Name themTheNuminous1 wrote: »
bloodthirstyvampire wrote: »Name themTheNuminous1 wrote: »
Indiana_Griffin wrote: »Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
StrawberryKitsune wrote: »Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Don't get me wrong, I would love this so much. I'd really like to see the Lithmothiit, but I'm not counting on us getting any new races at all. I think they will only ever make new classes. We MIGHT see the Maomer as a playable race but again I am not holding out for that either.
StrawberryKitsune wrote: »Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Don't get me wrong, I would love this so much. I'd really like to see the Lithmothiit, but I'm not counting on us getting any new races at all. I think they will only ever make new classes. We MIGHT see the Maomer as a playable race but again I am not holding out for that either.
Indiana_Griffin wrote: »StrawberryKitsune wrote: »Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Don't get me wrong, I would love this so much. I'd really like to see the Lithmothiit, but I'm not counting on us getting any new races at all. I think they will only ever make new classes. We MIGHT see the Maomer as a playable race but again I am not holding out for that either.
I wasn't necessary talking about a playable race (which would be awesome). I'm just saying that there might be a few NPCs or something that haven't been wiped out by the flu yet. There have been plenty of oddball characters of races that we thought were extinct but showed up, like the Ayleid king and Yagrum Bagarn. Also, 22 years doesn't mean an entire civilization is wiped out.
FluffyReachWitch wrote: »StrawberryKitsune wrote: »Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Don't get me wrong, I would love this so much. I'd really like to see the Lithmothiit, but I'm not counting on us getting any new races at all. I think they will only ever make new classes. We MIGHT see the Maomer as a playable race but again I am not holding out for that either.
Maybe someday. They also weren't going to add more classes let alone bring back the Warden, but they found a way: packaging it with Vvardenfell. I'm not getting my hopes up, but they might release Maormer by adding them to a chapter, in the same way they gave everyone access to the Imperials through the Imperial Edition.
Indiana_Griffin wrote: »StrawberryKitsune wrote: »Indiana_Griffin wrote: »This may be a long shot, but maybe the reason it was delayed is because they were creating a new race, the Lilmothiit. Before people come to me saying "it's not lore friendly," the Lilmothiit were said to live in Black Marsh up until the 2nd era (where TESO takes place) but were wiped out due to the Knahaten Flu. They're mentioned in the Pocket Guide to the Empire. Maybe they're still around.
Don't get me wrong, I would love this so much. I'd really like to see the Lithmothiit, but I'm not counting on us getting any new races at all. I think they will only ever make new classes. We MIGHT see the Maomer as a playable race but again I am not holding out for that either.
I wasn't necessary talking about a playable race (which would be awesome). I'm just saying that there might be a few NPCs or something that haven't been wiped out by the flu yet. There have been plenty of oddball characters of races that we thought were extinct but showed up, like the Ayleid king and Yagrum Bagarn. Also, 22 years doesn't mean an entire civilization is wiped out.
One issue was also that the craglorn main quest required 4 players who had not done the quest, you could not help a friend if you had done it something who was downright stupid, they fixed that long ago long before making it more soloable.vyndral13preub18_ESO wrote: »AzraelKrieg wrote: »I wonder if Murkmire is still planned to ve like Craglorn, an 'adventure zone' as Craglorn was once called, more group-focused. I imagine perhaps part of the reason for its delay may be due to how Craglorn's required grouping features made it less-appealing to the overall playerbase, and now they're tweaking it to be like new-craglorn.
I've read some of the datamined Murkmire books some year or so ago, lots of new Argonian lore, and the storyline sounds interesting.
I don't think it will be group oriented since Craglorn is no longer that way. I would believe that ZOS had to retool it to make it soloable with public dungeons and a new trial, similar to Vvardenfell.
ZOS can say whatever they like but Craglorn is still 90% group oriented. Yeah, you can travel around 10% of the map solo and not die now - but almost every area is still a group area and the mobs absolutely thrash anybody who's alone. Going anywhere near the spellscar solo is asking for death. I've also chuckled at their idea of "solo friendly craglorn" as the One Tam notes put it.
Technically, they made the main quest SOLOABLE, which was the majority of complaint... and made many areas accessible by a two-person group and many of those can be soloed with the right build.
I believe it was Rich Lambert that joked at a gathering in Germany that Craglorn had only been visited by 12 players... and even he had not been there on the Live server; so much for ZOS playing their own game. They also pretty much said that there will never be another 'group' zone because of the fail that Craglorn was.
The sad thing about it is, the massive fail of craglorn was because of them. Making group content that locked you out unless you had the correct amount of people? Why? Just stupid design. Let's make harder content that drops nothing better or has no added reward. And on that note, Oh crowds of people are farming things in craglorn? Let's nerf the crap out of those areas/drops.
Sure the area was harder. So it may in the long run have ended as less populated. But the area had no chance work with the way the treated it. I guess it is good they can joke about how horrible they are at designing things.
bloodthirstyvampire wrote: »
ProfessorKittyhawk wrote: »How much more of Valenwood do they have since they already gave us 3 zones of it.
And the Daggerfall Covenant is hostile in the Ebonheart storyline.Maormer are hostile and are limited to Auridon mostly