It was nerfed to 15%
Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.
xskinzcity wrote: »Not really hard to understand
KeiruNicrom wrote: »Firstly it does NOT negate 20% of incoming damage. It is a 15% chance to take no effect from single target attacks. You could have this ability up and still take every point of damage during its entire duration.
Secondly heavy armour has damage mitigation a very passive damage prevention. Light armour has damage shields an active effect that completely prevents critical damage which is the point of some builds. Medium armour has this dodge chance (which has been nerfed into the ground. Oh how i miss the 40% chance from ye olde days) and the much more skill based roll dodging. To remove the dodge chance would mean to nerf mefium armour users heavily. To compensate roll dodging would need to be buffed and many pvpers would agree that roll dodging is already too annoying as is to fight against
GeorgeBlack wrote: »So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill. Mag or stam. Heavy or Medium (and Light).
GeorgeBlack wrote: »Deny that. Cheers
GeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.
GeorgeBlack wrote: »Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 stamina
GeorgeBlack wrote: »1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
GeorgeBlack wrote: »2)
It's damage mitigation is far greater than the other armor skills.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
GeorgeBlack wrote: »3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
GeorgeBlack wrote: »Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
GeorgeBlack wrote: »Besides, don't you hate that it makes your toon colourless like that?
GeorgeBlack wrote: »I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
GeorgeBlack wrote: »I also think that it is hard for you to understand creative concepts.
If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?
GeorgeBlack wrote: »None has addressed the fact that shuffle is being used by:
StamDKs
MagDKs
StamTemp
MagTemp
StamSorc
StamNB
GeorgeBlack wrote: »And pretty sure by some:
MagNB
and the 3 remaining classes.
GeorgeBlack wrote: »So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
2h
DW
Bow
1h/s
GeorgeBlack wrote: »It was nerfed to 15%
Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.
It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
Not all stamina users are stealth fighters. It's crazy BiS
GeorgeBlack wrote: »It was nerfed to 15%
Evasion is with dodge roll, the only thing stamina toons have to reduce incoming damage. Doesnt make sense to me, to remove it.
It is being used by most people that PvP. Don't you think that this is wrong? Don't you think that it must be looked at?
Not all stamina users are stealth fighters. It's crazy BiS
While you're at lets remove magicka sheilds as well..
You either intend to add commentary to this, or it's some kind of makeshift haiku?GeorgeBlack wrote: »Deny that. CheersGeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.GeorgeBlack wrote: »Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 staminaGeorgeBlack wrote: »1) The icon of the skills has a fkn ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.GeorgeBlack wrote: »2)
It's damage mitigation is far greater than the other armor skills.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.GeorgeBlack wrote: »3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.GeorgeBlack wrote: »Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.GeorgeBlack wrote: »Besides, don't you hate that it makes your toon colourless like that?GeorgeBlack wrote: »I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.GeorgeBlack wrote: »I also think that it is hard for you to understand creative concepts.
If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?GeorgeBlack wrote: »None has addressed the fact that shuffle is being used by:
StamDKs
MagDKs
StamTemp
MagTemp
StamSorc
StamNBGeorgeBlack wrote: »And pretty sure by some:
MagNB
and the 3 remaining classes.GeorgeBlack wrote: »So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
2h
DW
Bow
1h/s
GeorgeBlack wrote: »Deny that. CheersGeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.GeorgeBlack wrote: »Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 staminaGeorgeBlack wrote: »1) The icon of the skills has a fkn ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.GeorgeBlack wrote: »2)
It's damage mitigation is far greater than the other armor skills.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.GeorgeBlack wrote: »3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.GeorgeBlack wrote: »Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.GeorgeBlack wrote: »Besides, don't you hate that it makes your toon colourless like that?GeorgeBlack wrote: »I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.GeorgeBlack wrote: »I also think that it is hard for you to understand creative concepts.
If you wear a heavy armor and brandish a sword and a shield would you be as elusive as the fighter depicted at the Evasion skill icon?GeorgeBlack wrote: »None has addressed the fact that shuffle is being used by:
StamDKs
MagDKs
StamTemp
MagTemp
StamSorc
StamNBGeorgeBlack wrote: »And pretty sure by some:
MagNB
and the 3 remaining classes.GeorgeBlack wrote: »So because it's the only def for EVERY stam build even though it comes from MEDIUM armor skilltree you are all willing to overlook the fact that almost 100% of people use this skill.
2h
DW
Bow
1h/s
GeorgeBlack wrote: »Just finished watching a couple of BG videos since I haven't got Morrowind.
I noticed that all the toons looked the same. Four shadowy figures on one side, two or three on the other side.... all in all everyone was running Evasion.
Evasion:
Gain Major Evasion for 20s NEGATING 20% of incoming dmg and helping you avoid being CCed
Cost 3900 stamina
Shuffle: removes snares
Elude: increase duration. 5% duration increase per medium armor piece.
Okay let's talk.
1) The icon of the skills has a [snip] ninja. The description paints a stealth fighters ability. Shouldn't it be a NB only skill? I don't play NB, I don't like them very much atm because of proctard and the VD/Bomb/ST gangs However I know that before this proc mania, at least stamina NBs that were good in Cyro were good players.
I think that once this mess with overperforming proc sets is shorted out, stamNBs would get a TRULLY FAIR boost if ZOS were to limit Major Evasion to NBs and remove Evasion and it's morphs from the game, by replacing the medium armor skills with something useful for medium armor users, that complements their mobility.
Evasion is the most BiS skill across all the players in PvP ESO.
2) It's cost is lower than the heavy armor skill.
it's duration is far greater than the heavy armor skill
It's damage mitigation is far greater than the other armor skills.
It has a change to avoid CCs completely during that time. The HA skill has a 5s timeframe which you can avoid CC.
It is much more powerful than the other 2 armor skills. Most of the people run Evasion over the other two skills.
3) In a game with very realistic combat, including features like blocking, roll dodging and other mobility actions, 20% evasion of incoming damage is very very very wrong.
Are you a fighter with great mobility and stamina? use those mechanics to avoid damage.
Can you cast Damage Shields? Do so.
Are you a heavy armor fighter that can take damage and ACTIVELY block it? Do so.
Passive damage avoidance especially at 20+% and for such a great duration is crazy broken.
Besides, don't you hate that it makes your toon colourless like that? NBs look nice when they ACTIVELY go into hide. Pretty neat, but Evasion is just ugly.
And even if it doesn't bother you since it gets you the results, doesn't it bother you that most toons in PvP look the same dull colourless figures because of Evasion?
I think that Evasion should be removed from the game.
If not, it should be limited to NBs with a cost of 4500 Stamina and duration of about 10-15s. magNBs shouldn't have such an easy access to it.
If not, Major evasion should be removed. Evasion should grant minor evasion and last for 15s. (I don't see major Heroism in the game which is a good buff. Major evasion is broken as)
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