowind.
    I noticed that all the toons looked the same. Four shadowy figures on one side, two or three on the other side.... all in all everyone was running Evasion.


    Evasion:
    Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
    Cost 3900 stamina

    Shuffle: removes snares
    Elude: increase duration. 5% duration increase per medium armor piece.

    Okay let's talk.

    1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
    I think that once this mess with overperforming proc sets is shorted out, stamNBs would get a TRULLY FAIR boost if ZOS were to limit Major Evasion to NBs and remove Evasion and it's morphs from the game, by replacing the medium armor skills with something useful for medium armor users, that complements their mobility.
    Evasion is the most BiS skill across all the players in PvP ESO.

    2) It's cost is lower than the heavy armor skill.
    it's duration is far greater than the heavy armor skill
    It's damage mitigation is far greater than the other armor skills.
    It has a change to avoid CCs completely during that time. The HA skill has a 5s timeframe which you can avoid CC.

    It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.

    3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
    Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
    Can you cast Damage Shields? Do so.
    Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
    Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.

    Besides, don't you hate that it makes your toon colourless like that? NBs look nice when they ACTIVELY go into hide. Pretty neat, but Evasion is just ugly.
    And even if it doesn't bother you since it gets you the results, doesn't it bother you that most toons in PvP look the same dull colourless figures because of Evasion?

    I think that Evasion should be removed from the game.
    If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
    If not, Major evasion should be removed. Evasion should grant minor evasion and last for 15s. (I don't see major Heroism in the game which is a good buff. Major evasion is broken as)


    [Edited for quote]







    i posted nearly same 1 1/2 years ago in german forum!! 1 1/2 years!!!

    There were just guys, who flamed me for that and talked it isnt strong like i explained..
    The little nerf was good but the skill shuffle is strong like hell for staminaplayer.. You can break every root and slow effects with is and together with charge nobody can escape you.
    I use it on my Stamina Dk and after morphing the medium armor skill to shuffle i saw how strong it is... So much lesser damage i get..

    But i dont want to nerf it.. the skill is fair for medium armor user!
    With a heavy armor build and sets, which give each 500 or more Weapondamage (like seventh legion, ravager, warriors fury...)with a good chance to get this effect (its nearly active 100% in a common fight) and for example bloodspawn, its really broken. This guys are allready tanky like hell and do damage like a truck.. Isnt possible to make enough pressure to them, when they dodge much more skills then every 6-7. The feeling is every 3 skill will dodged with active shuffle skill... This isnt ok and balance sux there. For me they should completly dont allow heavy armor anymore in PvP. Then we dont will have this problems anymore and everybody is killable!
    Edited by ZOS_KatP on October 17, 2017 9:12PM
    DeHei - EP Magicka Templar Allrounder
    De Hei(Youtube)
  • Feanor
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    It's strong because we have an over-abundance of roots and snares in the game. If you play Magicka chars you distinctly feel that.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Vercingetorix
    Vercingetorix
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    Your post's numbers are technically off. However, the dodge chance has only been inaccurately displayed to be fair. There's no way that crap only fires off 15% of the time, lol.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Nutshotz
    Nutshotz
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    If you guys really wanna talk sense and limit who can use shuffle. Either have it as 5 or 7 piece medium. That will limit who can use it by prolly 50%. That's just a number but I'm assuming that it's damn near. Magicka users and heavy armor users would be out of the question for using the skill which would limit them to only using roll dodge.
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