Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?
Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?
My best advice is to start leveling a magic sorcerer now, when you start progressing through the game you'l quickly realise no one actually does quests. I learnt this the hard way having wasted my time with a useless stamblade. High elf magicka sorcerer. Get on it!
SydneyGrey wrote: »An Orc surrounded by bears sounds epic.
Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?
My best advice is to start leveling a magic sorcerer now, when you start progressing through the game you'l quickly realise no one actually does quests. I learnt this the hard way having wasted my time with a useless stamblade. High elf magicka sorcerer. Get on it!
Thanks for the replies.
I was a bit confused by the start of the game, I'll admit. The let's plays I found on YouTube had you start off in some Daedric place with ghouls, and demons, and Jennifer Hale (). Then I load up the game and I'm presented with Vvardenfell (henceforth referred to as The Land of Trespassing). Thought I missed something at first.
AKSb16_ESO2 wrote: »
My best advice is to start leveling a magic sorcerer now, when you start progressing through the game you'l quickly realise no one actually does quests. I learnt this the hard way having wasted my time with a useless stamblade. High elf magicka sorcerer. Get on it!
SydneyGrey wrote: »An Orc surrounded by bears sounds epic.
Yes Morrowind have an few quests involving entering illegal areas. Not done anywhere else outside of thief guild and dark brotherhood, or if you do some freelance stealing.Honestly, in all the faction zones, I hardly feel like there are any quests that forces you to commit a crime. There are quests, just not alot.
You're not playing the wrong class, just the wrong zone.
Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?
Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?
Relatively new to the game, so I'm hoping someone here can shed some light on this.
At the moment, everywhere I go in this game (in Vvardenfell, at least), people want me to break in and steal something, assassinate someone, or skulk about in the shadows. From what I've gathered, later content also includes the Thieves Guild and Dark Brotherhood. I get the feeling that I should have rolled with a dual-wielding Nightblade to fit the "canon" of the game's story. My two-handed Orc in clanky armor, with a giant bear companion (and a bear cub, because bear power) just feels terribly out of place.
Does the content get more... versatile later on? Or does it continue the trend of "be sneaky, be stabby, take loots without permission" that the opening quests in Vvardenfell force down your throat?