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The Floating Hip Pads and Shoulder Pads - Will they ever get "inverse kinematics" too?

Muttsmutt
Muttsmutt
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Our feet can now touch the ground, which begs the question...
Why can't our hip and shoulder armor touch our body? Or our shields, for that matter?

Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body? @ZOS_GinaBruno would be great to have some word on this, a simple "yes we would like to address this some day" or "no, we like it this way". :)

It feels rather poor quality and shoddy when you see your character running and there's these big pieces of armor just floating on your sides. I don't know what caused this to happen, in regards to the game's technology, but the existence of inverse kinematics for feet show that it's possible to fix such things.
It's one of those "small things" that have a big impact, and the longer they go unadressed, the more glaring and disturbing it gets. At first I didn't care much, but as I played more and more, and started learning new motifs and crafting shiny armor, I always ended up with armors that looked amazing, but the hip pads were so glaringly bothering me I just had to drop the armor completely.

Given that transmog is on the radar [PRAISE VIVEC], it would be amazing if ZOS could deliver a fix for this issue that's been here since the game started. It seems small, but it will help the character models, player's characters, feel more solid.

Another good and simple alternative,
I'd be ok with a hide shoulder pads at this point... same as the helmet hide already in game.
Edited by Muttsmutt on June 29, 2017 8:23AM
PC-EU // UNDEAD
  • Flameheart
    Flameheart
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    Muttsmutt wrote: »
    Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?

    The right question is: "Are they able to fix it ?"

    For further advice and insight look up some threads about the LFG tool.

    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

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  • Muttsmutt
    Muttsmutt
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    Flameheart wrote: »
    Muttsmutt wrote: »
    Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?

    The right question is: "Are they able to fix it ?"

    For further advice and insight look up some threads about the LFG tool.

    i'm sick and tired of this LFG tool drama, keep that in its own topics, there's a million of them you can go find one easily.

    the kind of code and technology required for LFG tool and animation/physics-related stuff that has to do with this thread's topic are vastly different and most likely handled by different teams of programmers.

    whereas the former is highly dependent on network-related assets, and demands much more, considering it has to account for player action, input from different clients that has to be properly managed by the server, and other such things that have more to do with properly managing and sorting player input then sending back the proper feedback to them; the latter is purely dependant on the game's engine, and has ZERO to do with the online aspect of the game, but rather with the way the different elements of the player model are placed together.
    i just made all that up and i have no actual knowledge, aside from anecdotal surface knowledge, to back any of it up.
    but my point is, IT'S COMPLETELY DIFFERENT ISSUES.

    it's an infantile attitude to assume that solely because one of their team is messing up their job, that they would be unable to deliver properly in other regards. of course, at first glance, you see they are inept at fixing certain aspects of the game and the first assumption is to think they cannot do anything properly. but of course, being an intelligent person you realize that in this specific case, comparing the issue they are unable to fix, to the issue brought up in this thread, is irrelevant due to the technology required hinging on different things.
    right?
    PC-EU // UNDEAD
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    While I would love it, there doesn't seem to be much intrest on their part. Most this stuff been messed up a good long time.
  • M0bi
    M0bi
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    If they were ABLE to fix it they would have long ago.
    FOR THE DOMINION!!
  • Balsagna
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    Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.

    Essentially we all bought a lemon vehicle.
    Edited by Balsagna on June 27, 2017 11:56AM
  • RIGHTEOUS_REPORT
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    Some armor items clip onto the shield so that's why the gear floats, to compensate for other heavy bulky armor.
  • The_Red_Viper
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    If you notice the new armors, you can see they are moving away from the horrible floating parts, so I doubt they are going back to change older models.
  • Flameheart
    Flameheart
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    Muttsmutt wrote: »
    Flameheart wrote: »
    Muttsmutt wrote: »
    Does ZOS have any interest in fixing the floating aspect of almost every single hip pad, shoulder pad, and shield in the game, by making them actually touch the character's body?

    The right question is: "Are they able to fix it ?"

