AnteCoyote wrote: »Shoutout to the 4 werewolf premade. With all of the wolf adds, they finally figured out how to zerg BGs.
Artemiisia wrote: »they need two queue features:
one for premade groups
one for solo rng groups
Yet another game attempts small scale team-based PvP.
Yet another game uses the same jaded, copy & paste, tired old match formats and puts no effort into innovating.
Yet another game repeats all the many mistakes of previous games and fails to learn any lessons whatsoever.
Yet another games releases sub-standard PvP that fails to meet the requirements of either veteran premade or solo casual players because they couldn't be bothered to put in any mechanisms to get people into appropriate matches.
Yet another sloppy, half-baked mess doomed to neglect in the long term, which no amount of double AP events and forcing players into the battlegrounds to earn a lame achievement will fix.
and add a "solo queue only" option.
thanks
Artemiisia wrote: »they need two queue features:
one for premade groups
one for solo rng groups
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
I'm not sure how big the BG community is. While queuing as a solo player even on weekends I tend to find myself repeatly seeing a few of the same people in back to back matches.
MMORPGs aren't releasing concurrent subscriber or active population data. You always get, "we have 8 million registered players". But how many of those people actively playing the game?
I feel like if ZoS were to split BGs into solo-queuing, group queuing, no-CP, and CP enabled types it might be harder to find 12 people to play.
Hence why they lump all of us into 1 group. That sucks. Just my theory.