Darnathian wrote: »GrumpyDuckling wrote: »It'll stay on stage 9, but if you leave you'll have to do the rounds before the boss, again, to get back to him.
My magsorc build for completing VMA is:
5 pc Netch's Touch
5 pc Spider Cultist
1 pc Kena
This build makes the destruction staff ultimate absolutely lay waste. I use pets and class shield on both bars, with Elemental Blockade, Liquid Lightning, Streak, and Boundless Storm.
The biggest thing for the final boss is to memorize his rotation. He basically does the same rotation all the time.
After completing the crystals up top, go for the bash against his ranged attack, grab the 1st golden ghost, drop your AOEs on any necromancer heading to the middle, grab the 2nd golden ghost, probably ready to bash boss again, finish off necromancer in middle, streak to grab 3rd golden ghost, use the spectral explosion (this should also stun the daedroth that just spawned), drop your AOE destruction ultimate on the boss and daedroth, and grab the damage sigil to amplify it even more. Then go all out dropping damage on boss and bashing/grabbing golden ghosts if need be until he's dead.
That's an interesting idea must have been tough though to get the sharp lightning staffs
You´re already playing the easiest class+build for vma (magsorc petbuild)
You´re already playing the easiest class+build for vma (magsorc petbuild)
I beg to differ. I find MagBlades to be the easiest class nowadays to do VMA with. With MagSorcs being a close second. This is coming from a PetSorc main, by the way. MagBlades make VMA so easy, it doesn't even make any sense.
I run VMA with netch now, 3 peice infallible 2 illambris. vma staff on back bar (any will do)
GrumpyDuckling wrote: »It'll stay on stage 9, but if you leave you'll have to do the rounds before the boss, again, to get back to him.
My magsorc build for completing VMA is:
5 pc Netch's Touch
5 pc Spider Cultist
1 pc Kena
This build makes the destruction staff ultimate absolutely lay waste. I use pets and class shield on both bars, with Elemental Blockade, Liquid Lightning, Streak, and Boundless Storm.
The biggest thing for the final boss is to memorize his rotation. He basically does the same rotation all the time.
After completing the crystals up top, go for the bash against his ranged attack, grab the 1st golden ghost, drop your AOEs on any necromancer heading to the middle, grab the 2nd golden ghost, probably ready to bash boss again, finish off necromancer in middle, streak to grab 3rd golden ghost, use the spectral explosion (this should also stun the daedroth that just spawned), drop your AOE destruction ultimate on the boss and daedroth, and grab the damage sigil to amplify it even more. Then go all out dropping damage on boss and bashing/grabbing golden ghosts if need be until he's dead.
TheDarkoil wrote: »I run VMA with netch now, 3 peice infallible 2 illambris. vma staff on back bar (any will do)
Ilambris is the bane of my existence, at least 3 keys every day for the past month and no shoulder drop. Only 2 full sets I've got that I consider running is grothdar or infernal guardian, got nerinths but found it underwhelming.
GrumpyDuckling wrote: »Darnathian wrote: »GrumpyDuckling wrote: »Darnathian wrote: »GrumpyDuckling wrote: »@DarnathianDarnathian wrote: »GrumpyDuckling wrote: »It'll stay on stage 9, but if you leave you'll have to do the rounds before the boss, again, to get back to him.
My magsorc build for completing VMA is:
5 pc Netch's Touch
5 pc Spider Cultist
1 pc Kena
This build makes the destruction staff ultimate absolutely lay waste. I use pets and class shield on both bars, with Elemental Blockade, Liquid Lightning, Streak, and Boundless Storm.
The biggest thing for the final boss is to memorize his rotation. He basically does the same rotation all the time.
After completing the crystals up top, go for the bash against his ranged attack, grab the 1st golden ghost, drop your AOEs on any necromancer heading to the middle, grab the 2nd golden ghost, probably ready to bash boss again, finish off necromancer in middle, streak to grab 3rd golden ghost, use the spectral explosion (this should also stun the daedroth that just spawned), drop your AOE destruction ultimate on the boss and daedroth, and grab the damage sigil to amplify it even more. Then go all out dropping damage on boss and bashing/grabbing golden ghosts if need be until he's dead.
That's an interesting idea must have been tough though to get the sharp lightning staffs
It's actually really easy!
This Sharpened Lightning staff drops in Fungal Grotto 2!
http://esoitem.uesp.net/itemLink.php?&itemid=28122&quality=3&summary
Ty. Got it first run tonight. Cant get the neck tho. Maybe i will try to get the netch neck. Which is easier? Also 1 or 2?
There's no guaranteed neck drop in either dungeon, but Fungal Grotto 1 is one of the quickest and easiest dungeons to complete.
Here is a list of items you can get (scroll down to Fungal Grotto in dungeons section).
http://en.uesp.net/wiki/Online:Unique_Items
That build ur using... do u miss illambris?
Nope, between Elemental Blockade, the Scamp AOE pulse, and Liquid Lightning, I don't really need it. I'd prefer to have the insane Ultimate damage that benefits from both 5 pc sets.