    For further advice and insight look up some threads about the LFG tool.

    i'm sick and tired of this LFG tool drama, keep that in its own topics, there's a million of them you can go find one easily.

    the kind of code and technology required for LFG tool and animation/physics-related stuff that has to do with this thread's topic are vastly different and most likely handled by different teams of programmers.

    whereas the former is highly dependent on network-related assets, and demands much more, considering it has to account for player action, input from different clients that has to be properly managed by the server, and other such things that have more to do with properly managing and sorting player input then sending back the proper feedback to them; the latter is purely dependant on the game's engine, and has ZERO to do with the online aspect of the game, but rather with the way the different elements of the player model are placed together.
    i just made all that up and i have no actual knowledge, aside from anecdotal surface knowledge, to back any of it up.
    but my point is, IT'S COMPLETELY DIFFERENT ISSUES.

    it's an infantile attitude to assume that solely because one of their team is messing up their job, that they would be unable to deliver properly in other regards. of course, at first glance, you see they are inept at fixing certain aspects of the game and the first assumption is to think they cannot do anything properly. but of course, being an intelligent person you realize that in this specific case, comparing the issue they are unable to fix, to the issue brought up in this thread, is irrelevant due to the technology required hinging on different things.
    right?

    Sorry, I haven't realized that the thread was created by a Skyrim modder and Nexus user, which does take purely cosmetical designs in a MMO such serious over core mechanics like a LFG tool. It's not that attaching a mesh in it's proper place is rocket science, most issues in the real world rely on one simple reason: Manpower. I admit though that I find the look of my Grothdarr shoulders ridiculous too.

    [snip]

    [Edited for baiting]
    Edited by ZOS_Bill on June 29, 2017 1:42PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • RIGHTEOUS_REPORT
    RIGHTEOUS_REPORT
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    If it makes you feel better I don't personally like floating gear.

    But then again I have shoulder pads that clip into the shield so? How do you win? You realign all gear. That's a task.
  • essi2
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    Can they fix it, yes.

    Will they fix it, they removed female meshes and now most armour not only looks bad on female characters, they don't even look realistically 'bad'.

    Short answer: No, they won't fix it, because that involves doing work.
    Edited by essi2 on June 27, 2017 1:05PM
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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Balsagna wrote: »
    Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.

    Essentially we all bought a lemon vehicle.

    Honestly this isn't even a valid reason for it not being a priority. This has been broken since long before the expansion came out. So using the excuse, well it isn't a priority because the expansion is a broken mess, is laughable. It isn't a priority because they don't want to spend the money on the time and effort to fix it. Not because some recent event makes it a little harder.
  • Muttsmutt
    Muttsmutt
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    essi2 wrote: »
    Can they fix it, yes.

    Will they fix it, they removed female meshes and now most armour not only looks bad on female characters, they don't even look realistically 'bad'.

    Short answer: No, they won't fix it, because that involves doing work.

    eh, "they removed female meshes"?
    this is unrelated
    very unrelated

    i'm only asking to connect pads to body, no matter the gender
    PC-EU // UNDEAD
  • QuebraRegra
    QuebraRegra
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    I'd be ok with a hide shoulder pads at this point... same as the helmet hide already in game.
  • Asardes
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    It will be fixed in the same incremental patch that also makes CP PvP lag free, perfectly balances proc sets and overhauls the RNG system for BoP drops.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Drachenfier
    Drachenfier
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    I have one out of all my character's who's sword floats about a foot and a half off his hip.
  • aisriyth_ESO
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    Muttsmutt wrote: »
    essi2 wrote: »
    Can they fix it, yes.

    Will they fix it, they removed female meshes and now most armour not only looks bad on female characters, they don't even look realistically 'bad'.

    Short answer: No, they won't fix it, because that involves doing work.

    eh, "they removed female meshes"?
    this is unrelated
    very unrelated

    i'm only asking to connect pads to body, no matter the gender

    Eh, i don't see it as unrelated. The issue of floating shoulder pads, hip pads, belts has gone hand in hand with the issues female models have had. Hell, floating issues are worse on thinner frames for some things as well.
  • BigBragg
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    Maybe armor will get some love when they launch the transmog system.

    Until then we can enjoy costumes, like the one coming out tomorrow using the same old baggy pirate pants that have been recycled over and over and over.
  • Muttsmutt
    Muttsmutt
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    BigBragg wrote: »
    Maybe armor will get some love when they launch the transmog system.

