QuebraRegra wrote: »I'd be ok with a hide shoulder pads at this point... same as the helmet hide already in game.
Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?
Flameheart wrote: »Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?
The right question is: "Are they able to fix it ?"
For further advice and insight look up some threads about the LFG tool.
Flameheart wrote: »Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?
The right question is: "Are they able to fix it ?"
For further advice and insight look up some threads about the LFG tool.
i'm sick and tired of this LFG tool drama, keep that in its own topics, there's a million of them you can go find one easily.
the kind of code and technology required for LFG tool and animation/physics-related stuff that has to do with this thread's topic are vastly different and most likely handled by different teams of programmers.
whereas the former is highly dependent on network-related assets, and demands much more, considering it has to account for player action, input from different clients that has to be properly managed by the server, and other such things that have more to do with properly managing and sorting player input then sending back the proper feedback to them; the latter is purely dependant on the game's engine, and has ZERO to do with the online aspect of the game, but rather with the way the different elements of the player model are placed together.
i just made all that up and i have no actual knowledge, aside from anecdotal surface knowledge, to back any of it up.
but my point is, IT'S COMPLETELY DIFFERENT ISSUES.
it's an infantile attitude to assume that solely because one of their team is messing up their job, that they would be unable to deliver properly in other regards. of course, at first glance, you see they are inept at fixing certain aspects of the game and the first assumption is to think they cannot do anything properly. but of course, being an intelligent person you realize that in this specific case, comparing the issue they are unable to fix, to the issue brought up in this thread, is irrelevant due to the technology required hinging on different things.
right?
Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.
Essentially we all bought a lemon vehicle.
Can they fix it, yes.
Will they fix it, they removed female meshes and now most armour not only looks bad on female characters, they don't even look realistically 'bad'.
Short answer: No, they won't fix it, because that involves doing work.
Can they fix it, yes.
Will they fix it, they removed female meshes and now most armour not only looks bad on female characters, they don't even look realistically 'bad'.
Short answer: No, they won't fix it, because that involves doing work.
eh, "they removed female meshes"?
this is unrelated
very unrelated
i'm only asking to connect pads to body, no matter the gender
Maybe armor will get some love when they launch the transmog system.
Until then we can enjoy costumes, like the one coming out tomorrow using the same old baggy pirate pants that have been recycled over and over and over.
QuebraRegra wrote: »I'd be ok with a hide shoulder pads at this point... same as the helmet hide already in game.
vyndral13preub18_ESO wrote: »Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.
Essentially we all bought a lemon vehicle.
Honestly this isn't even a valid reason for it not being a priority. This has been broken since long before the expansion came out. So using the excuse, well it isn't a priority because the expansion is a broken mess, is laughable. It isn't a priority because they don't want to spend the money on the time and effort to fix it. Not because some recent event makes it a little harder.
vyndral13preub18_ESO wrote: »Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.
Essentially we all bought a lemon vehicle.
Honestly this isn't even a valid reason for it not being a priority. This has been broken since long before the expansion came out. So using the excuse, well it isn't a priority because the expansion is a broken mess, is laughable. It isn't a priority because they don't want to spend the money on the time and effort to fix it. Not because some recent event makes it a little harder.
The difference is floating gear isn't preventing you from playing the game. Is it suboptimal? Yes, but it's not like you can't enter Maw because of it.
People can't get into battlegrounds because queue is borked. It's supposed to be one of the main reasons to buy the expansion, and the sole reason at least some portion of the community purchased the content.
One is a priority. I'll let you pick which one.
vyndral13preub18_ESO wrote: »if the people fixing your floating shoulders are the same ones who fix your BG queues, you may have a whole other set of issues.