THEDKEXPERIENCE wrote: »~3200 actually.THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
Can you clarify a bit more please?
He's just a believer that reducing your average damage by 12.5% (more than minor protection) or more isn't worth his trait slots.
Quick and dirty maths:
50% base crit multiplier (Can be boosted by shadow or force)
Average crit % ~50% (Lowballing severely)
Average damage increase per burst with crits = ~25%
Mitigation from 7 pc impen = 50% crit resist.
Damage mitigation (overall) from impen = ~12.5% (better than minor protection) (This number improves against very high critical opponents, such as nightblades, it also improves when you count guaranteed crits from night-blades and crit charge)
This reduction is increased when you have a multi-crit combo hit you. (Crit Charge > Crit Incap > Crit Wreaking Blow > Crit Reverse Slice)
Pretty much. I prefer to have max damage/healing and would rather mitigate the overall damage via armor than the burst that only happens sometimes.
I've played this game for too many thousands of hours without it for me to say it's necessary. Sure, it helps and it's good for beginners but if you're a serious PvPer there are other things you can focus on without just dying all the time. Burst healing and shields > impen.
bloodthirstyvampire wrote: »Like Wouldn't divines be more useful for your dps
Now, it might be a different story if taunts reduced the damage that a player dealt to anyone but the taunter (without the horrible slap in the face that is the vanguard's challenge set. That set is so garbage that it deconstructs itself before it enters my inventory and then the materials apologize for how bad they've been.)
Kurkikohtaus wrote: »Tongue in Cheek here, but if everybody is wearing impenetrable for the reasons stated above, then no one is really focusing on crit, right? So then what is the point of wearing impenetrable?
bloodthirstyvampire wrote: »Like Wouldn't divines be more useful for your dps
THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
~3200 actually.THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
Kurkikohtaus wrote: »Tongue in Cheek here, but if everybody is wearing impenetrable for the reasons stated above, then no one is really focusing on crit, right? So then what is the point of wearing impenetrable?
Kurkikohtaus wrote: »Tongue in Cheek here, but if everybody is wearing impenetrable for the reasons stated above, then no one is really focusing on crit, right? So then what is the point of wearing impenetrable?
~3200 actually.THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
Can you clarify a bit more please?
~3200 actually.THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
Can you clarify a bit more please?
He's just a believer that reducing your average damage by 12.5% (more than minor protection) or more isn't worth his trait slots.
Quick and dirty maths:
50% base crit multiplier (Can be boosted by shadow or force)
Average crit % ~50% (Lowballing severely)
Average damage increase per burst with crits = ~25%
Mitigation from 7 pc impen = 50% crit resist.
Damage mitigation (overall) from impen = ~12.5% (better than minor protection) (This number improves against very high critical opponents, such as nightblades, it also improves when you count guaranteed crits from night-blades and crit charge)
This reduction is increased when you have a multi-crit combo hit you. (Crit Charge > Crit Incap > Crit Wreaking Blow > Crit Reverse Slice)
Please don't get him started.~3200 actually.THEDKEXPERIENCE wrote: »Impen sucks. Google any of my 8000 posts as to why.
Can you clarify a bit more please?