    Until then we can enjoy costumes, like the one coming out tomorrow using the same old baggy pirate pants that have been recycled over and over and over.

    this is my hope, that with the transmog system they will take a closer look at improving the overall quality and feel of the armors/motifs. it would only make sense but... do they care?
    @ZOS_GinaBruno answer us, we won't bite if it's no : D
    I'd be ok with a hide shoulder pads at this point... same as the helmet hide already in game.

    !! this would be an even better alternative and possibly even easier for them to do...great idea ! will add it to the main post.
    PC-EU // UNDEAD
  • red_emu
    red_emu
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    Have you seen the elven hero costume? The upper metal part of greaves is not even connected to anything! When crouching it just floats in front of the knee. I get that it's clipping issues but would it be so hard to have it connected to the greaves at the bottom at least? For now I'm just left with RPing it and pretending there is a magical force holding my armor in place so that my bosmer can move around more easily.
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  • Balsagna
    Balsagna
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    Balsagna wrote: »
    Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.

    Essentially we all bought a lemon vehicle.

    Honestly this isn't even a valid reason for it not being a priority. This has been broken since long before the expansion came out. So using the excuse, well it isn't a priority because the expansion is a broken mess, is laughable. It isn't a priority because they don't want to spend the money on the time and effort to fix it. Not because some recent event makes it a little harder.

    The difference is floating gear isn't preventing you from playing the game. Is it suboptimal? Yes, but it's not like you can't enter Maw because of it.

    People can't get into battlegrounds because queue is borked. It's supposed to be one of the main reasons to buy the expansion, and the sole reason at least some portion of the community purchased the content.

    One is a priority. I'll let you pick which one.
    Edited by Balsagna on June 29, 2017 10:02AM
  • lientier
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    let us hide hip flaps and shoulderpads please!!!
    PC-EU @lientier
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Balsagna wrote: »
    Balsagna wrote: »
    Of course it would be great to be fixed, but I can't imagine this is a high priority considering they are going on 6 weeks of their "Expansion" having one of the main features broken completely.

    Essentially we all bought a lemon vehicle.

    Honestly this isn't even a valid reason for it not being a priority. This has been broken since long before the expansion came out. So using the excuse, well it isn't a priority because the expansion is a broken mess, is laughable. It isn't a priority because they don't want to spend the money on the time and effort to fix it. Not because some recent event makes it a little harder.

    The difference is floating gear isn't preventing you from playing the game. Is it suboptimal? Yes, but it's not like you can't enter Maw because of it.

    People can't get into battlegrounds because queue is borked. It's supposed to be one of the main reasons to buy the expansion, and the sole reason at least some portion of the community purchased the content.

    One is a priority. I'll let you pick which one.

    Oh I get it. Im not argueing that now BG queues are important. I was just pointing out that this was broken long before bg queues were a thing. so what was the excuse before? Also if the people fixing your floating shoulders are the same ones who fix your BG queues, you may have a whole other set of issues.
  • Muttsmutt
    Muttsmutt
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    if the people fixing your floating shoulders are the same ones who fix your BG queues, you may have a whole other set of issues.

    i've already ranted over this in the third post of this topic.
    no, they are not the same. definitely not. : ) so they can very well fix both at the same time, as it will be different teams.
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  • Muttsmutt
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    in light of the outfit system,
    this becomes relevant once more
    PC-EU // UNDEAD
  • Muttsmutt
    Muttsmutt
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    screams in displeasure
    PC-EU // UNDEAD
  • Muttsmutt
    Muttsmutt
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    has this been addressed or...?
    PC-EU // UNDEAD
  • UGotBenched91
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    Yep I agree 100%. This community likes making fun of the giant shoulder pieces in other games. Well at least those are attached and aren’t magically floating.

    Shields also float off your character. Just go to character creation screen and pick dragon knight and take a look.

    Also, people on this forum need to please learn some etiquette and quit piggy backing threads to push other agendas. This thread is about armor visuals not the priority of other fixes and why they matter more.

    Lol just noticed how old this post was... but my point still stands.
    Edited by UGotBenched91 on September 28, 2020 11:16PM
  • Vevvev
    Vevvev
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    Thread from 2017... And the answer is still no. Darn.
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  • ZOS_ConnorG
    Greetings all,

    After review we have closed this thread as it is old and the information within may be out of date. You can create a new thread to continue this discussion to ensure that all of the information will be as up to date as possible. Thank you for your understanding.
    Staff Post
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