Oreyn_Bearclaw wrote: »The easiest way to pull 20k DPS on a target dummy is with a Heavy Attack sorc pet build. It can certainly be done with a non-pet build as well. Dont feel bad, almost nobody is pulling 20k out of the gates when they first get to end game. It can be very overwhelming.
First, lets start with gear. For your 5 piece: Necro vs. Netchs vs Julianos. Necro is best with a pet, Netchs is best without a pet (requires double lighting), Julianos is more than capable of pulling 20k plus with either. For Jewelry, Willpower is perfectly fine until you get trials jewelry. For weapons, ideally you want a trial staff (moondancer/aether) on your front bar, and a VMA staff on your back bar. Both sharp, both lighting (back bar fire is best in a good trial group, but for a dummy, double lighting is where its at). As I am guessing you dont have those, any sharp lighting staffs will work. Spell damage enchant on front bar, shock enchant on back.
Monster sets: this might be a small issue. You certainly dont need a monster set to pull 20k, but its basically free DPS of 2-3k. The right monster set might get you where you need to go on its own. ilambris is best, but grothdar or even skoria can work. Dont worry about traits too much on the monster set at first, the good ones will come with time. With either netch or necro, you will want one medium and one heavy for your head/shoulders, but it doesnt matter in the slightest as to which is which. Weight is more important than trait for your head/shoulders pieces, because you want to take advantage of undaunted passives
Since you already have gold netchs touch, no reason you cant go with that. With netches touch (and pretty much always on a dummy) you want to go double lighting staff. Make sure you put 75 pts into thaumaturge for the exploiter passive if you have the CP for it. If you are really low non CP, that might not be a viable option just yet. If you want the easier route, gets some Necro gear (a good sorc carries both), and then clench becomes volatile familar, and Haunting curse can become daedric prey.
Necro Bars:
Back: Bound Aegis, Liquid Lighting, Elemental Blockade, Volatile Familiar, Daedric prey, Shooting Star,
Front: Bound Aegis, Inner Light, Volatile Familiar, Mages Wrath, Shield, Elemental Rage*
*we front bar elemental rage for the destro passives. On a dummy, you can drop shield for elemental drain and swap your ultimates. Front bar shooting star is ideal or the max magic buff.
Netch Bars:
Back: Bound Aegis, Liquid Lighting, Elemental Blockade, Destructive clench, Haunting Curse, Elemental Rage
Front: Bound Aegis, Inner Light*, Ward (ele drain on a dummy), Mages Wrath, Boundless storm* (could be surge if you dont want to run potions).
*These are really a flex spot, but boundless storm is not bad with netches and helps with survival, and inner light will boost your magic for more DPS. It also boosts crit, but you should be running spell power potions if trying to get good parses. When I run netch, i usually drop boundless and inner light and run Force pulse and frags here, but the rule of 4s still applies (see below: 4 back bar skills, 4 front bar skills)
These are not meta DPS bars, but they are very easy to hit your goal. Your back bar has 4 DOTs and a toggle, your front bar is stacked with sorc skills to boost your spell damage.
Rotation: Sorcs are all about counting 4s, just like your favorite song. Cast your four back bar dots, swap, cast 4 skills on your front bar, swap, repeat. The catch, is that a heavy attack counts as 2 skills. So the simplest rotation looks like this: LL,Blockade, Clench/Pet, Curse/prey, swap, HA, HA, Swap, repeat. Where the skill comes in is trying to light weave these DOTs. The biggest mistake is hanging out on your front bar too long. The vast majority of your DPS comes from your back DOTs, so you need to cast them on cooldown.
On the non pet build, you should actually cast your curse every other rotation for max DPS. On a pet build, you would cast daedric prey every rotation. When you get to 20%, the only thing that changes is that your 2 heavy attacks become 4 mages wrath weaves (rule of 4s) but but make sure you still keep up the back bar DOTS.
This is a totally self buffed parse of the Heavy Attack pet build with Necro. You will notice that my light weave does about 3.3k DPS. So your weave is important but shouldnt be a deal breaker for hitting 20k.
Oreyn_Bearclaw wrote: »The easiest way to pull 20k DPS on a target dummy is with a Heavy Attack sorc pet build. ...
Oreyn_Bearclaw wrote: »The easiest way to pull 20k DPS on a target dummy is with a Heavy Attack sorc pet build. ...
Generally agree, only note than even with pet, netch is better than julianos. Pet doesn't scale with spell damage so with netch you only lose damage from daedric prey, all your other habilities are lighting damage unles you use daedric tomb. But in that case i would use necro instead of julianos, since necro bufs all your damage.
Sorc with double lighting, pet and no tomb Netch > julianos
illuminousflux wrote: »Learn to spell weave and always recast wall of elements and liquid lightning before their timers run out. If your DoTs drop then it will hurt your DPS significantly. Also start your rotation with meteor and curse for burst damage in the very beginning, it will help you get a higher dps number to maintain throughout the fight.
Oreyn_Bearclaw wrote: »
Waffennacht wrote: »I have horrid rotation, and I get 26k dps with: bum bum bum -
x2 ilambris/infernal guardian
x5 Necropotence (Lightning front bar)
x5 Clever Alchemist (Restoration staff back bar) - yeah that's right
Front bar:
Familiar, Prey, Blockade, H Ward, Frag - destro ult
Back bar:
Familiar, Power Surge, Combat Prayer, H Ward, LL - DboS
Sometimes I run those spell power potions in which case drop Surge, put Prey there and put innerlight main bar.
Resto Staff is for Prayer to heal and buff familiar
Purple staff