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Undaunted - Blood Altar - Does it need a buff?

Avran_Sylt
Avran_Sylt
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Personally I've only ever seen low level tanks slot this ability, never seen it used in any vet dungeons, The Minor Lifesteal is nice but overall rather lackluster due to the cast time that it has, and the Synergy being a one time offer is best to be provided by the raw healing of healers.


My Suggestion:
Change the synergy to also restore a flat amount of stamina.
Have it apply minor Staminasteal on the Sanguine Altar morph rather than increasing the duration
Have the Synergy refresh after use every 8 seconds on the Overflowing Altar Morph rather than restoring a larger amount of health.
Edited by Avran_Sylt on June 23, 2017 12:48AM

Undaunted - Blood Altar - Does it need a buff? 30 votes

Yeah - It needs some kind of Buff
50%
MisterBigglesworthDirtySmeegs33kyler9987b16_ESOKoensolstatic_rechargeTannus15paulsimonpsReverbKammakaziraj72616aTyrobagRR_DF_RaptorRedvpyTragedyOASylianwe 15 votes
No - It Doesn't Need any Buff
23%
flizomicaFloppyTouchVipstaakkiTrinity_Is_My_NamegetemshaunaHamburglarjonesMegabear 7 votes
Other
6%
bebynnagCaptainBeerDude 2 votes
I Don't Care
20%
Elder_MartinSkinzzBethenyNevascaPrincess_Ciriking408 6 votes
  • bebynnag
    bebynnag
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    Other
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection
  • Vipstaakki
    Vipstaakki
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    No - It Doesn't Need any Buff
    The undaunted skill line should be nerfed altogether.
  • paulsimonps
    paulsimonps
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    Yeah - It needs some kind of Buff
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.
  • paulsimonps
    paulsimonps
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    Yeah - It needs some kind of Buff
    Vipstaakki wrote: »
    The undaunted skill line should be nerfed altogether.

    Why?
  • bebynnag
    bebynnag
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    Other
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.

    and 1.5k per tick is still NOTHING in vet trial situation!
  • paulsimonps
    paulsimonps
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    ✭✭✭
    Yeah - It needs some kind of Buff
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.

    and 1.5k per tick is still NOTHING in vet trial situation!

    You're joking right? A 1.5k tick that can crit on EVERYONE THAT ATTACKS THE BOSS? And you only have to apply it every 20s. Its an amazing HoT. Stacking HoTs is a great way to heal and this only adds to it.
  • Avran_Sylt
    Avran_Sylt
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    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.

    and 1.5k per tick is still NOTHING in vet trial situation!

    Hmm, what about the sanguine altar providing major Lifesteal and the Overflowing altar being the one that applies the staminasteal.
  • paulsimonps
    paulsimonps
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    Yeah - It needs some kind of Buff
    Avran_Sylt wrote: »
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.

    and 1.5k per tick is still NOTHING in vet trial situation!

    Hmm, what about the sanguine altar providing major Lifesteal and the Overflowing altar being the one that applies the staminasteal.

    A Major Lifesteal debuff would be BiS skill if it existed, even if just 50% stronger than Minor Lifesteal, but in most situations Majors are much more powerful than minors, even Aegis and Slayer had a difference of 5% to 15%. If Major Lifesteal was double of Minor Lifesteal and it stays the same that it can be buffed by healing Done and recieved than Major Lifesteal would be BiS.
  • xRIVALENx
    xRIVALENx
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    Blood alter and morphs are fantastic for boss fights that are stationary. Works excellent on the Tree-Minder fight in RoM with the totem siphon and aoe damage.
  • Avran_Sylt
    Avran_Sylt
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    Avran_Sylt wrote: »
    while your suggestions are good, i feel the skill would still be overlooked because of the cast time & skill cost

    minor healthsteal would also need to be buffed to make it viable in vet dungeons let alone vet trails - 600 health a seccond is NOTHING! my personal prefrence would be to replace health steal with minor protection

    Minor lifesteal is the only debuff in the game that can be well.... buffed. Healing Done buffs it. So a healer specced a lot into healing done, warden argonians can make this hit for over 1.5k per tick and for the whole group, but they do use quick siphon to do that not blood alter. Blood alter does need a buff but not sure this is it. Like the idea of a stamina steal though.

    and 1.5k per tick is still NOTHING in vet trial situation!

    Hmm, what about the sanguine altar providing major Lifesteal and the Overflowing altar being the one that applies the staminasteal.

    A Major Lifesteal debuff would be BiS skill if it existed, even if just 50% stronger than Minor Lifesteal, but in most situations Majors are much more powerful than minors, even Aegis and Slayer had a difference of 5% to 15%. If Major Lifesteal was double of Minor Lifesteal and it stays the same that it can be buffed by healing Done and recieved than Major Lifesteal would be BiS.

    Fair Point
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