Mettaricana wrote: »Would be a nice option. Love to see lack luster skills get a new morph after being morphed love to see sorc get option to trade out pets for atronachs.
Night blade to trade out shades fo zombies and skeletons.
Avran_Sylt wrote: »@Sheva I 7 I
elderscrollsonline.wiki.fextralife.com/Summon+Shade
What's to stop them from summoning a soul of one of their victims? A Ghost?
Sheva I 7 I wrote: »Avran_Sylt wrote: »@Sheva I 7 I
elderscrollsonline.wiki.fextralife.com/Summon+Shade
What's to stop them from summoning a soul of one of their victims? A Ghost?
Well let them summon dragons while we are at it, dark magic =/= necromancy
Avran_Sylt wrote: »Sheva I 7 I wrote: »Avran_Sylt wrote: »@Sheva I 7 I
elderscrollsonline.wiki.fextralife.com/Summon+Shade
What's to stop them from summoning a soul of one of their victims? A Ghost?
Well let them summon dragons while we are at it, dark magic =/= necromancy
In this case I think that necromancy is a subclass of dark magic, as the name dark magic itself seems much to broad only to encompass summoning. So while all dark magic is not necromancy, all necromancy is a dark magic.
Sheva I 7 I wrote: »Avran_Sylt wrote: »Sheva I 7 I wrote: »Avran_Sylt wrote: »@Sheva I 7 I
elderscrollsonline.wiki.fextralife.com/Summon+Shade
What's to stop them from summoning a soul of one of their victims? A Ghost?
Well let them summon dragons while we are at it, dark magic =/= necromancy
In this case I think that necromancy is a subclass of dark magic, as the name dark magic itself seems much to broad only to encompass summoning. So while all dark magic is not necromancy, all necromancy is a dark magic.
in Elder Scrolls lore necromancy is part of conjuring tree.
TheDoomsdayMonster wrote: »I wouldn't want to see a three tier option for the simple reason that the Devs are having hell balancing the current 2 tier system...
To introduce a 3rd tier would be beyond the Devs ability to balance based off of what we have seen thus far...
I think we have enough balance issues already I dont see it being implemented without creating further unbalance in the game
Giles.floydub17_ESO wrote: »He is alive.
Giles.floydub17_ESO wrote: »TheDoomsdayMonster wrote: »I wouldn't want to see a three tier option for the simple reason that the Devs are having hell balancing the current 2 tier system...
To introduce a 3rd tier would be beyond the Devs ability to balance based off of what we have seen thus far...
The larger reason is Zos has been working to simplify the game. When Zos states they are attempting to lower the ceiling and raise the floor they are simplifying the game.
Adding a third tier just complicates things, goes in the opposite direction and for questionable benefit.
Another point is, it would cost another SP. Some of us have 350 CP and use most of them. 6 crafts, able to fill more than one role and skills for both PvE and PvP. Adds up fast.
GreenSoup2HoT wrote: »I think we have enough balance issues already I dont see it being implemented without creating further unbalance in the game
this. the game isnt even balanced with two morphs. some abilities have 1 morph that is drastically better.
also a lot of op's suggestions are over-powered. like hidden strike, 40% more stealth speed, you cant be serious. lets all just run around in stealth faster then a mount with rapids lol.